Player Matchup

Freya
Freya
Silver III
Hey Buddy v
Freya
Silver III
Level 68
God Stats
15W - 15L
1,477 SR
Queue Stats
394W - 403L
752 MMR
Party 1
Nemesis
Nemesis
Bronze I
I_E_x_t_a_s_y_I
Nemesis
Bronze I
Level 61
God Stats
152W - 107L
1,455 SR
Queue Stats
1,335W - 1,333L
368 MMR
Solo
Athena
Athena
Bronze II
Jack_of_Hearts3
Athena
Bronze II
Level 160
God Stats
10W - 16L
1,454 SR
Queue Stats
797W - 819L
274 MMR
Solo
Cupid
Cupid
Silver IV
Mr SlickFawn
Cupid
Silver IV
Level 104
God Stats
5W - 9L
1,500 SR
Queue Stats
156W - 155L
970 MMR
Party 1
Ra
Ra
Silver V
ReferredArt4503
Ra
Silver V
Level 88
God Stats
3W - 5L
1,209 SR
Queue Stats
118W - 130L
374 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,419 SR
548 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,380 SR
595 MMR
Hou Yi
Hou Yi
Silver V
ALDOCFH97
Hou Yi
Silver V
Level 127
God Stats
1W - 2L
1,379 SR
Queue Stats
37W - 45L
1,042 MMR
Party 2
Tiamat
Tiamat
Bronze II
BassSlayer88
Tiamat
Bronze II
Level 160
God Stats
0W - 2L
1,147 SR
Queue Stats
440W - 454L
166 MMR
Solo
Fenrir
Fenrir
Bronze II
CrucialTrack
Fenrir
Bronze II
Level 122
God Stats
6W - 9L
1,707 SR
Queue Stats
949W - 986L
171 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Long_shoot97
Tsukuyomi
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,413 MMR
Party 2
Neith
Neith
Bronze II
lonxex
Neith
Bronze II
Level 83
God Stats
1W - 8L
1,164 SR
Queue Stats
105W - 136L
184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,442
605
1,468
2,336
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

11
3 / 0 / 2
6,282
698
1,942
4,803
1,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 2 / 4
5,421
602
3,349
5,331
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 1 / 2
5,622
625
2,797
4,552
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 2
7,083
787
4,231
4,126
1,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
DanzaburouHadesCthulhuYmirScylla

VS

Bans
ChaacPeleGaneshaCu ChulainnCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ALDOCFH97
Hou Yi
6
1 / 3 / 1
4,223
469
2,282
4,164
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
7
0 / 4 / 0
4,497
500
1,950
4,705
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
6
0 / 5 / 1
3,835
426
1,015
4,698
1,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Long_shoot97
Tsukuyomi
6
1 / 5 / 2
4,485
498
2,048
6,202
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
lonxex
Neith
9
1 / 1 / 1
5,502
611
1,802
3,017
688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
18
Kills
3
3
Deaths
18
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
ALDOCFH97
Hou Yi
1
3
1
0.5
L
Tiamat
0
4
0
0
L
Fenrir
0
5
1
0.1
W
2
0
3
3.5
W
3
0
2
4
W
3
2
4
2.5
L
Tsukuyomi
Long_shoot97
Tsukuyomi
1
5
2
0.4
W
4
1
2
5
W
6
0
2
7
L
Neith
lonxex
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,787
Damage
9,097
21,148
Taken
22,786
7,355
Mitigated
6,627
7,779
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
ALDOCFH97
Hou Yi
2,282
961
0
454
4,164
1,017
0
1,918
2,184
0
15,014
L
Tiamat
1,950
98
0
717
4,705
1,855
62
1,468
3,237
18,788
0
L
Fenrir
1,015
452
0
0
4,698
1,635
0
3,094
1,544
0
8,827
W
1,468
445
0
1,258
2,336
654
697
1,324
838
18,353
0
W
1,942
743
0
391
4,803
1,434
0
424
4,351
0
44,064
W
3,349
1,275
0
1,230
5,331
2,634
494
0
5,331
17,339
0
L
Tsukuyomi
Long_shoot97
Tsukuyomi
2,048
673
0
1,464
6,202
1,432
0
1,295
4,811
0
12,638
W
2,797
1,598
0
1,946
4,552
1,218
64
0
4,552
0
26,007
W
4,231
663
407
2,547
4,126
1,415
1,163
0
4,126
44,716
0
L
Neith
lonxex
Neith
1,802
354
0
1,144
3,017
688
0
951
1,962
0
27,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,850
Gold Earned
22,542
308
Minions Killed
160
0
Camps Cleared
0
895,514
Distance Traveled
675,668
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,223
469
20
2
0
130,699
2
L
Tiamat
4,497
500
31
3
0
115,513
0
L
Fenrir
3,835
426
16
2
0
126,436
0
W
Freya
5,442
605
36
4
0
164,304
3
W
Nemesis
6,282
698
88
10
0
202,100
4
W
Athena
5,421
602
35
4
0
204,070
0
L
Tsukuyomi
4,485
498
33
4
0
144,505
0
W
Cupid
5,622
625
56
6
0
159,688
1
W
Ra
7,083
787
93
10
0
165,352
0
L
Neith
5,502
611
60
7
0
158,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role