Player Matchup

Medusa
Medusa
 
Medusa
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Brycebec
Nemesis
Level 60
God Stats
49W - 31L
1,637 SR
Queue Stats
73W - 54L
1,540 Elo+
Party 4
Vulcan
Vulcan
JunebugA1-
Vulcan
Level 46
God Stats
71W - 92L
1,322 SR
Queue Stats
282W - 340L
1,353 Elo+
Party 3
Baron Samedi
Baron Samedi
Mesmo
Baron Samedi
Level 42
God Stats
36W - 21L
1,697 SR
Queue Stats
51W - 44L
1,552 Elo+
Party 4
Chaac
Chaac
drkfire4
Chaac
Level 32
God Stats
7W - 4L
1,634 SR
Queue Stats
73W - 57L
1,540 Elo+
Party 4
Team Averages
Level 53
1,558 SR
1,497 Elo+

VS

Team Averages
Level 43
1,465 SR
1,449 Elo+
Sun Wukong
Sun Wukong
Its_parmajohn
Sun Wukong
Level 41
God Stats
1W - 5L
1,288 SR
Queue Stats
523W - 505L
1,496 Elo+
Party 1
Scylla
Scylla
Itz_memarque
Scylla
Level 44
God Stats
22W - 23L
1,589 SR
Queue Stats
475W - 453L
1,458 Elo+
Party 1
Janus
Janus
Juggernawtt1
Janus
Level 38
God Stats
3W - 4L
1,460 SR
Queue Stats
8W - 10L
1,382 Elo+
Party 2
Thanatos
Thanatos
Merick
Thanatos
Level 62
God Stats
3W - 2L
1,533 SR
Queue Stats
7W - 6L
1,485 Elo+
Party 2
Hachiman
Hachiman
WhatAPlayer
Hachiman
Level 29
God Stats
2W - 4L
1,453 SR
Queue Stats
9W - 11L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 1 / 2
6,568
547
4,135
5,553
1,539
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Brycebec
Nemesis
13
8 / 2 / 4
7,877
656
7,231
8,493
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
JunebugA1-
Vulcan
11
2 / 5 / 5
6,671
556
3,698
6,262
2,047
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Mesmo
Baron Samedi
11
2 / 0 / 5
6,982
582
5,722
4,387
1,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
drkfire4
Chaac
11
4 / 0 / 6
6,677
556
7,552
8,166
6,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Its_parmajohn
Sun Wukong
11
2 / 3 / 1
6,688
557
3,185
8,807
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
0 / 3 / 1
5,233
436
2,174
5,845
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 4 / 0
6,730
561
10,077
7,442
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Merick
Thanatos
9
0 / 6 / 3
5,657
471
2,657
9,368
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hachiman
WhatAPlayer
Hachiman
9
1 / 5 / 0
5,390
449
2,996
10,128
2,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
8
8
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
2
6
W
Nemesis
Brycebec
Nemesis
8
2
4
5
L
Sun Wukong
Its_parmajohn
Sun Wukong
2
3
1
0.83
L
Scylla
0
3
1
0.17
L
5
4
0
1.25
W
Vulcan
JunebugA1-
Vulcan
2
5
5
0.9
L
Thanatos
Merick
Thanatos
0
6
3
0.25
W
Baron Samedi
Mesmo
Baron Samedi
2
0
5
4.5
L
Hachiman
WhatAPlayer
Hachiman
1
5
0
0.2
W
Chaac
drkfire4
Chaac
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,338
Damage
21,089
32,861
Taken
41,590
15,685
Mitigated
12,784
9,594
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,135
1,134
0
989
5,553
1,539
681
1,167
4,296
0
32,404
W
Nemesis
Brycebec
Nemesis
7,231
3,546
0
1,538
8,493
3,972
0
2,912
5,431
0
45,994
L
Sun Wukong
Its_parmajohn
Sun Wukong
3,185
682
0
2,914
8,807
4,300
0
291
8,141
0
31,614
L
Scylla
2,174
158
0
1,667
5,845
1,374
0
2,327
3,518
17,324
0
L
10,077
331
183
1,142
7,442
1,961
0
1,943
5,399
35,256
0
W
Vulcan
JunebugA1-
Vulcan
3,698
598
0
781
6,262
2,047
728
3,869
2,041
27,167
0
L
Thanatos
Merick
Thanatos
2,657
873
0
5,431
9,368
2,616
0
1,509
7,809
0
24,511
W
Baron Samedi
Mesmo
Baron Samedi
5,722
537
108
2,061
4,387
1,676
525
781
3,470
30,692
0
L
Hachiman
WhatAPlayer
Hachiman
2,996
1,812
0
4,047
10,128
2,533
0
3,350
6,753
0
24,133
W
Chaac
drkfire4
Chaac
7,552
1,619
0
4,117
8,166
6,451
0
2,592
5,372
0
25,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,775
Gold Earned
29,698
280
Minions Killed
289
0
Camps Cleared
0
1,140,783
Distance Traveled
1,142,147
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,568
547
56
5
0
197,570
1
W
Nemesis
7,877
656
93
8
0
263,038
3
L
Sun Wukong
6,688
557
86
7
0
231,335
2
L
Scylla
5,233
436
34
3
0
219,311
0
L
Janus
6,730
561
70
6
0
248,734
1
W
Vulcan
6,671
556
52
4
0
224,122
0
L
Thanatos
5,657
471
52
4
0
228,566
0
W
Baron Samedi
6,982
582
39
3
0
216,233
9
L
Hachiman
5,390
449
47
4
0
214,201
0
W
Chaac
6,677
556
40
3
0
239,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role