Player Matchup

Bellona
Bellona
Foreverdashin
Bellona
Level 24
God Stats
3W - 1L
1,331 SR
Queue Stats
88W - 100L
1,438 Elo+
Solo
Hera
Hera
Poptart3925
Hera
Level 25
God Stats
1W - 1L
1,227 SR
Queue Stats
77W - 31L
1,763 Elo+
Party 1
Khepri
Khepri
TheFistList
Khepri
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 40L
1,424 Elo+
Party 1
Skadi
Skadi
Wasteful Mercy
Skadi
Level 14
God Stats
10W - 11L
1,500 SR
Queue Stats
385W - 365L
938 Elo+
Party 1
Nike
Nike
peanutbrittle24
Nike
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,224 Elo+
Solo
Team Averages
Level 19
1,412 SR
1,357 Elo+

VS

Team Averages
Level 22
1,462 SR
1,380 Elo+
Thanatos
Thanatos
 
Thanatos
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
EazyBlunt
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 237L
1,443 Elo+
Solo
Scylla
Scylla
InvalidWindow73
Scylla
Level 27
God Stats
6W - 5L
1,734 SR
Queue Stats
68W - 60L
1,392 Elo+
Solo
Anhur
Anhur
Nardleo4
Anhur
Level 6
God Stats
1W - 5L
1,264 SR
Queue Stats
1W - 7L
1,138 Elo+
Solo
Athena
Athena
Phoenix Flare86
Athena
Level 26
God Stats
1W - 3L
1,311 SR
Queue Stats
27W - 24L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
5 / 0 / 4
9,049
532
5,694
8,978
7,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 0 / 1
10,825
637
10,122
4,507
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
12
6 / 2 / 8
9,168
539
7,086
13,043
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 4 / 6
8,606
506
9,278
7,216
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 1
7,321
431
1,607
7,967
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 3 / 1
8,658
509
6,360
12,607
4,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
EazyBlunt
Da Ji
2
0 / 2 / 0
4,953
291
410
1,702
292
12
0 / 6 / 0
7,123
419
4,431
8,999
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Nardleo4
Anhur
11
2 / 9 / 0
6,620
389
3,947
10,610
3,461
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 1
7,073
416
4,239
14,937
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
25
Kills
7
8
Deaths
25
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
1
1.17
L
Da Ji
EazyBlunt
Da Ji
0
2
0
0
W
Bellona
5
0
4
7
L
0
6
0
0
L
Anhur
Nardleo4
Anhur
2
9
0
0.22
L
2
5
1
0.5
W
10
0
1
10.5
W
Khepri
6
2
8
5
W
3
4
6
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,787
Damage
19,387
41,711
Taken
48,855
24,436
Mitigated
18,815
9,067
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,360
769
0
11,510
12,607
4,616
0
3,428
8,923
0
56,616
L
Da Ji
EazyBlunt
Da Ji
410
165
0
0
1,702
292
0
54
1,648
0
2,190
W
Bellona
5,694
2,077
501
4,096
8,978
7,808
576
2,440
6,428
0
46,209
L
4,431
222
0
833
8,999
2,920
382
4,589
4,025
32,386
0
L
Anhur
Nardleo4
Anhur
3,947
2,168
0
0
10,610
3,461
0
4,240
6,331
0
18,782
L
4,239
1,391
210
1,912
14,937
7,526
0
4,215
10,595
20,100
0
W
10,122
1,967
106
897
4,507
1,659
2,215
1,433
2,780
68,434
0
W
Khepri
7,086
1,053
0
2,587
13,043
7,545
252
1,956
11,029
26,511
0
W
9,278
6,263
0
0
7,216
3,710
2,123
2,073
5,103
0
34,660
W
1,607
760
0
880
7,967
3,714
659
226
7,701
0
29,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,969
Gold Earned
34,427
359
Minions Killed
258
0
Camps Cleared
0
1,730,966
Distance Traveled
1,106,416
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,658
509
111
7
0
307,085
0
L
Da Ji
4,953
291
4
0
0
48,832
1
W
Bellona
9,049
532
87
5
0
337,503
8
L
Scylla
7,123
419
75
4
0
278,178
2
L
Anhur
6,620
389
36
2
0
200,067
0
L
Athena
7,073
416
32
2
0
272,254
0
W
Hera
10,825
637
132
8
0
361,943
2
W
Khepri
9,168
539
33
2
0
341,192
1
W
Skadi
8,606
506
60
4
0
318,876
2
W
Nike
7,321
431
47
3
0
371,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role