Player Matchup

Merlin
Merlin
Bigy2825
Merlin
Level 7
God Stats
0W - 1L
1,190 SR
Queue Stats
1W - 5L
1,128 Elo+
Solo
Danzaburou
Danzaburou
CornCheck
Danzaburou
Level 29
God Stats
16W - 21L
1,509 SR
Queue Stats
127W - 129L
1,513 Elo+
Solo
Geb
Geb
Demon_Dave_88
Geb
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 58L
1,247 Elo+
Solo
Sobek
Sobek
QsA_Chriss
Sobek
Level 25
God Stats
0W - 3L
1,490 SR
Queue Stats
2W - 6L
1,355 Elo+
Solo
Ra
Ra
andrean321
Ra
Level 7
God Stats
0W - 3L
1,293 SR
Queue Stats
47W - 45L
1,331 Elo+
Solo
Team Averages
Level 19
1,396 SR
1,315 Elo+

VS

Team Averages
Level 14
1,521 SR
1,403 Elo+
Sun Wukong
Sun Wukong
Abul3ees
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,281 Elo+
Party 1
Jing Wei
Jing Wei
Peachcornnuggets
Jing Wei
Level 16
God Stats
15W - 9L
1,646 SR
Queue Stats
60W - 42L
1,469 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reddington-III
Tsukuyomi
Level 7
God Stats
8W - 5L
1,508 SR
Queue Stats
29W - 33L
1,372 Elo+
Party 1
Zeus
Zeus
SweatyOctopus619
Zeus
Level 11
God Stats
13W - 9L
1,354 SR
Queue Stats
35W - 30L
1,431 Elo+
Party 1
Ymir
Ymir
blackboyninja
Ymir
Level 27
God Stats
4W - 1L
1,598 SR
Queue Stats
5W - 2L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bigy2825
Merlin
16
2 / 12 / 4
10,334
939
17,814
15,614
6,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
CornCheck
Danzaburou
15
5 / 5 / 1
11,078
1,007
14,177
11,151
4,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 3
9,101
827
6,817
13,219
10,819
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
15
0 / 7 / 1
9,805
891
4,245
18,207
16,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 11 / 4
10,271
934
9,128
15,490
13,841
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

54

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abul3ees
Sun Wukong
19
12 / 0 / 22
13,303
1,209
11,302
11,698
11,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
10 / 1 / 19
11,591
1,054
17,637
10,779
4,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Reddington-III
Tsukuyomi
18
7 / 2 / 18
11,478
1,043
13,504
14,190
6,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 2 / 13
11,364
1,033
20,005
9,448
3,710
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 3 / 17
10,461
951
4,743
12,475
11,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
126
8
Kills
37
38
Deaths
8
13
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Abul3ees
Sun Wukong
12
0
22
23
L
Merlin
Bigy2825
Merlin
2
12
4
0.33
L
Danzaburou
CornCheck
Danzaburou
5
5
1
1.1
L
0
3
3
0.5
W
10
1
19
19.5
L
Sobek
0
7
1
0.07
W
Tsukuyomi
Reddington-III
Tsukuyomi
7
2
18
8
W
7
2
13
6.75
L
1
11
4
0.27
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,181
Damage
67,191
73,681
Taken
58,590
51,531
Mitigated
38,012
5,914
Healing
4,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Abul3ees
Sun Wukong
11,302
2,712
0
196
11,698
11,581
0
8,010
3,688
0
26,213
L
Merlin
Bigy2825
Merlin
17,814
989
0
260
15,614
6,474
0
2,546
13,068
43,419
0
L
Danzaburou
CornCheck
Danzaburou
14,177
5,469
0
1,409
11,151
4,267
0
3,118
8,033
0
23,550
L
6,817
513
0
51
13,219
10,819
0
6,941
6,278
15,084
0
W
17,637
15,487
0
1,983
10,779
4,675
0
7,202
3,577
0
34,338
L
Sobek
4,245
380
0
2,292
18,207
16,130
0
7,921
10,286
17,172
0
W
Tsukuyomi
Reddington-III
Tsukuyomi
13,504
4,648
0
241
14,190
6,512
0
8,582
5,608
0
25,529
W
20,005
2,917
0
1,094
9,448
3,710
0
6,790
2,658
52,244
0
L
9,128
876
839
1,063
15,490
13,841
0
4,222
11,268
35,400
0
W
4,743
177
0
553
12,475
11,534
0
7,420
5,055
9,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,589
Gold Earned
58,197
174
Minions Killed
198
4
Camps Cleared
6
899,001
Distance Traveled
1,084,479
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,303
1,209
37
3
1
239,805
0
L
Merlin
10,334
939
34
3
0
166,122
0
L
Danzaburou
11,078
1,007
32
3
2
208,522
2
L
Geb
9,101
827
18
2
1
178,176
4
W
Jing Wei
11,591
1,054
31
3
2
223,348
0
L
Sobek
9,805
891
32
3
0
179,573
1
W
Tsukuyomi
11,478
1,043
35
3
2
240,368
0
W
Zeus
11,364
1,033
81
7
1
187,497
0
L
Ra
10,271
934
58
5
1
166,608
2
W
Ymir
10,461
951
14
1
0
193,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role