Player Matchup

Nox
Nox
Dasisteinwitz
Nox
Level 18
God Stats
4W - 10L
1,395 SR
Queue Stats
8W - 14L
1,429 Elo+
Solo
Hercules
Hercules
HypnoticDMT
Hercules
Level 12
God Stats
14W - 24L
1,274 SR
Queue Stats
58W - 71L
1,278 Elo+
Solo
Medusa
Medusa
OxEdaNNNN
Medusa
Level 8
God Stats
1W - 2L
1,199 SR
Queue Stats
1W - 5L
1,168 Elo+
Solo
Cupid
Cupid
Perdeflops
Cupid
Level 23
God Stats
14W - 13L
1,730 SR
Queue Stats
95W - 90L
1,421 Elo+
Solo
Fenrir
Fenrir
Spyker19
Fenrir
Level 29
God Stats
9W - 10L
1,458 SR
Queue Stats
192W - 190L
1,534 Elo+
Solo
Team Averages
Level 18
1,411 SR
1,366 Elo+

VS

Team Averages
Level 26
1,558 SR
1,454 Elo+
Skadi
Skadi
Lixanthum
Skadi
Level 28
God Stats
10W - 9L
1,558 SR
Queue Stats
59W - 49L
1,556 Elo+
Solo
Izanami
Izanami
Murrimaru
Izanami
Level 29
God Stats
9W - 9L
1,664 SR
Queue Stats
100W - 121L
1,526 Elo+
Solo
Thanatos
Thanatos
Nikosta
Thanatos
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
42W - 49L
1,469 Elo+
Solo
Kali
Kali
kren1
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,318 Elo+
Solo
Bacchus
Bacchus
norrisborg
Bacchus
Level 20
God Stats
5W - 5L
1,569 SR
Queue Stats
32W - 37L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 5
9,201
511
5,795
10,272
4,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
HypnoticDMT
Hercules
12
1 / 4 / 8
7,674
426
6,345
11,359
8,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
OxEdaNNNN
Medusa
14
1 / 6 / 2
8,668
482
5,239
11,098
3,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cupid
15
7 / 8 / 4
8,882
493
12,782
11,475
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
Spyker19
Fenrir
15
10 / 5 / 3
9,897
550
12,343
15,067
6,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Lixanthum
Skadi
19
10 / 1 / 1
11,853
659
12,727
12,572
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Murrimaru
Izanami
18
12 / 3 / 5
11,883
660
15,057
11,931
4,901
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Nikosta
Thanatos
16
4 / 6 / 5
9,842
547
3,179
17,296
6,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
kren1
Kali
12
2 / 8 / 4
7,965
443
7,947
13,942
5,285
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
norrisborg
Bacchus
12
2 / 3 / 11
9,136
508
6,794
9,277
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
56
21
Kills
30
31
Deaths
21
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Hercules
HypnoticDMT
Hercules
1
4
8
1.25
W
Skadi
Lixanthum
Skadi
10
1
1
10.5
W
Izanami
Murrimaru
Izanami
12
3
5
4.83
W
Thanatos
Nikosta
Thanatos
4
6
5
1.08
L
Medusa
OxEdaNNNN
Medusa
1
6
2
0.33
L
Cupid
7
8
4
1.13
L
Fenrir
Spyker19
Fenrir
10
5
3
2.3
W
Kali
kren1
Kali
2
8
4
0.5
W
Bacchus
norrisborg
Bacchus
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,504
Damage
45,704
59,271
Taken
65,018
27,494
Mitigated
32,956
5,839
Healing
23,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,795
956
0
699
10,272
4,181
280
0
10,272
29,551
0
L
Hercules
HypnoticDMT
Hercules
6,345
2,750
0
2,282
11,359
8,925
673
2,411
8,948
0
27,736
W
Skadi
Lixanthum
Skadi
12,727
7,458
0
4,038
12,572
4,405
1,290
2,891
9,656
0
99,212
W
Izanami
Murrimaru
Izanami
15,057
10,616
0
2,798
11,931
4,901
3,983
1,962
9,969
0
81,847
W
Thanatos
Nikosta
Thanatos
3,179
1,846
0
11,698
17,296
6,328
290
685
16,586
0
49,780
L
Medusa
OxEdaNNNN
Medusa
5,239
2,771
0
500
11,098
3,670
1,158
1,341
9,757
0
44,883
L
Cupid
12,782
7,633
88
930
11,475
4,642
1,237
1,906
9,569
0
38,141
L
Fenrir
Spyker19
Fenrir
12,343
3,587
0
1,340
15,067
6,076
0
1,136
13,931
0
53,390
W
Kali
kren1
Kali
7,947
5,007
195
3,409
13,942
5,285
0
0
13,842
0
20,929
W
Bacchus
norrisborg
Bacchus
6,794
513
0
1,753
9,277
12,037
225
257
8,836
14,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
50,679
333
Minions Killed
469
0
Camps Cleared
0
1,505,558
Distance Traveled
1,520,879
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,201
511
60
3
0
286,295
0
L
Hercules
7,674
426
55
3
0
294,544
0
W
Skadi
11,853
659
167
9
0
335,047
5
W
Izanami
11,883
660
148
8
0
272,072
1
W
Thanatos
9,842
547
114
6
0
333,107
1
L
Medusa
8,668
482
82
5
0
299,946
0
L
Cupid
8,882
493
64
4
0
282,968
1
L
Fenrir
9,897
550
72
4
0
341,805
3
W
Kali
7,965
443
26
1
0
288,617
2
W
Bacchus
9,136
508
14
1
0
292,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role