Player Matchup

King Arthur
King Arthur
Baltasart
King Arthur
Level 26
God Stats
5W - 9L
1,405 SR
Queue Stats
18W - 22L
1,276 Elo+
Party 2
Ganesha
Ganesha
Pùncake
Ganesha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,383 Elo+
Party 2
Neith
Neith
ZareneGaming
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Da Ji
Da Ji
dyrislav21
Da Ji
Level 26
God Stats
6W - 5L
1,635 SR
Queue Stats
12W - 13L
1,401 Elo+
Solo
Janus
Janus
schoppenjoker
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,384 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,389 Elo+

VS

Team Averages
Level 12
1,587 SR
1,425 Elo+
Kukulkan
Kukulkan
Deathstealth11
Kukulkan
Level 22
God Stats
7W - 3L
1,915 SR
Queue Stats
194W - 193L
1,405 Elo+
Solo
Apollo
Apollo
GreedMmm
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,291 Elo+
Party 1
Guan Yu
Guan Yu
MortalDeath69
Guan Yu
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 20L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
偷猫计划
Ao Kuang
Level 15
God Stats
1W - 1L
1,520 SR
Queue Stats
15W - 15L
1,428 Elo+
Party 1
Ares
Ares
马寻欢uzi
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baltasart
King Arthur
18
10 / 2 / 9
12,037
502
12,209
19,801
12,342
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Pùncake
Ganesha
17
0 / 1 / 24
11,774
491
8,378
11,322
10,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 5 / 14
12,648
527
18,301
11,853
5,257
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
19
13 / 5 / 9
13,099
546
15,874
14,745
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 6 / 12
11,754
490
20,367
16,861
6,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 11 / 5
11,197
467
20,169
19,326
8,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
GreedMmm
Apollo
15
2 / 10 / 4
9,938
414
4,184
15,113
6,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
17
7 / 6 / 1
11,420
476
13,665
22,595
21,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
偷猫计划
Ao Kuang
15
3 / 5 / 3
10,183
424
7,044
21,568
7,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 8 / 4
10,269
428
3,530
18,865
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
36
40
Kills
19
19
Deaths
40
68
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Baltasart
King Arthur
10
2
9
7.25
L
Kukulkan
5
11
5
0.68
L
Apollo
GreedMmm
Apollo
2
10
4
0.4
L
Guan Yu
7
6
1
1.25
W
Ganesha
Pùncake
Ganesha
0
1
24
12
W
12
5
14
3.8
W
Da Ji
13
5
9
3.5
W
5
6
12
1.83
L
Ao Kuang
偷猫计划
Ao Kuang
3
5
3
0.9
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,129
Damage
48,592
74,582
Taken
97,467
40,202
Mitigated
59,498
23,675
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Baltasart
King Arthur
12,209
1,861
0
7,864
19,801
12,342
379
6,540
12,890
0
46,944
L
Kukulkan
20,169
735
0
2,644
19,326
8,198
448
8,980
9,794
74,807
0
L
Apollo
GreedMmm
Apollo
4,184
2,745
0
0
15,113
6,511
316
2,843
12,164
0
55,591
L
Guan Yu
13,665
4,298
190
6,418
22,595
21,360
668
5,331
17,002
0
56,571
W
Ganesha
Pùncake
Ganesha
8,378
724
0
2,110
11,322
10,105
1,316
4,184
7,013
40,970
0
W
18,301
10,719
0
2,916
11,853
5,257
5,676
7,305
4,548
0
63,901
W
Da Ji
15,874
4,981
0
6,722
14,745
6,418
0
4,040
10,605
0
89,357
W
20,367
721
0
4,063
16,861
6,080
72
8,674
8,037
74,601
0
L
Ao Kuang
偷猫计划
Ao Kuang
7,044
2,627
0
5,426
21,568
7,751
0
6,017
15,346
56,712
0
L
3,530
235
0
887
18,865
15,678
201
4,239
14,158
21,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,312
Gold Earned
53,007
485
Minions Killed
457
0
Camps Cleared
0
2,208,211
Distance Traveled
2,102,012
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,037
502
96
4
0
455,675
2
L
Kukulkan
11,197
467
134
6
0
400,948
3
L
Apollo
9,938
414
100
4
0
432,993
3
L
Guan Yu
11,420
476
96
4
0
443,275
3
W
Ganesha
11,774
491
10
0
0
458,954
3
W
Neith
12,648
527
140
6
0
395,711
5
W
Da Ji
13,099
546
112
5
0
479,050
1
W
Janus
11,754
490
127
5
0
418,821
4
L
Ao Kuang
10,183
424
96
4
0
395,103
2
L
Ares
10,269
428
31
1
0
429,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role