Player Matchup

Hades
Hades
Sir RuntAlot
Hades
Level 109
God Stats
36W - 29L
1,563 SR
Queue Stats
251W - 311L
1,438 Elo+
Solo
Ra
Ra
oXTheIrishmanXo
Ra
Level 95
God Stats
2W - 1L
1,503 SR
Queue Stats
50W - 60L
1,505 Elo+
Solo
Cernunnos
Cernunnos
silenthill1321
Cernunnos
Level 64
God Stats
7W - 10L
1,378 SR
Queue Stats
82W - 101L
1,359 Elo+
Solo
Team Averages
Level 89
1,481 SR
1,434 Elo+

VS

Team Averages
Level 99
1,632 SR
1,564 Elo+
Athena
Athena
Ace_D_Luffey12
Athena
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 175L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Cjokerboy
Danzaburou
Level 109
God Stats
1W - 2L
1,718 SR
Queue Stats
12W - 16L
1,552 Elo+
Party 1
Hel
Hel
SproutEboreus
Hel
Level 47
God Stats
1W - 2L
1,676 SR
Queue Stats
8W - 8L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
8,657
721
7,731
5,657
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 5
8,306
692
8,772
6,114
3,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
silenthill1321
Cernunnos
12
3 / 0 / 6
8,442
704
6,477
7,853
2,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,434
620
4,818
10,911
10,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
Cjokerboy
Danzaburou
11
1 / 2 / 1
7,559
630
6,799
10,789
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 7 / 2
6,615
551
1,368
9,327
5,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
2
2
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Danzaburou
Cjokerboy
Danzaburou
1
2
1
0.75
W
5
1
3
6.5
L
0
7
2
0.14
W
3
1
5
5.5
W
Cernunnos
silenthill1321
Cernunnos
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,980
Damage
12,985
19,624
Taken
31,027
8,686
Mitigated
20,023
7,994
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,818
993
825
734
10,911
10,515
0
5,181
5,730
14,558
0
L
Danzaburou
Cjokerboy
Danzaburou
6,799
1,774
0
2,409
10,789
3,842
0
4,714
6,075
0
46,183
W
7,731
214
0
2,546
5,657
2,500
177
1,376
4,281
34,598
0
L
1,368
129
3,210
3,178
9,327
5,666
0
6,624
2,703
5,165
0
W
8,772
468
927
1,491
6,114
3,242
338
2,336
3,778
39,637
0
W
Cernunnos
silenthill1321
Cernunnos
6,477
2,956
464
2,566
7,853
2,944
2,645
2,510
5,343
0
26,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
21,608
167
Minions Killed
102
0
Camps Cleared
0
588,130
Distance Traveled
593,192
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,434
620
20
2
0
211,350
5
L
Danzaburou
7,559
630
74
6
0
201,379
3
W
Hades
8,657
721
49
4
0
172,247
0
L
Hel
6,615
551
8
1
0
180,463
0
W
Ra
8,306
692
57
5
0
216,849
0
W
Cernunnos
8,442
704
61
5
0
199,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role