Player Matchup

Kuzenbo
Kuzenbo
Jesus2511
Kuzenbo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,601 Elo+
Party 2
Ra
Ra
NibbaTree
Ra
Level 83
God Stats
4W - 5L
1,500 SR
Queue Stats
305W - 453L
1,529 Elo+
Party 2
Anubis
Anubis
SumHagTadAz
Anubis
Level 17
God Stats
3W - 4L
1,380 SR
Queue Stats
5W - 10L
1,267 Elo+
Party 1
Skadi
Skadi
T_mak13096
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,135 Elo+
Party 1
Fenrir
Fenrir
xDSloppyMeat
Fenrir
Level 76
God Stats
6W - 7L
1,552 SR
Queue Stats
264W - 377L
1,521 Elo+
Party 2
Team Averages
Level 42
1,486 SR
1,410 Elo+

VS

Team Averages
Level 35
1,485 SR
1,503 Elo+
Merlin
Merlin
HoovnShmoovn
Merlin
Level 103
God Stats
7W - 9L
1,546 SR
Queue Stats
85W - 83L
1,469 Elo+
Solo
Terra
Terra
chitauree
Terra
Level 25
God Stats
7W - 13L
1,381 SR
Queue Stats
75W - 93L
1,494 Elo+
Solo
Rama
Rama
imyourblackchild
Rama
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
115W - 135L
1,276 Elo+
Solo
Ymir
Ymir
killed-twice-
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,763 Elo+
Solo
Loki
Loki
naksri
Loki
Level 39
God Stats
0W - 5L
1,500 SR
Queue Stats
449W - 479L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jesus2511
Kuzenbo
13
4 / 1 / 9
8,144
543
5,677
10,653
12,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 0 / 3
10,310
687
12,315
9,527
4,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
12
2 / 6 / 9
7,520
501
6,137
10,047
5,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
13
6 / 1 / 7
8,440
563
4,532
5,733
2,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
7 / 1 / 4
9,597
640
8,743
11,224
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
2 / 4 / 0
7,144
476
7,301
7,032
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
chitauree
Terra
11
2 / 6 / 4
7,676
512
6,668
15,259
5,870
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 2
6,567
438
1,596
6,743
2,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 9 / 1
5,813
388
2,884
13,757
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
naksri
Loki
14
5 / 5 / 2
8,261
551
8,151
9,145
3,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
27
Kills
9
9
Deaths
28
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
4
0
0.5
W
Kuzenbo
Jesus2511
Kuzenbo
4
1
9
8.5
W
8
0
3
9.5
W
Anubis
2
6
9
1.08
W
Skadi
6
1
7
9.5
L
Terra
chitauree
Terra
2
6
4
0.67
L
0
4
2
0.25
L
0
9
1
0.06
L
Loki
naksri
Loki
5
5
2
1.2
W
Fenrir
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,404
Damage
26,600
47,184
Taken
51,936
28,584
Mitigated
18,938
15,765
Healing
7,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,301
96
90
1,494
7,032
2,172
0
3,584
3,129
49,875
0
W
Kuzenbo
Jesus2511
Kuzenbo
5,677
1,617
0
2,938
10,653
12,093
480
4,545
6,108
30,070
0
W
12,315
1,544
1,095
3,990
9,527
4,227
529
2,307
7,220
80,196
0
W
Anubis
6,137
725
0
2,687
10,047
5,120
956
4,130
5,917
26,065
0
W
Skadi
4,532
1,981
0
0
5,733
2,253
2,799
2,770
2,963
0
34,764
L
Terra
chitauree
Terra
6,668
1,398
191
1,625
15,259
5,870
0
7,069
7,888
23,758
0
L
1,596
1,195
0
967
6,743
2,464
0
3,743
2,846
0
26,957
L
2,884
764
0
2,018
13,757
4,568
0
5,318
8,284
21,229
0
L
Loki
naksri
Loki
8,151
1,453
0
1,545
9,145
3,864
1,304
3,404
5,660
0
39,056
W
Fenrir
8,743
2,364
0
5,055
11,224
4,891
0
3,101
8,123
0
67,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
35,461
447
Minions Killed
274
0
Camps Cleared
0
1,465,392
Distance Traveled
1,264,199
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,144
476
92
6
0
257,081
2
W
Kuzenbo
8,144
543
55
4
0
292,446
0
W
Ra
10,310
687
156
10
0
304,190
1
W
Anubis
7,520
501
42
3
0
235,465
0
W
Skadi
8,440
563
70
5
0
307,346
0
L
Terra
7,676
512
33
2
0
279,207
0
L
Rama
6,567
438
52
3
0
267,564
1
L
Ymir
5,813
388
42
3
0
228,963
4
L
Loki
8,261
551
55
4
0
231,384
1
W
Fenrir
9,597
640
124
8
0
325,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role