Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Insecateub
Ne Zha
Level 155
God Stats
4W - 1L
1,863 SR
Queue Stats
403W - 301L
1,685 Elo+
Party 1
Medusa
Medusa
pinkStyleZ
Medusa
Level 159
God Stats
6W - 2L
1,570 SR
Queue Stats
329W - 306L
1,575 Elo+
Party 1
Ra
Ra
xInSaNe_AcTz
Ra
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,612 Elo+
Party 1
Team Averages
Level 152
1,587 SR
1,574 Elo+

VS

Team Averages
Level 120
1,677 SR
1,610 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
A-Greekgod-A
Pele
Level 54
God Stats
1W - 3L
1,918 SR
Queue Stats
100W - 99L
1,611 Elo+
Solo
Athena
Athena
Chaacolatier
Athena
Level 143
God Stats
7W - 12L
1,554 SR
Queue Stats
194W - 176L
1,648 Elo+
Solo
Heimdallr
Heimdallr
LeoNiX EU
Heimdallr
Level 145
God Stats
9W - 2L
1,869 SR
Queue Stats
120W - 87L
1,628 Elo+
Solo
Fenrir
Fenrir
Melillense_RSN
Fenrir
Level 129
God Stats
0W - 1L
1,544 SR
Queue Stats
8W - 8L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
4 / 0 / 0
10,096
673
5,975
8,642
7,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
 
Chang'e
12
4 / 3 / 4
7,625
508
6,990
8,735
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Insecateub
Ne Zha
11
1 / 0 / 8
6,757
450
4,786
10,090
4,077
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
pinkStyleZ
Medusa
15
4 / 1 / 1
8,501
567
5,927
8,939
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 1 / 3
8,616
574
7,922
7,863
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 4 / 0
5,884
392
5,066
5,392
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 2 / 0
5,722
381
3,043
5,876
1,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
12
0 / 3 / 5
7,345
490
3,050
12,313
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
LeoNiX EU
Heimdallr
14
3 / 5 / 0
8,225
548
10,142
10,854
3,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 3 / 1
7,268
485
4,303
11,581
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
5
5
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
0
4
W
Chang'e
 
Chang'e
4
3
4
2
L
Nu Wa
 
Nu Wa
0
4
0
0
L
0
2
0
0
L
Athena
0
3
5
0.83
W
Ne Zha
Insecateub
Ne Zha
1
0
8
5
L
Heimdallr
LeoNiX EU
Heimdallr
3
5
0
0.6
L
2
3
1
0.83
W
Medusa
pinkStyleZ
Medusa
4
1
1
4.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,600
Damage
25,604
44,269
Taken
46,016
22,513
Mitigated
16,692
21,645
Healing
10,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,975
872
0
3,757
8,642
7,890
0
264
8,288
75,744
0
W
Chang'e
 
Chang'e
6,990
544
1,211
4,045
8,735
2,988
304
2,805
5,766
39,419
0
L
Nu Wa
 
Nu Wa
5,066
1,676
0
340
5,392
2,015
39
3,978
1,226
31,628
0
L
3,043
958
0
1,865
5,876
1,455
0
2,884
2,792
0
25,059
L
Athena
3,050
1,127
0
2,083
12,313
5,930
0
5,653
6,546
21,377
0
W
Ne Zha
Insecateub
Ne Zha
4,786
1,496
444
3,671
10,090
4,077
593
1,176
8,824
0
30,281
L
Heimdallr
LeoNiX EU
Heimdallr
10,142
5,781
0
2,226
10,854
3,662
0
1,580
9,274
0
57,936
L
4,303
1,035
375
3,501
11,581
3,630
0
6,153
5,291
0
30,353
W
Medusa
pinkStyleZ
Medusa
5,927
2,549
0
4,275
8,939
4,345
720
832
8,017
0
57,600
W
7,922
831
1,068
3,174
7,863
3,213
1,071
2,395
5,258
60,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
34,444
522
Minions Killed
307
0
Camps Cleared
0
1,431,764
Distance Traveled
1,100,968
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,096
673
188
13
0
246,299
2
W
Chang'e
7,625
508
56
4
0
226,930
1
L
Nu Wa
5,884
392
58
4
0
170,358
3
L
Pele
5,722
381
43
3
0
135,068
2
L
Athena
7,345
490
27
2
0
245,970
5
W
Ne Zha
6,757
450
43
3
0
308,530
3
L
Heimdallr
8,225
548
114
8
0
282,860
1
L
Fenrir
7,268
485
65
4
0
266,712
5
W
Medusa
8,501
567
111
7
0
350,502
1
W
Ra
8,616
574
124
8
0
299,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role