Player Matchup

Hercules
Hercules
Duhbununuman
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
PomaVRN
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
WH15P3R1NGx3Y3
Arachne
Level 22
God Stats
5W - 7L
1,582 SR
Queue Stats
66W - 83L
1,383 Elo+
Party 1
Sobek
Sobek
XxLife0nStandby
Sobek
Level 25
God Stats
1W - 3L
1,259 SR
Queue Stats
90W - 115L
1,393 Elo+
Party 1
Anubis
Anubis
oNoITZPHILLY
Anubis
Level 28
God Stats
100W - 91L
1,549 SR
Queue Stats
105W - 102L
1,533 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,476 Elo+

VS

Team Averages
Level 12
1,510 SR
1,523 Elo+
Skadi
Skadi
CHUCKNORRISSxx
Skadi
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 108L
1,772 Elo+
Solo
Ra
Ra
FuzionZ-Eclips
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,353 Elo+
Solo
Cabrakan
Cabrakan
GankMyLaneHoe
Cabrakan
Level 21
God Stats
3W - 1L
1,554 SR
Queue Stats
94W - 74L
1,558 Elo+
Solo
Fenrir
Fenrir
NRGSmurfsRus
Fenrir
Level 17
God Stats
3W - 1L
1,498 SR
Queue Stats
40W - 47L
1,432 Elo+
Solo
Thor
Thor
bot1000ping
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Duhbununuman
Hercules
14
0 / 10 / 4
8,498
386
3,286
17,050
15,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
PomaVRN
Kukulkan
10
0 / 7 / 4
7,672
349
4,369
7,630
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
12 / 5 / 3
12,286
558
15,812
18,584
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 5
10,348
470
6,123
19,007
23,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
19
10 / 2 / 1
12,110
550
12,343
12,337
7,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 5 / 2
16,795
763
27,994
18,866
8,875
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
3 / 6 / 6
10,572
481
9,603
11,498
4,280
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
GankMyLaneHoe
Cabrakan
17
7 / 5 / 1
11,536
524
8,997
19,461
17,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
16
2 / 7 / 3
11,328
515
2,655
15,982
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
7,146
325
43
695
106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
24
Kills
28
29
Deaths
24
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
16
5
2
3.4
L
Hercules
Duhbununuman
Hercules
0
10
4
0.2
W
3
6
6
1
W
Cabrakan
GankMyLaneHoe
Cabrakan
7
5
1
1.5
W
Fenrir
2
7
3
0.5
L
Kukulkan
PomaVRN
Kukulkan
0
7
4
0.29
L
12
5
3
2.7
L
2
5
5
0.9
W
0
1
0
0
L
Anubis
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,933
Damage
49,292
74,608
Taken
66,502
58,438
Mitigated
37,014
16,408
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,994
18,469
0
8,814
18,866
8,875
13,673
2,223
16,293
0
147,718
L
Hercules
Duhbununuman
Hercules
3,286
1,075
0
2,859
17,050
15,319
188
728
16,322
0
26,097
W
9,603
2,540
866
2,772
11,498
4,280
427
5,145
6,163
51,714
0
W
Cabrakan
GankMyLaneHoe
Cabrakan
8,997
1,205
0
5,135
19,461
17,036
0
8,543
10,581
50,311
0
W
Fenrir
2,655
480
0
2,448
15,982
6,717
3,110
6,225
9,757
0
47,943
L
Kukulkan
PomaVRN
Kukulkan
4,369
1,470
0
250
7,630
2,397
296
5,993
1,637
23,160
0
L
15,812
10,963
0
3,094
18,584
9,186
437
4,036
14,548
0
68,474
L
6,123
863
0
3,173
19,007
23,914
513
5,411
13,596
35,096
0
W
43
43
0
0
695
106
0
220
475
0
282
L
Anubis
12,343
392
0
7,032
12,337
7,622
511
2,432
9,905
91,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,914
Gold Earned
57,377
396
Minions Killed
475
0
Camps Cleared
0
1,956,152
Distance Traveled
1,589,873
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,795
763
225
10
0
386,346
4
L
Hercules
8,498
386
43
2
0
433,306
0
W
Ra
10,572
481
88
4
0
411,897
0
W
Cabrakan
11,536
524
67
3
0
388,046
4
W
Fenrir
11,328
515
95
4
0
374,167
4
L
Kukulkan
7,672
349
44
2
0
269,461
3
L
Arachne
12,286
558
101
5
0
473,021
2
L
Sobek
10,348
470
58
3
0
395,300
5
W
Thor
7,146
325
0
0
0
29,417
1
L
Anubis
12,110
550
150
7
0
385,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role