Player Matchup

Hercules
Hercules
Deprasai
Hercules
Level 109
God Stats
24W - 24L
1,522 SR
Queue Stats
514W - 498L
1,528 Elo+
Solo
Ymir
Ymir
Destroyer_1973
Ymir
Level 43
God Stats
16W - 14L
1,559 SR
Queue Stats
49W - 68L
1,374 Elo+
Solo
Neith
Neith
G-Xerrow
Neith
Level 60
God Stats
180W - 170L
1,474 SR
Queue Stats
676W - 748L
1,491 Elo+
Solo
Loki
Loki
erkanoezcan
Loki
Level 129
God Stats
601W - 679L
1,487 SR
Queue Stats
747W - 820L
1,422 Elo+
Solo
Ra
Ra
szaboolcs
Ra
Level 89
God Stats
2W - 4L
1,476 SR
Queue Stats
76W - 96L
1,378 Elo+
Solo
Team Averages
Level 86
1,503 SR
1,438 Elo+

VS

Team Averages
Level 69
1,521 SR
1,433 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dat_Elch
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 68L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
GeldEricXDD
Cu Chulainn
Level 59
God Stats
10W - 10L
1,500 SR
Queue Stats
76W - 58L
1,469 Elo+
Solo
Chaac
Chaac
Rimkuss47
Chaac
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 358L
1,295 Elo+
Solo
Olorun
Olorun
Sobxk
Olorun
Level 136
God Stats
5W - 10L
1,603 SR
Queue Stats
232W - 225L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deprasai
Hercules
12
6 / 0 / 1
6,842
684
6,390
6,210
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
4 / 1 / 4
5,909
591
3,447
6,645
2,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
G-Xerrow
Neith
9
3 / 1 / 5
5,491
549
3,363
4,285
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 4
5,794
579
3,548
4,990
1,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 5 / 0
5,132
513
2,866
5,914
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
1 / 4 / 0
4,761
476
3,325
7,564
2,884
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Dat_Elch
Izanami
8
0 / 4 / 2
4,776
478
3,881
5,262
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
GeldEricXDD
Cu Chulainn
7
0 / 5 / 0
4,255
426
2,193
6,489
2,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chaac
Rimkuss47
Chaac
7
1 / 3 / 1
4,582
458
3,567
5,641
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
Sobxk
Olorun
11
5 / 1 / 0
6,358
636
5,117
4,938
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
7
7
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
0
0.25
L
Izanami
Dat_Elch
Izanami
0
4
2
0.25
W
Hercules
Deprasai
Hercules
6
0
1
6.5
W
4
1
4
6
W
Neith
G-Xerrow
Neith
3
1
5
5.5
L
Cu Chulainn
GeldEricXDD
Cu Chulainn
0
5
0
0
L
Chaac
Rimkuss47
Chaac
1
3
1
0.5
L
Olorun
Sobxk
Olorun
5
1
0
5
W
3
0
4
5
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,614
Damage
18,083
28,044
Taken
29,894
10,814
Mitigated
11,830
11,394
Healing
7,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,325
1,001
0
2,174
7,564
2,884
0
1,062
6,477
21,042
0
L
Izanami
Dat_Elch
Izanami
3,881
2,943
0
1,163
5,262
1,509
0
1,264
3,998
0
27,677
W
Hercules
Deprasai
Hercules
6,390
2,549
0
3,058
6,210
3,779
480
2,487
3,723
2,631
27,254
W
3,447
418
246
2,641
6,645
2,548
0
300
6,345
15,423
0
W
Neith
G-Xerrow
Neith
3,363
1,811
210
2,353
4,285
941
860
302
3,983
0
18,597
L
Cu Chulainn
GeldEricXDD
Cu Chulainn
2,193
1,082
0
1,132
6,489
2,878
0
250
6,023
0
13,504
L
Chaac
Rimkuss47
Chaac
3,567
651
0
1,204
5,641
2,740
0
1,654
3,987
0
16,409
L
Olorun
Sobxk
Olorun
5,117
1,760
147
2,126
4,938
1,819
270
2,918
1,995
36,744
0
W
3,548
1,190
0
1,000
4,990
1,542
730
1,490
3,500
0
27,417
W
2,866
181
128
1,758
5,914
2,004
0
3,863
2,051
29,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
24,732
253
Minions Killed
206
0
Camps Cleared
0
907,337
Distance Traveled
820,766
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,761
476
39
4
0
148,763
0
L
Izanami
4,776
478
61
6
0
156,206
1
W
Hercules
6,842
684
71
7
0
192,481
3
W
Ymir
5,909
591
26
3
0
174,538
0
W
Neith
5,491
549
44
4
0
168,309
0
L
Cu Chulainn
4,255
426
19
2
0
197,934
0
L
Chaac
4,582
458
23
2
0
164,950
0
L
Olorun
6,358
636
64
6
0
152,913
0
W
Loki
5,794
579
55
6
0
189,487
0
W
Ra
5,132
513
57
6
0
182,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role