Player Matchup

Thor
Thor
Kx7abz
Thor
Level 29
God Stats
1W - 3L
1,269 SR
Queue Stats
135W - 114L
1,565 Elo+
Solo
Ullr
Ullr
Pirrox-49
Ullr
Level 16
God Stats
0W - 2L
1,334 SR
Queue Stats
4W - 3L
1,590 Elo+
Solo
Odin
Odin
dame-Ludi
Odin
Level 24
God Stats
7W - 5L
1,561 SR
Queue Stats
31W - 36L
1,361 Elo+
Solo
Sol
Sol
kikohm75
Sol
Level 25
God Stats
4W - 4L
1,733 SR
Queue Stats
18W - 26L
1,244 Elo+
Solo
Ymir
Ymir
nieles007
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,083 Elo+
Solo
Team Averages
Level 22
1,480 SR
1,369 Elo+

VS

Team Averages
Level 23
1,522 SR
1,428 Elo+
Janus
Janus
Buldus6489
Janus
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 126L
1,379 Elo+
Solo
Cthulhu
Cthulhu
Charmharry98
Cthulhu
Level 26
God Stats
5W - 0L
1,818 SR
Queue Stats
27W - 26L
1,461 Elo+
Solo
Apollo
Apollo
Corneo87
Apollo
Level 19
God Stats
39W - 32L
1,569 SR
Queue Stats
83W - 71L
1,548 Elo+
Solo
Amaterasu
Amaterasu
HamiSwami
Amaterasu
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 116L
1,210 Elo+
Solo
Loki
Loki
Spartanidos
Loki
Level 28
God Stats
8W - 2L
1,225 SR
Queue Stats
151W - 137L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kx7abz
Thor
20
14 / 0 / 1
13,350
703
16,480
12,435
8,497
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
12
3 / 3 / 7
8,133
428
9,126
10,368
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
14
0 / 3 / 2
8,318
438
2,345
8,618
8,909
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 10 / 3
7,607
400
3,692
13,201
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
1 / 8 / 10
7,888
415
8,392
14,661
9,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 5 / 4
9,781
515
5,460
12,932
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Charmharry98
Cthulhu
14
2 / 5 / 8
9,118
480
11,230
13,123
9,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Corneo87
Apollo
16
4 / 4 / 5
9,242
486
6,609
15,626
5,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
HamiSwami
Amaterasu
14
0 / 2 / 5
8,766
461
3,236
12,004
6,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
15 / 2 / 1
12,207
642
16,369
13,238
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
18
Kills
24
24
Deaths
18
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
3
5
4
1
W
Cthulhu
Charmharry98
Cthulhu
2
5
8
1.2
W
Apollo
Corneo87
Apollo
4
4
5
1.63
W
Amaterasu
HamiSwami
Amaterasu
0
2
5
1.25
L
Thor
Kx7abz
Thor
14
0
1
14.5
L
Ullr
3
3
7
2.17
W
15
2
1
7.75
L
Odin
0
3
2
0.33
L
0
10
3
0.15
L
Ymir
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
42,904
59,283
Taken
66,923
35,140
Mitigated
32,076
10,772
Healing
19,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
5,460
611
0
1,500
12,932
4,360
1,143
2,342
10,510
60,557
0
W
Cthulhu
Charmharry98
Cthulhu
11,230
756
1,132
3,411
13,123
9,776
504
4,468
8,655
34,497
0
W
Apollo
Corneo87
Apollo
6,609
3,184
0
6,530
15,626
5,846
0
2,836
12,790
0
65,521
W
Amaterasu
HamiSwami
Amaterasu
3,236
1,963
0
2,033
12,004
6,147
1,122
861
11,063
0
28,442
L
Thor
Kx7abz
Thor
16,480
4,606
0
6,104
12,435
8,497
0
1,884
10,503
0
106,178
L
Ullr
9,126
3,533
0
2,146
10,368
3,452
574
3,581
6,787
0
36,070
W
16,369
5,168
0
5,023
13,238
5,947
0
1,463
11,703
0
88,071
L
Odin
2,345
1,159
0
500
8,618
8,909
0
588
8,030
0
29,383
L
3,692
822
0
1,487
13,201
4,833
354
3,808
9,143
31,698
4,176
L
Ymir
8,392
972
0
535
14,661
9,449
210
6,478
8,130
29,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
49,114
417
Minions Killed
476
0
Camps Cleared
0
1,687,051
Distance Traveled
1,893,572
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,781
515
114
6
0
360,115
0
W
Cthulhu
9,118
480
45
2
0
364,694
5
W
Apollo
9,242
486
107
6
0
368,754
7
W
Amaterasu
8,766
461
63
3
0
381,777
3
L
Thor
13,350
703
183
10
0
381,952
2
L
Ullr
8,133
428
71
4
0
286,849
3
W
Loki
12,207
642
147
8
0
418,232
2
L
Odin
8,318
438
65
3
0
342,306
0
L
Sol
7,607
400
60
3
0
331,043
0
L
Ymir
7,888
415
38
2
0
344,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role