Player Matchup

King Arthur
King Arthur
Baltasart
King Arthur
Level 25
God Stats
5W - 9L
1,498 SR
Queue Stats
18W - 22L
1,302 Elo+
Party 1
Arachne
Arachne
Pùncake
Arachne
Level 28
God Stats
2W - 1L
1,807 SR
Queue Stats
23W - 24L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
YESIMSUPERGAY
Kukulkan
Level 6
God Stats
1W - 1L
1,319 SR
Queue Stats
6W - 12L
1,118 Elo+
Solo
Ganesha
Ganesha
dyrislav21
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,457 Elo+
Solo
Artemis
Artemis
大爷来玩吗
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,309 Elo+

VS

Team Averages
Level 19
1,595 SR
1,443 Elo+
Ymir
Ymir
Deathstealth11
Ymir
Level 22
God Stats
26W - 16L
1,366 SR
Queue Stats
194W - 193L
1,396 Elo+
Solo
Anubis
Anubis
Thrones78
Anubis
Level 27
God Stats
3W - 2L
1,676 SR
Queue Stats
9W - 9L
1,447 Elo+
Solo
Medusa
Medusa
VasiliyTerki
Medusa
Level 10
God Stats
4W - 5L
1,741 SR
Queue Stats
37W - 38L
1,376 Elo+
Solo
Nemesis
Nemesis
kimellkim1
Nemesis
Level 6
God Stats
6W - 8L
1,690 SR
Queue Stats
120W - 114L
1,625 Elo+
Solo
Terra
Terra
schoppenjoker
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baltasart
King Arthur
8
4 / 2 / 0
5,115
568
4,591
5,966
2,365
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Pùncake
Arachne
8
1 / 2 / 2
5,019
558
4,402
6,374
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
YESIMSUPERGAY
Kukulkan
4
0 / 2 / 0
3,723
414
0
1,391
260
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Ganesha
dyrislav21
Ganesha
6
0 / 3 / 3
4,640
516
1,878
5,628
1,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 5 / 1
4,461
496
2,439
4,620
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
5,889
654
2,287
4,598
2,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
Thrones78
Anubis
10
5 / 0 / 1
5,896
655
5,020
2,898
1,473
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
8
5 / 1 / 3
5,873
653
3,460
5,009
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
kimellkim1
Nemesis
8
0 / 2 / 2
4,933
548
1,692
5,120
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 1
5,053
561
3,309
8,136
3,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
14
14
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Baltasart
King Arthur
4
2
0
2
W
3
1
2
4
L
Arachne
Pùncake
Arachne
1
2
2
1
W
Anubis
Thrones78
Anubis
5
0
1
5.5
W
Medusa
5
1
3
6.5
L
Kukulkan
YESIMSUPERGAY
Kukulkan
0
2
0
0
L
Ganesha
dyrislav21
Ganesha
0
3
3
0.5
W
Nemesis
kimellkim1
Nemesis
0
2
2
0.5
W
1
2
1
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,310
Damage
15,768
23,979
Taken
25,761
8,049
Mitigated
9,775
4,963
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Baltasart
King Arthur
4,591
678
0
1,311
5,966
2,365
0
3,199
2,767
0
14,695
W
2,287
672
0
930
4,598
2,331
605
857
3,741
12,266
0
L
Arachne
Pùncake
Arachne
4,402
2,778
0
2,664
6,374
2,265
0
797
5,577
0
25,170
W
Anubis
Thrones78
Anubis
5,020
0
0
2,002
2,898
1,473
1,658
204
2,694
34,717
0
W
Medusa
3,460
1,991
0
1,750
5,009
1,319
273
576
4,433
0
13,601
L
Kukulkan
YESIMSUPERGAY
Kukulkan
0
0
0
50
1,391
260
0
826
565
7,261
0
L
Ganesha
dyrislav21
Ganesha
1,878
267
56
807
5,628
1,989
0
3,030
2,598
9,135
0
W
Nemesis
kimellkim1
Nemesis
1,692
835
0
178
5,120
1,509
157
0
5,120
0
20,526
W
3,309
802
367
4,137
8,136
3,143
116
241
7,895
18,022
0
L
2,439
962
0
75
4,620
1,170
0
2,764
1,856
0
13,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,958
Gold Earned
27,644
123
Minions Killed
205
0
Camps Cleared
0
743,696
Distance Traveled
875,010
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,115
568
22
2
0
171,136
1
W
Ymir
5,889
654
37
4
0
176,982
1
L
Arachne
5,019
558
51
6
0
179,752
0
W
Anubis
5,896
655
60
7
0
144,788
2
W
Medusa
5,873
653
24
3
0
186,343
0
L
Kukulkan
3,723
414
14
2
0
40,100
0
L
Ganesha
4,640
516
5
1
0
190,948
1
W
Nemesis
4,933
548
48
5
0
182,426
2
W
Terra
5,053
561
36
4
0
184,471
0
L
Artemis
4,461
496
31
3
0
161,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role