Player Matchup

Neith
Neith
DonixAlien
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
ZyraInfernal
Ra
Level 14
God Stats
1W - 2L
1,231 SR
Queue Stats
23W - 27L
1,404 Elo+
Solo
Fenrir
Fenrir
dofu06
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 6L
1,495 Elo+
Solo
Bellona
Bellona
hazantarzan228
Bellona
Level 13
God Stats
4W - 1L
1,707 SR
Queue Stats
66W - 66L
1,546 Elo+
Solo
Chang'e
Chang'e
hekatet
Chang'e
Level 29
God Stats
21W - 12L
1,647 SR
Queue Stats
178W - 155L
1,547 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,498 Elo+

VS

Team Averages
Level 9
1,388 SR
1,371 Elo+
Rama
Rama
BaraniUchiha
Rama
Level 21
God Stats
10W - 12L
1,385 SR
Queue Stats
58W - 66L
1,479 Elo+
Solo
Discordia
Discordia
ReportBotsPls
Discordia
Level 17
God Stats
0W - 3L
1,057 SR
Queue Stats
2W - 35L
875 Elo+
Party 1
Olorun
Olorun
ПотнаяБотелка
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
Спамрезовец
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
ЧезареГоБитьЭцио
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
3 / 7 / 2
14,796
925
10,396
19,534
12,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
1 / 1 / 3
13,286
830
2,448
6,553
3,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
dofu06
Fenrir
18
1 / 11 / 2
12,627
789
11,375
20,793
12,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
0 / 3 / 4
13,023
814
11,057
27,921
29,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
hekatet
Chang'e
19
1 / 5 / 3
13,500
844
7,082
17,209
8,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 6 / 2
20,810
1,301
78,137
44,301
19,608
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
ReportBotsPls
Discordia
16
0 / 0 / 0
11,370
711
0
0
0
16
0 / 0 / 1
11,447
715
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
0 / 0 / 0
11,370
711
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
0 / 0 / 1
11,447
715
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
6
Kills
25
27
Deaths
6
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
25
6
2
4.33
W
Neith
3
7
2
0.57
L
Discordia
ReportBotsPls
Discordia
0
0
0
0
W
1
1
3
2.5
W
Fenrir
dofu06
Fenrir
1
11
2
0.18
W
0
3
4
0.67
W
Chang'e
hekatet
Chang'e
1
5
3
0.5
L
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,358
Damage
78,137
92,010
Taken
44,301
67,449
Mitigated
19,608
15,083
Healing
18,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
78,137
71,421
0
18,762
44,301
19,608
0
9,530
34,771
0
151,081
W
Neith
10,396
5,283
0
1,127
19,534
12,506
0
0
19,534
0
40,936
L
Discordia
ReportBotsPls
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
2,448
214
1,444
1,167
6,553
3,605
0
0
6,553
31,479
0
W
Fenrir
dofu06
Fenrir
11,375
2,174
0
328
20,793
12,917
0
0
20,528
0
20,984
W
11,057
2,541
0
1,895
27,921
29,884
0
0
27,921
0
30,915
W
Chang'e
hekatet
Chang'e
7,082
263
4,219
4,903
17,209
8,537
0
0
17,209
43,993
0
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,232
Gold Earned
66,444
298
Minions Killed
182
11
Camps Cleared
5
1,174,304
Distance Traveled
267,345
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
20,810
1,301
182
11
5
267,345
0
W
Neith
14,796
925
60
4
9
218,529
1
L
Discordia
11,370
711
0
0
0
0
0
W
Ra
13,286
830
90
6
0
199,103
1
W
Fenrir
12,627
789
31
2
1
224,350
0
W
Bellona
13,023
814
41
3
0
275,716
0
W
Chang'e
13,500
844
76
5
1
256,606
0
L
Olorun
11,447
715
0
0
0
0
0
L
Nemesis
11,370
711
0
0
0
0
0
L
Ra
11,447
715
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role