Player Matchup

Janus
Janus
Mephi4885
Janus
Level 7
God Stats
9W - 5L
1,928 SR
Queue Stats
37W - 37L
1,700 Elo+
Solo
Neith
Neith
TheDrokage
Neith
Level 8
God Stats
2W - 0L
1,741 SR
Queue Stats
2W - 0L
1,685 Elo+
Solo
Cerberus
Cerberus
TheeKeyd
Cerberus
Level 13
God Stats
3W - 0L
1,820 SR
Queue Stats
62W - 59L
1,471 Elo+
Party 1
Bellona
Bellona
bburns420
Bellona
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 120L
1,454 Elo+
Party 1
Ra
Ra
lankdogg98
Ra
Level 6
God Stats
58W - 51L
1,500 SR
Queue Stats
179W - 201L
1,394 Elo+
Solo
Team Averages
Level 11
1,698 SR
1,541 Elo+

VS

Team Averages
Level 15
1,367 SR
1,455 Elo+
Scylla
Scylla
BerrySherbert
Scylla
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
NebraskaDadBod
Bastet
Level 16
God Stats
8W - 10L
1,264 SR
Queue Stats
64W - 35L
1,381 Elo+
Solo
Zeus
Zeus
Ronsputin
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,443 Elo+
Solo
Neith
Neith
T_Danner1986
Neith
Level 15
God Stats
3W - 3L
1,273 SR
Queue Stats
102W - 82L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
similar_snail3
Kuzenbo
Level 24
God Stats
0W - 1L
1,299 SR
Queue Stats
2W - 6L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mephi4885
Janus
20
9 / 1 / 9
14,452
1,112
24,995
8,997
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
19
3 / 4 / 9
12,761
982
15,797
13,588
6,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
TheeKeyd
Cerberus
20
9 / 7 / 11
13,263
1,020
15,661
20,665
20,134
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
bburns420
Bellona
20
12 / 5 / 17
14,637
1,126
27,328
21,867
14,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 1 / 10
11,688
899
9,018
8,756
4,562
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 7
12,264
943
10,095
16,653
4,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 9
14,203
1,093
16,457
24,941
23,976
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
19
2 / 15 / 8
12,538
964
18,378
21,013
6,604
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 1 / 5
11,401
877
6,819
5,848
2,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 5 / 8
13,519
1,040
12,797
30,067
34,687
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
34
Kills
18
18
Deaths
34
56
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Janus
Mephi4885
Janus
9
1
9
13.5
L
7
4
9
2.88
L
Zeus
2
15
8
0.4
L
2
1
5
4.5
W
Neith
3
4
9
1.88
W
Cerberus
TheeKeyd
Cerberus
9
7
11
2.07
W
Bellona
bburns420
Bellona
12
5
17
4.1
W
1
1
10
6
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,799
Damage
64,546
73,873
Taken
98,522
49,268
Mitigated
72,170
10,971
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,095
1,684
0
0
16,653
4,855
0
9,250
7,403
41,086
0
W
Janus
Mephi4885
Janus
24,995
1,942
0
1,674
8,997
3,615
0
3,706
5,291
70,308
0
L
16,457
3,607
582
644
24,941
23,976
0
12,552
12,389
0
29,706
L
Zeus
18,378
5,486
0
842
21,013
6,604
0
9,028
11,985
41,770
0
L
6,819
3,122
0
1,688
5,848
2,048
0
2,199
3,649
0
22,385
W
Neith
15,797
6,212
947
2,363
13,588
6,048
0
5,601
7,987
0
38,728
W
Cerberus
TheeKeyd
Cerberus
15,661
500
0
1,031
20,665
20,134
0
13,903
5,744
31,416
0
W
Bellona
bburns420
Bellona
27,328
12,802
0
2,653
21,867
14,909
0
13,319
8,548
0
39,948
W
9,018
838
1,484
819
8,756
4,562
0
4,741
4,015
29,210
0
L
12,797
4,797
460
1,791
30,067
34,687
0
16,645
13,422
27,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,801
Gold Earned
63,925
287
Minions Killed
208
6
Camps Cleared
6
1,163,014
Distance Traveled
1,041,464
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,264
943
83
6
0
215,043
0
W
Janus
14,452
1,112
124
10
0
244,163
0
L
Bastet
14,203
1,093
25
2
3
274,115
0
L
Zeus
12,538
964
63
5
1
172,429
0
L
Neith
11,401
877
28
2
1
112,472
1
W
Neith
12,761
982
55
4
1
226,824
0
W
Cerberus
13,263
1,020
34
3
0
184,311
0
W
Bellona
14,637
1,126
24
2
5
263,372
0
W
Ra
11,688
899
50
4
0
244,344
1
L
Kuzenbo
13,519
1,040
9
1
1
267,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role