Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Luzifer
Pele
Level 126
God Stats
2W - 0L
1,722 SR
Queue Stats
139W - 139L
1,549 Elo+
Solo
Cthulhu
Cthulhu
Menhir
Cthulhu
Level 147
God Stats
11W - 10L
1,714 SR
Queue Stats
529W - 545L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sprinte94
Cu Chulainn
Level 158
God Stats
3W - 3L
1,318 SR
Queue Stats
379W - 376L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
antonio98789
Ah Muzen Cab
Level 105
God Stats
10W - 1L
1,771 SR
Queue Stats
361W - 360L
1,567 Elo+
Solo
Team Averages
Level 139
1,605 SR
1,514 Elo+

VS

Team Averages
Level 138
1,491 SR
1,509 Elo+
Merlin
Merlin
OverFox
Merlin
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
64W - 65L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
TaJIycMaH
Sun Wukong
Level 160
God Stats
1W - 5L
1,234 SR
Queue Stats
209W - 231L
1,468 Elo+
Solo
Nemesis
Nemesis
Zhaahii
Nemesis
Level 149
God Stats
4W - 8L
1,395 SR
Queue Stats
485W - 477L
1,519 Elo+
Solo
Cernunnos
Cernunnos
chaoswolf083
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
z3f1r41k
Izanami
Level 126
God Stats
5W - 9L
1,611 SR
Queue Stats
397W - 357L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 3 / 2
9,205
438
1,439
6,776
4,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
Luzifer
Pele
19
5 / 12 / 9
13,267
632
15,094
22,453
10,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Menhir
Cthulhu
20
6 / 7 / 22
15,595
743
33,840
31,402
29,220
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Sprinte94
Cu Chulainn
20
6 / 4 / 16
14,546
693
26,137
40,871
39,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
antonio98789
Ah Muzen Cab
20
15 / 4 / 11
16,769
799
34,554
15,108
6,432
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OverFox
Merlin
17
4 / 12 / 8
12,531
597
10,002
25,575
12,609
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
TaJIycMaH
Sun Wukong
20
5 / 5 / 16
13,229
630
20,337
32,469
36,404
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Zhaahii
Nemesis
20
7 / 3 / 12
13,584
647
15,512
22,062
22,824
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
chaoswolf083
Cernunnos
20
5 / 7 / 15
14,449
688
24,319
23,917
12,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
z3f1r41k
Izanami
20
9 / 5 / 16
14,666
698
29,690
22,457
12,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
97
32
Kills
30
30
Deaths
32
60
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
3
2
0.33
W
Pele
Luzifer
Pele
5
12
9
0.79
W
Cthulhu
Menhir
Cthulhu
6
7
22
2.43
L
Merlin
OverFox
Merlin
4
12
8
0.67
W
Cu Chulainn
Sprinte94
Cu Chulainn
6
4
16
3.5
L
Sun Wukong
TaJIycMaH
Sun Wukong
5
5
16
2.6
L
Nemesis
Zhaahii
Nemesis
7
3
12
4.33
W
Ah Muzen Cab
antonio98789
Ah Muzen Cab
15
4
11
5.13
L
Cernunnos
chaoswolf083
Cernunnos
5
7
15
1.79
L
Izanami
z3f1r41k
Izanami
9
5
16
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,064
Damage
99,860
116,610
Taken
126,480
89,477
Mitigated
96,585
43,711
Healing
39,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,439
239
0
599
6,776
4,397
0
2,549
4,227
0
2,381
W
Pele
Luzifer
Pele
15,094
3,778
1,697
2,197
22,453
10,208
1,130
3,557
18,896
0
27,846
W
Cthulhu
Menhir
Cthulhu
33,840
621
4,958
8,735
31,402
29,220
750
1,797
29,605
69,967
0
L
Merlin
OverFox
Merlin
10,002
1,023
2,170
2,420
25,575
12,609
0
4,707
20,643
29,187
0
W
Cu Chulainn
Sprinte94
Cu Chulainn
26,137
2,626
2,337
17,009
40,871
39,220
1,030
2,341
38,530
3,526
41,395
L
Sun Wukong
TaJIycMaH
Sun Wukong
20,337
2,797
4,583
7,431
32,469
36,404
136
9,728
22,316
1,637
41,708
L
Nemesis
Zhaahii
Nemesis
15,512
6,509
1,365
7,231
22,062
22,824
0
5,517
16,395
0
20,164
W
Ah Muzen Cab
antonio98789
Ah Muzen Cab
34,554
19,835
863
5,316
15,108
6,432
2,629
1,084
14,024
0
74,242
L
Cernunnos
chaoswolf083
Cernunnos
24,319
12,181
2,494
4,942
23,917
12,482
1,689
8,529
15,263
0
50,037
L
Izanami
z3f1r41k
Izanami
29,690
23,689
2,226
4,153
22,457
12,266
1,730
7,231
15,051
0
53,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,382
Gold Earned
68,459
216
Minions Killed
230
0
Camps Cleared
0
1,553,897
Distance Traveled
1,595,807
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,205
438
3
0
0
65,343
1
W
Pele
13,267
632
18
1
0
348,926
0
W
Cthulhu
15,595
743
78
4
0
380,434
0
L
Merlin
12,531
597
36
2
0
297,547
4
W
Cu Chulainn
14,546
693
37
2
0
404,854
1
L
Sun Wukong
13,229
630
44
2
0
359,665
1
L
Nemesis
13,584
647
9
0
0
355,335
1
W
Ah Muzen Cab
16,769
799
80
4
0
354,340
0
L
Cernunnos
14,449
688
65
3
0
263,820
3
L
Izanami
14,666
698
76
4
0
319,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role