Player Matchup

Medusa
Medusa
HYLT-LISA
Medusa
Level 27
God Stats
1W - 2L
1,840 SR
Queue Stats
26W - 25L
1,569 Elo+
Party 1
Bacchus
Bacchus
SirBlanket
Bacchus
Level 27
God Stats
1W - 1L
1,119 SR
Queue Stats
48W - 46L
1,188 Elo+
Solo
Nu Wa
Nu Wa
here2styalive
Nu Wa
Level 25
God Stats
5W - 5L
1,615 SR
Queue Stats
240W - 306L
1,455 Elo+
Solo
Khepri
Khepri
livo_cat
Khepri
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,368 Elo+
Party 1
Pele
Pele
zS4nTt
Pele
Level 28
God Stats
16W - 13L
1,580 SR
Queue Stats
21W - 18L
1,495 Elo+
Solo
Team Averages
Level 24
1,531 SR
1,415 Elo+

VS

Team Averages
Level 27
1,460 SR
1,487 Elo+
Cthulhu
Cthulhu
Bladegustt546
Cthulhu
Level 28
God Stats
19W - 17L
1,385 SR
Queue Stats
294W - 293L
1,454 Elo+
Party 2
Thanatos
Thanatos
SLIPGHOUL228
Thanatos
Level 29
God Stats
49W - 55L
1,553 SR
Queue Stats
576W - 621L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
STG BEEF
Zhong Kui
Level 31
God Stats
18W - 12L
1,459 SR
Queue Stats
219W - 206L
1,570 Elo+
Solo
Set
Set
bySUPERSAIYAN
Set
Level 28
God Stats
10W - 10L
1,405 SR
Queue Stats
108W - 88L
1,593 Elo+
Solo
Izanami
Izanami
itsyaboireed231
Izanami
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 38L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HYLT-LISA
Medusa
15
4 / 12 / 0
9,872
470
14,600
18,370
5,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
SirBlanket
Bacchus
15
2 / 4 / 1
9,084
433
9,621
18,981
19,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 8 / 1
8,670
413
8,473
15,302
6,326
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Khepri
livo_cat
Khepri
12
0 / 14 / 3
8,018
382
4,966
18,728
8,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
zS4nTt
Pele
14
0 / 8 / 0
8,014
382
5,988
20,275
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
9 / 0 / 11
12,091
576
13,055
17,906
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
SLIPGHOUL228
Thanatos
15
0 / 5 / 5
10,195
485
3,124
14,647
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
STG BEEF
Zhong Kui
19
13 / 2 / 9
14,336
683
21,639
16,391
12,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
14 / 0 / 7
13,181
628
26,865
20,575
15,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
10 / 1 / 13
12,016
572
11,418
12,218
4,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
91
6
Kills
46
46
Deaths
8
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
9
0
11
14.5
L
Medusa
HYLT-LISA
Medusa
4
12
0
0.33
W
Thanatos
SLIPGHOUL228
Thanatos
0
5
5
0.5
W
Zhong Kui
STG BEEF
Zhong Kui
13
2
9
8.75
L
Bacchus
SirBlanket
Bacchus
2
4
1
0.63
W
14
0
7
17.5
L
0
8
1
0.06
W
10
1
13
16.5
L
Khepri
livo_cat
Khepri
0
14
3
0.11
L
Pele
zS4nTt
Pele
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,648
Damage
76,101
91,656
Taken
81,737
46,225
Mitigated
56,780
11,172
Healing
36,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,055
935
79
7,671
17,906
16,229
666
3,710
14,196
49,535
0
L
Medusa
HYLT-LISA
Medusa
14,600
7,702
0
1,547
18,370
5,492
0
8,583
9,787
0
44,586
W
Thanatos
SLIPGHOUL228
Thanatos
3,124
779
0
6,972
14,647
7,895
1,943
3,654
10,918
0
56,629
W
Zhong Kui
STG BEEF
Zhong Kui
21,639
1,801
0
8,214
16,391
12,778
5,453
4,302
12,039
87,810
0
L
Bacchus
SirBlanket
Bacchus
9,621
962
0
4,523
18,981
19,650
136
2,724
16,117
52,714
0
W
26,865
13,151
0
9,263
20,575
15,390
3,019
8,208
11,942
0
100,726
L
8,473
2,396
0
1,864
15,302
6,326
795
7,863
7,439
51,440
0
W
11,418
7,614
335
4,213
12,218
4,488
5,238
2,636
9,582
0
74,205
L
Khepri
livo_cat
Khepri
4,966
996
0
534
18,728
8,015
0
7,881
10,822
15,813
0
L
Pele
zS4nTt
Pele
5,988
1,939
0
2,704
20,275
6,742
1,194
7,643
12,557
0
52,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,658
Gold Earned
61,819
367
Minions Killed
593
0
Camps Cleared
0
1,656,444
Distance Traveled
1,886,484
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,091
576
79
4
0
444,102
3
L
Medusa
9,872
470
64
3
0
312,202
0
W
Thanatos
10,195
485
105
5
0
293,501
2
W
Zhong Kui
14,336
683
133
6
0
341,773
0
L
Bacchus
9,084
433
95
5
0
333,266
0
W
Set
13,181
628
149
7
0
422,900
2
L
Nu Wa
8,670
413
76
4
0
308,673
5
W
Izanami
12,016
572
127
6
0
384,208
2
L
Khepri
8,018
382
25
1
0
364,960
0
L
Pele
8,014
382
107
5
0
337,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role