Player Matchup

Danzaburou
Danzaburou
Gold II
HikkiSLR
Danzaburou
Gold II
Level 67
God Stats
1W - 3L
1,355 SR
Queue Stats
130W - 132L
1,483 MMR
Solo
Scylla
Scylla
Platinum II
MDLR-_-PeRe
Scylla
Platinum II
Level 122
God Stats
25W - 14L
1,672 SR
Queue Stats
240W - 229L
1,773 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
Mokachiii
Aphrodite
Bronze III
Level 125
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
Mr_TOm20
Thanatos
Silver II
Level 160
God Stats
2W - 1L
1,469 SR
Queue Stats
20W - 16L
1,501 MMR
Solo
Ymir
Ymir
Silver II
SnlpPz-_-FaZe
Ymir
Silver II
Level 66
God Stats
4W - 3L
1,694 SR
Queue Stats
46W - 48L
1,438 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,589 SR
1,539 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,598 SR
1,540 MMR
Fafnir
Fafnir
Gold V
B1GB0YF3N
Fafnir
Gold V
Level 123
God Stats
7W - 5L
1,652 SR
Queue Stats
507W - 512L
1,443 MMR
Solo
Hercules
Hercules
Platinum V
KuramaKemono
Hercules
Platinum V
Level 107
God Stats
4W - 9L
1,603 SR
Queue Stats
302W - 281L
1,548 MMR
Solo
Bastet
Bastet
Gold II
LeoPowa_
Bastet
Gold II
Level 110
God Stats
237W - 242L
1,588 SR
Queue Stats
674W - 676L
1,567 MMR
Solo
Janus
Janus
Platinum IV
SbrellitosWayne9
Janus
Platinum IV
Level 125
God Stats
96W - 100L
1,589 SR
Queue Stats
751W - 735L
1,608 MMR
Solo
Artemis
Artemis
Gold III
XLuffy_78
Artemis
Gold III
Level 82
God Stats
14W - 10L
1,557 SR
Queue Stats
58W - 59L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HikkiSLR
Danzaburou
15
1 / 0 / 2
8,628
575
5,187
5,621
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
5 / 0 / 2
9,233
616
6,436
4,388
1,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Mokachiii
Aphrodite
14
0 / 1 / 3
8,506
567
7,937
8,725
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Mr_TOm20
Thanatos
15
3 / 1 / 2
8,175
545
3,461
8,881
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
5 / 2 / 5
8,017
534
4,536
7,544
4,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SetPersephoneNemesisCu ChulainnAo Kuang

VS

Bans
ApolloGuan YuGebSobekKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
B1GB0YF3N
Fafnir
9
1 / 5 / 2
6,647
443
3,813
9,598
6,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
KuramaKemono
Hercules
14
1 / 2 / 0
8,110
541
3,527
10,814
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
LeoPowa_
Bastet
13
1 / 2 / 2
7,274
485
3,349
8,018
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 2
7,281
485
3,132
5,997
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
XLuffy_78
Artemis
13
1 / 1 / 0
7,541
503
2,797
7,357
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
4
4
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fafnir
B1GB0YF3N
Fafnir
1
5
2
0.4
W
Danzaburou
HikkiSLR
Danzaburou
1
0
2
2
L
Hercules
KuramaKemono
Hercules
1
2
0
0.5
L
Bastet
LeoPowa_
Bastet
1
2
2
1
W
Scylla
5
0
2
6
W
Aphrodite
Mokachiii
Aphrodite
0
1
3
1.5
W
Thanatos
Mr_TOm20
Thanatos
3
1
2
4
L
0
4
2
0.25
W
5
2
5
3.75
L
Artemis
XLuffy_78
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,557
Damage
16,618
35,159
Taken
41,784
13,880
Mitigated
21,775
26,108
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
B1GB0YF3N
Fafnir
3,813
1,314
0
1,615
9,598
6,039
0
5,232
4,318
12,566
0
W
Danzaburou
HikkiSLR
Danzaburou
5,187
2,281
0
4,466
5,621
1,443
846
513
5,076
0
56,631
L
Hercules
KuramaKemono
Hercules
3,527
1,290
0
4,406
10,814
8,865
0
7,350
3,044
0
46,227
L
Bastet
LeoPowa_
Bastet
3,349
714
0
930
8,018
2,878
0
2,707
5,303
0
45,217
W
Scylla
6,436
754
0
1,786
4,388
1,441
0
1,402
2,886
71,764
0
W
Aphrodite
Mokachiii
Aphrodite
7,937
1,308
827
6,882
8,725
3,255
152
857
7,643
54,904
0
W
Thanatos
Mr_TOm20
Thanatos
3,461
403
0
11,524
8,881
3,631
0
1,517
7,310
0
52,732
L
3,132
113
0
759
5,997
1,993
0
2,550
3,447
52,610
0
W
4,536
1,337
0
623
7,544
4,110
0
2,396
5,074
25,829
0
L
Artemis
XLuffy_78
Artemis
2,797
1,004
0
3,973
7,357
2,000
0
594
6,763
0
43,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,559
Gold Earned
36,853
545
Minions Killed
441
0
Camps Cleared
0
1,395,577
Distance Traveled
1,361,306
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,647
443
19
1
0
274,890
5
W
Danzaburou
8,628
575
115
8
0
242,039
3
L
Hercules
8,110
541
122
8
0
258,494
6
L
Bastet
7,274
485
96
6
0
300,044
2
W
Scylla
9,233
616
142
9
0
288,591
7
W
Aphrodite
8,506
567
133
9
0
249,494
3
W
Thanatos
8,175
545
118
8
0
319,344
3
L
Janus
7,281
485
104
7
0
294,720
4
W
Ymir
8,017
534
37
2
0
296,109
5
L
Artemis
7,541
503
100
7
0
233,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role