Player Matchup

Apollo
Apollo
ARCHiTEKK
Apollo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 49L
1,517 Elo+
Solo
Anubis
Anubis
GrouchyAsians
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Milḟ
Artemis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MissRages95
Nu Wa
Level 155
God Stats
7W - 3L
1,444 SR
Queue Stats
571W - 522L
1,543 Elo+
Solo
Zeus
Zeus
chernobyl_cherry
Zeus
Level 103
God Stats
5W - 1L
1,500 SR
Queue Stats
96W - 110L
1,458 Elo+
Solo
Team Averages
Level 118
1,489 SR
1,504 Elo+

VS

Team Averages
Level 121
1,533 SR
1,563 Elo+
Nox
Nox
BigTeeSupreme
Nox
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 145L
1,583 Elo+
Solo
Pele
Pele
Noob3yKiller
Pele
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
553W - 589L
1,496 Elo+
Solo
Zeus
Zeus
PopeOfGlocks
Zeus
Level 125
God Stats
3W - 1L
1,704 SR
Queue Stats
51W - 60L
1,526 Elo+
Party 1
Olorun
Olorun
THE BODYGUARD72
Olorun
Level 159
God Stats
2W - 6L
1,463 SR
Queue Stats
137W - 156L
1,535 Elo+
Solo
Nu Wa
Nu Wa
brettalan3
Nu Wa
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ARCHiTEKK
Apollo
13
3 / 4 / 8
8,196
820
3,679
7,530
2,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 12
9,053
905
9,978
8,734
3,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Milḟ
Artemis
18
17 / 5 / 8
11,390
1,139
20,743
10,739
4,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 2 / 12
8,526
853
9,429
4,829
1,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 14
10,190
1,019
7,240
7,142
2,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 7
7,749
775
4,694
8,589
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 8 / 6
8,799
880
3,677
12,295
4,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 5 / 8
9,325
933
9,257
11,209
2,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 11
7,969
797
5,184
12,390
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
15
3 / 5 / 8
8,453
845
8,357
9,020
2,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
56
29
Kills
16
17
Deaths
29
54
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Apollo
ARCHiTEKK
Apollo
3
4
8
1.75
L
2
5
7
1.1
W
3
3
12
3
W
Artemis
Milḟ
Artemis
17
5
8
4.2
W
2
2
12
4
L
3
8
6
0.75
L
6
5
8
2
L
2
6
11
1.25
L
Nu Wa
3
5
8
1.4
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,069
Damage
31,169
38,974
Taken
53,503
14,555
Mitigated
17,296
14,812
Healing
15,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ARCHiTEKK
Apollo
3,679
1,672
546
1,191
7,530
2,645
1,298
5,529
1,822
0
9,416
L
4,694
300
743
553
8,589
3,203
451
3,027
5,562
12,751
0
W
9,978
291
0
3,457
8,734
3,902
769
5,822
2,770
25,631
0
W
Artemis
Milḟ
Artemis
20,743
12,324
884
2,821
10,739
4,047
30
6,745
3,586
0
30,462
W
9,429
1,432
1,501
915
4,829
1,634
1,896
3,198
1,455
16,931
0
L
3,677
369
1,776
1,854
12,295
4,090
0
7,298
4,997
0
5,315
L
9,257
718
1,154
1,767
11,209
2,962
216
4,771
6,438
25,303
0
L
5,184
3,199
2,684
3,046
12,390
4,556
751
5,478
6,912
14,358
0
L
Nu Wa
8,357
1,520
1,048
454
9,020
2,485
163
6,073
2,947
21,943
0
W
7,240
209
1,323
2,174
7,142
2,327
1,225
5,167
1,849
30,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,355
Gold Earned
42,295
136
Minions Killed
106
0
Camps Cleared
0
808,176
Distance Traveled
718,799
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,196
820
10
1
0
155,378
0
L
Nox
7,749
775
22
2
0
154,473
1
W
Anubis
9,053
905
33
3
0
159,538
0
W
Artemis
11,390
1,139
19
2
0
163,588
1
W
Nu Wa
8,526
853
8
1
0
141,781
0
L
Pele
8,799
880
2
0
0
134,749
0
L
Zeus
9,325
933
40
4
0
138,449
1
L
Olorun
7,969
797
19
2
0
156,494
0
L
Nu Wa
8,453
845
23
2
0
134,634
0
W
Zeus
10,190
1,019
66
7
0
187,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role