Player Matchup

Merlin
Merlin
MrZeath
Merlin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 74L
1,311 Elo+
Solo
Janus
Janus
SirLopezzz
Janus
Level 28
God Stats
4W - 4L
1,346 SR
Queue Stats
168W - 209L
1,450 Elo+
Solo
The Morrigan
The Morrigan
nadav4life2020
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,420 Elo+

VS

Team Averages
Level 89
1,677 SR
1,542 Elo+
Cupid
Cupid
ConcreteMercury
Cupid
Level 103
God Stats
1W - 0L
1,651 SR
Queue Stats
18W - 17L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
Tesuji23
Zhong Kui
Level 147
God Stats
23W - 28L
1,704 SR
Queue Stats
119W - 187L
1,428 Elo+
Party 1
Ymir
Ymir
YerFriendNate
Ymir
Level 16
God Stats
8W - 5L
1,677 SR
Queue Stats
9W - 7L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrZeath
Merlin
14
1 / 3 / 3
9,281
619
8,176
8,876
3,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
13
3 / 4 / 1
9,431
629
9,401
7,802
2,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
nadav4life2020
The Morrigan
3
0 / 1 / 0
7,262
484
94
634
197

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
9,721
648
5,763
8,204
2,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Tesuji23
Zhong Kui
13
1 / 2 / 4
9,574
638
3,259
11,334
7,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 0 / 2
10,875
725
5,704
12,816
8,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
8
8
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Merlin
MrZeath
Merlin
1
3
3
0.83
L
Janus
3
4
1
0.88
W
Zhong Kui
Tesuji23
Zhong Kui
1
2
4
1.5
W
6
0
2
7
L
The Morrigan
nadav4life2020
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,671
Damage
14,726
17,312
Taken
32,354
6,525
Mitigated
18,799
2,004
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,763
1,690
1,996
1,074
8,204
2,615
1,012
4,800
3,274
0
26,782
L
Merlin
MrZeath
Merlin
8,176
380
352
962
8,876
3,448
897
3,787
5,089
32,098
0
L
Janus
9,401
259
0
690
7,802
2,880
0
4,730
3,072
45,150
0
W
Zhong Kui
Tesuji23
Zhong Kui
3,259
62
0
5,248
11,334
7,394
1,111
7,342
3,742
38,543
0
W
5,704
128
1,422
1,646
12,816
8,790
435
4,915
7,627
32,640
0
L
The Morrigan
nadav4life2020
The Morrigan
94
94
0
0
634
197
0
478
156
94
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,974
Gold Earned
30,170
120
Minions Killed
157
0
Camps Cleared
0
521,609
Distance Traveled
817,598
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,721
648
31
2
0
299,372
0
L
Merlin
9,281
619
49
3
0
263,184
3
L
Janus
9,431
629
71
5
0
238,612
4
W
Zhong Kui
9,574
638
58
4
0
242,448
1
W
Ymir
10,875
725
68
5
0
275,778
6
L
The Morrigan
7,262
484
0
0
0
19,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role