Player Matchup

Guan Yu
Guan Yu
Kostya20159
Guan Yu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,586 Elo+
Solo
Fenrir
Fenrir
LeandroMM
Fenrir
Level 22
God Stats
5W - 5L
1,452 SR
Queue Stats
70W - 67L
1,615 Elo+
Solo
Sylvanus
Sylvanus
OIIIIIIO
Sylvanus
Level 21
God Stats
1W - 1L
1,732 SR
Queue Stats
52W - 51L
1,506 Elo+
Solo
Hou Yi
Hou Yi
VnSieuCapVipPRo
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,649 Elo+
Solo
Merlin
Merlin
allahakbar54321
Merlin
Level 17
God Stats
2W - 2L
1,723 SR
Queue Stats
17W - 19L
1,494 Elo+
Solo
Team Averages
Level 13
1,582 SR
1,570 Elo+

VS

Team Averages
Level 27
1,608 SR
1,534 Elo+
Neith
Neith
Lotrws
Neith
Level 27
God Stats
96W - 117L
1,445 SR
Queue Stats
467W - 567L
1,369 Elo+
Solo
Ra
Ra
NoMoreShowers
Ra
Level 25
God Stats
7W - 6L
1,626 SR
Queue Stats
93W - 99L
1,574 Elo+
Solo
Apollo
Apollo
iZanity
Apollo
Level 29
God Stats
9W - 6L
1,716 SR
Queue Stats
261W - 240L
1,615 Elo+
Solo
Sylvanus
Sylvanus
shxnejpg
Sylvanus
Level 29
God Stats
2W - 2L
1,728 SR
Queue Stats
12W - 12L
1,569 Elo+
Solo
Bakasura
Bakasura
Пророк400
Bakasura
Level 25
God Stats
14W - 20L
1,523 SR
Queue Stats
112W - 113L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kostya20159
Guan Yu
5
0 / 4 / 1
4,175
418
0
3,526
1,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
LeandroMM
Fenrir
10
3 / 1 / 0
5,789
579
3,598
6,065
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
OIIIIIIO
Sylvanus
7
0 / 5 / 4
5,111
511
3,738
7,909
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 7 / 1
4,953
495
3,046
6,612
1,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
4,451
445
2,114
4,751
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lotrws
Neith
10
1 / 0 / 2
6,206
621
1,877
2,157
934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 1
7,339
734
2,014
2,376
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
iZanity
Apollo
11
9 / 1 / 7
7,269
727
9,361
9,150
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
shxnejpg
Sylvanus
9
4 / 2 / 7
6,498
650
3,078
7,165
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
11
4 / 2 / 3
6,816
682
3,581
7,222
2,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
22
22
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Kostya20159
Guan Yu
0
4
1
0.13
L
Fenrir
LeandroMM
Fenrir
3
1
0
3
W
Neith
Lotrws
Neith
1
0
2
2
W
4
0
1
4.5
L
Sylvanus
OIIIIIIO
Sylvanus
0
5
4
0.4
L
2
7
1
0.36
L
0
5
1
0.1
W
Apollo
iZanity
Apollo
9
1
7
12.5
W
Sylvanus
shxnejpg
Sylvanus
4
2
7
3.75
W
Bakasura
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,496
Damage
19,911
28,863
Taken
28,070
9,588
Mitigated
11,003
6,339
Healing
15,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Kostya20159
Guan Yu
0
0
0
0
3,526
1,381
0
210
3,246
0
5,484
L
Fenrir
LeandroMM
Fenrir
3,598
1,224
0
2,296
6,065
1,740
0
322
5,253
0
19,941
W
Neith
Lotrws
Neith
1,877
1,168
0
252
2,157
934
1,373
428
1,729
0
24,506
W
2,014
250
337
1,536
2,376
828
0
507
1,869
45,133
0
L
Sylvanus
OIIIIIIO
Sylvanus
3,738
1,257
668
2,548
7,909
3,759
60
1,718
6,026
15,527
0
L
3,046
1,873
0
417
6,612
1,574
0
1,393
5,179
0
14,594
L
2,114
40
0
410
4,751
1,134
0
1,449
3,227
20,438
0
W
Apollo
iZanity
Apollo
9,361
7,365
0
5,144
9,150
3,125
2,292
2,528
6,622
0
43,562
W
Sylvanus
shxnejpg
Sylvanus
3,078
1,211
1,363
3,141
7,165
3,591
392
2,112
5,053
11,278
0
W
Bakasura
3,581
2,460
0
3,623
7,222
2,525
13
277
6,945
0
19,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
34,128
151
Minions Killed
302
0
Camps Cleared
0
904,754
Distance Traveled
922,168
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,175
418
15
2
0
122,073
0
L
Fenrir
5,789
579
43
4
0
194,017
2
W
Neith
6,206
621
46
5
0
146,065
1
W
Ra
7,339
734
88
9
0
226,254
2
L
Sylvanus
5,111
511
29
3
0
179,501
4
L
Hou Yi
4,953
495
33
3
0
205,323
1
L
Merlin
4,451
445
31
3
0
203,840
2
W
Apollo
7,269
727
84
8
0
173,389
3
W
Sylvanus
6,498
650
18
2
0
182,736
3
W
Bakasura
6,816
682
66
7
0
193,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role