Player Matchup

Cerberus
Cerberus
Horstachi0
Cerberus
Level 85
God Stats
11W - 2L
1,276 SR
Queue Stats
320W - 246L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
Silver5093
Kukulkan
Level 67
God Stats
30W - 11L
1,683 SR
Queue Stats
192W - 140L
1,509 Elo+
Party 1
Artemis
Artemis
Xeno3501
Artemis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 35L
1,631 Elo+
Party 1
Team Averages
Level 73
1,486 SR
1,559 Elo+

VS

Team Averages
Level 31
1,466 SR
1,433 Elo+
Fenrir
Fenrir
fishes123
Fenrir
Level 29
God Stats
35W - 43L
1,495 SR
Queue Stats
44W - 52L
1,410 Elo+
Party 2
Sobek
Sobek
milk tea8854
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 77L
1,507 Elo+
Solo
Neith
Neith
xMoist_Milkmanx
Neith
Level 41
God Stats
27W - 47L
1,403 SR
Queue Stats
61W - 76L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Horstachi0
Cerberus
14
7 / 2 / 13
10,171
848
6,128
9,190
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Silver5093
Kukulkan
14
9 / 2 / 12
10,560
880
10,174
5,523
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Xeno3501
Artemis
14
9 / 5 / 13
11,029
919
16,449
11,694
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
fishes123
Fenrir
12
3 / 8 / 2
9,339
778
4,918
12,588
4,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 8 / 3
8,763
730
4,821
17,560
18,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 9 / 4
8,850
738
6,373
10,970
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
25
Kills
8
9
Deaths
25
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Horstachi0
Cerberus
7
2
13
6.75
W
Kukulkan
Silver5093
Kukulkan
9
2
12
7.5
W
Artemis
Xeno3501
Artemis
9
5
13
3.1
L
Fenrir
fishes123
Fenrir
3
8
2
0.5
L
3
8
3
0.56
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
16,112
26,407
Taken
41,118
10,310
Mitigated
26,443
5,763
Healing
4,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Horstachi0
Cerberus
6,128
79
0
1,175
9,190
3,826
520
1,765
7,425
35,090
0
W
Kukulkan
Silver5093
Kukulkan
10,174
1,501
0
222
5,523
2,293
1,034
701
4,822
34,693
0
W
Artemis
Xeno3501
Artemis
16,449
8,980
0
4,366
11,694
4,191
1,565
2,439
9,255
0
47,149
L
Fenrir
fishes123
Fenrir
4,918
830
369
1,875
12,588
4,210
0
4,898
7,288
0
20,223
L
4,821
317
0
2,080
17,560
18,674
0
7,197
9,675
22,032
0
L
6,373
2,149
0
609
10,970
3,559
0
2,862
7,820
0
31,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
26,952
188
Minions Killed
105
0
Camps Cleared
0
694,604
Distance Traveled
566,942
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,171
848
77
6
0
250,645
4
W
Kukulkan
10,560
880
54
5
0
233,711
0
W
Artemis
11,029
919
57
5
0
210,248
0
L
Fenrir
9,339
778
24
2
0
210,103
1
L
Sobek
8,763
730
16
1
0
175,894
1
L
Neith
8,850
738
65
5
0
180,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role