Player Matchup

Anubis
Anubis
CallMeDaddy101
Anubis
Level 14
God Stats
2W - 3L
1,587 SR
Queue Stats
6W - 11L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
Chicuel0
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,257 Elo+
Solo
Danzaburou
Danzaburou
ErebosG
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,469 Elo+
Solo
Susano
Susano
HowToSusano101
Susano
Level 8
God Stats
2W - 4L
1,540 SR
Queue Stats
2W - 5L
1,377 Elo+
Party 2
Pele
Pele
Slashuur0
Pele
Level 15
God Stats
7W - 2L
1,943 SR
Queue Stats
32W - 36L
1,548 Elo+
Solo
Team Averages
Level 15
1,614 SR
1,424 Elo+

VS

Team Averages
Level 27
1,459 SR
1,471 Elo+
Fenrir
Fenrir
Cinsha
Fenrir
Level 25
God Stats
39W - 43L
1,170 SR
Queue Stats
274W - 340L
1,396 Elo+
Party 1
Ra
Ra
MasterOogway67
Ra
Level 27
God Stats
2W - 1L
1,290 SR
Queue Stats
92W - 127L
1,348 Elo+
Solo
Ymir
Ymir
Rvfty
Ymir
Level 29
God Stats
13W - 14L
1,496 SR
Queue Stats
127W - 120L
1,636 Elo+
Solo
Hou Yi
Hou Yi
Rëvënant
Hou Yi
Level 21
God Stats
1W - 0L
1,685 SR
Queue Stats
6W - 1L
1,581 Elo+
Solo
Bellona
Bellona
Xaleus
Bellona
Level 33
God Stats
2W - 3L
1,653 SR
Queue Stats
273W - 329L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 4
12,126
505
19,134
20,987
11,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Chicuel0
Kuzenbo
14
0 / 5 / 6
8,584
358
4,633
14,694
16,631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
ErebosG
Danzaburou
15
0 / 9 / 3
9,660
403
4,327
15,944
5,347
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

18
6 / 6 / 2
11,453
477
7,472
16,026
8,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
1
0 / 0 / 0
6,102
254
0
224
31
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cinsha
Fenrir
19
4 / 2 / 0
12,344
514
4,230
16,637
9,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
5 / 7 / 4
13,374
557
14,021
14,454
5,872
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Rvfty
Ymir
18
4 / 0 / 14
12,385
516
12,539
16,343
16,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Rëvënant
Hou Yi
18
7 / 2 / 4
12,750
531
10,074
13,038
4,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Xaleus
Bellona
20
6 / 4 / 3
13,679
570
12,708
19,028
15,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
15
Kills
26
26
Deaths
15
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
9
6
4
1.83
L
Kuzenbo
Chicuel0
Kuzenbo
0
5
6
0.6
W
Fenrir
Cinsha
Fenrir
4
2
0
2
L
Danzaburou
ErebosG
Danzaburou
0
9
3
0.17
L
6
6
2
1.17
W
5
7
4
1
W
Ymir
Rvfty
Ymir
4
0
14
11
W
Hou Yi
Rëvënant
Hou Yi
7
2
4
4.5
L
Pele
0
0
0
0
W
Bellona
Xaleus
Bellona
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,566
Damage
53,572
67,875
Taken
79,500
41,760
Mitigated
52,346
13,036
Healing
20,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,134
930
0
7,932
20,987
11,013
0
8,911
12,076
67,012
0
L
Kuzenbo
Chicuel0
Kuzenbo
4,633
1,797
0
1,496
14,694
16,631
0
7,006
7,688
15,533
0
W
Fenrir
Cinsha
Fenrir
4,230
996
0
3,806
16,637
9,564
174
3,738
12,899
0
91,924
L
Danzaburou
ErebosG
Danzaburou
4,327
1,103
123
3,101
15,944
5,347
2,545
7,527
8,417
0
56,907
L
7,472
1,360
0
384
16,026
8,738
0
3,116
12,910
0
46,880
W
14,021
1,037
1,290
3,141
14,454
5,872
3,226
7,068
7,386
88,298
0
W
Ymir
Rvfty
Ymir
12,539
1,254
620
3,609
16,343
16,014
937
3,102
13,241
54,008
0
W
Hou Yi
Rëvënant
Hou Yi
10,074
4,853
0
3,317
13,038
4,937
5,353
3,726
9,312
0
90,316
L
Pele
0
0
0
0
224
31
0
0
224
0
0
W
Bellona
Xaleus
Bellona
12,708
4,646
0
4,310
19,028
15,959
3,569
6,133
12,895
0
85,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,925
Gold Earned
64,532
307
Minions Killed
638
0
Camps Cleared
0
1,510,506
Distance Traveled
2,272,344
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,126
505
110
5
0
347,405
6
L
Kuzenbo
8,584
358
13
1
0
372,288
6
W
Fenrir
12,344
514
124
5
0
438,166
0
L
Danzaburou
9,660
403
106
4
0
344,884
5
L
Susano
11,453
477
78
3
0
428,053
1
W
Ra
13,374
557
150
6
0
441,412
2
W
Ymir
12,385
516
72
3
0
482,188
16
W
Hou Yi
12,750
531
134
6
0
437,713
4
L
Pele
6,102
254
0
0
0
17,876
0
W
Bellona
13,679
570
158
7
0
472,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role