Player Matchup

Serqet
Serqet
Alexander_Sage
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 88L
1,528 Elo+
Solo
Loki
Loki
Badruxinos
Loki
Level 17
God Stats
5W - 8L
1,701 SR
Queue Stats
208W - 261L
1,267 Elo+
Party 2
Scylla
Scylla
Lexnos_gaming1
Scylla
Level 13
God Stats
10W - 19L
1,424 SR
Queue Stats
25W - 44L
1,313 Elo+
Party 2
Neith
Neith
MDArlee
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,404 Elo+
Solo
Hercules
Hercules
MonkWithKids
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Solo
Team Averages
Level 17
1,525 SR
1,402 Elo+

VS

Team Averages
Level 29
1,500 SR
1,393 Elo+
Zeus
Zeus
Amir_Ali_2003
Zeus
Level 69
God Stats
17W - 8L
1,678 SR
Queue Stats
216W - 215L
1,415 Elo+
Party 1
Skadi
Skadi
Wraith-_-is_mine
Skadi
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 24L
1,482 Elo+
Party 1
Ymir
Ymir
mercyritter_342
Ymir
Level 28
God Stats
6W - 5L
1,292 SR
Queue Stats
66W - 70L
1,394 Elo+
Party 3
Bellona
Bellona
static_awe1
Bellona
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 3L
1,262 Elo+
Party 1
Loki
Loki
xDerHolzhacker
Loki
Level 24
God Stats
24W - 19L
1,530 SR
Queue Stats
91W - 78L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,572
457
1,310
7,113
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 1
5,372
537
3,946
8,436
2,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
0 / 5 / 0
4,351
435
1,124
5,758
1,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Neith
MDArlee
Neith
7
0 / 5 / 0
4,480
448
2,037
5,070
897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
MonkWithKids
Hercules
8
1 / 3 / 0
5,126
513
1,883
6,922
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
6,527
653
5,795
4,404
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
5 / 0 / 2
6,585
659
4,888
4,220
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 5
5,378
538
2,747
5,850
2,987
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
static_awe1
Bellona
12
7 / 1 / 0
7,171
717
5,955
5,744
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 0 / 8
6,232
623
2,975
3,276
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
21
21
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
4
1
3
5.5
L
1
4
1
0.38
L
0
5
0
0
L
Neith
MDArlee
Neith
0
5
0
0
L
Hercules
MonkWithKids
Hercules
1
3
0
0.33
W
5
0
2
6
W
2
0
5
4.5
W
Bellona
static_awe1
Bellona
7
1
0
7
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,300
Damage
22,360
33,299
Taken
23,494
9,244
Mitigated
10,042
7,384
Healing
9,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,310
275
0
2,650
7,113
1,785
0
331
6,772
0
17,389
W
5,795
548
0
1,642
4,404
1,259
192
1,124
3,130
32,644
0
L
3,946
1,074
0
1,582
8,436
2,438
0
532
7,873
0
25,403
L
1,124
198
0
766
5,758
1,861
0
3,980
1,467
15,279
0
L
Neith
MDArlee
Neith
2,037
866
0
697
5,070
897
0
1,376
3,544
0
17,539
L
Hercules
MonkWithKids
Hercules
1,883
590
0
1,689
6,922
2,263
0
1,666
5,101
0
10,088
W
4,888
2,264
528
2,134
4,220
1,033
1,360
0
4,220
0
33,971
W
2,747
610
0
1,875
5,850
2,987
232
0
5,850
16,793
0
W
Bellona
static_awe1
Bellona
5,955
2,131
0
1,978
5,744
3,961
516
0
5,744
0
34,510
W
2,975
726
0
1,537
3,276
802
0
0
3,276
0
23,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,901
Gold Earned
31,893
170
Minions Killed
284
0
Camps Cleared
0
916,430
Distance Traveled
1,024,013
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,572
457
42
4
0
204,266
1
W
Zeus
6,527
653
59
6
0
182,555
1
L
Loki
5,372
537
59
6
0
202,817
3
L
Scylla
4,351
435
25
3
0
166,641
0
L
Neith
4,480
448
29
3
0
164,885
3
L
Hercules
5,126
513
15
2
0
177,821
0
W
Skadi
6,585
659
64
6
0
202,723
0
W
Ymir
5,378
538
27
3
0
188,579
0
W
Bellona
7,171
717
88
9
0
214,070
2
W
Loki
6,232
623
46
5
0
236,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role