Player Matchup

Sylvanus
Sylvanus
MildlyIrritated_
Sylvanus
Level 24
God Stats
15W - 16L
1,564 SR
Queue Stats
381W - 445L
1,388 Elo+
Party 1
The Morrigan
The Morrigan
Shiridari
The Morrigan
Level 28
God Stats
7W - 5L
1,641 SR
Queue Stats
334W - 384L
1,408 Elo+
Party 1
Cupid
Cupid
billyunit
Cupid
Level 34
God Stats
32W - 43L
1,412 SR
Queue Stats
147W - 278L
1,272 Elo+
Solo
Team Averages
Level 29
1,539 SR
1,356 Elo+

VS

Team Averages
Level 62
1,614 SR
1,310 Elo+
Bakasura
Bakasura
DeepHorizon-
Bakasura
Level 14
God Stats
0W - 1L
1,710 SR
Queue Stats
9W - 23L
1,195 Elo+
Solo
Odin
Odin
GottiMaq
Odin
Level 125
God Stats
2W - 5L
1,491 SR
Queue Stats
351W - 447L
1,376 Elo+
Solo
Medusa
Medusa
Slug-zzy
Medusa
Level 47
God Stats
88W - 115L
1,641 SR
Queue Stats
322W - 406L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
11,426
635
12,717
14,663
10,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Shiridari
The Morrigan
14
2 / 4 / 5
10,765
598
8,314
9,617
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
billyunit
Cupid
15
1 / 2 / 6
10,722
596
6,199
7,586
3,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeepHorizon-
Bakasura
14
3 / 3 / 4
10,665
593
4,242
10,644
4,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
14
1 / 2 / 7
10,746
597
7,257
14,203
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Slug-zzy
Medusa
15
4 / 2 / 3
11,354
631
12,315
13,025
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
7
Kills
8
8
Deaths
7
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DeepHorizon-
Bakasura
3
3
4
1.67
L
Odin
1
2
7
2.25
W
4
2
3
2.75
W
The Morrigan
Shiridari
The Morrigan
2
4
5
1.13
L
Medusa
Slug-zzy
Medusa
4
2
3
2.75
W
Cupid
billyunit
Cupid
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,230
Damage
23,814
31,866
Taken
37,872
16,679
Mitigated
19,562
15,053
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DeepHorizon-
Bakasura
4,242
2,317
0
934
10,644
4,210
30
6,262
4,382
0
24,108
L
Odin
7,257
2,653
0
1,058
14,203
10,232
0
7,052
7,126
0
50,849
W
12,717
3,756
3,683
5,934
14,663
10,042
547
24
14,411
41,407
4,415
W
The Morrigan
Shiridari
The Morrigan
8,314
1,248
975
2,165
9,617
3,490
357
0
9,123
43,769
2,207
L
Medusa
Slug-zzy
Medusa
12,315
3,944
0
5,351
13,025
5,120
2,076
5,962
7,063
0
75,184
W
Cupid
billyunit
Cupid
6,199
3,315
400
1,896
7,586
3,147
680
4
7,446
0
41,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
32,765
201
Minions Killed
228
0
Camps Cleared
0
895,949
Distance Traveled
942,729
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,665
593
43
2
0
338,943
2
L
Odin
10,746
597
80
4
0
319,519
2
W
Sylvanus
11,426
635
73
4
0
308,850
3
W
The Morrigan
10,765
598
48
3
0
300,087
2
L
Medusa
11,354
631
105
6
0
284,267
7
W
Cupid
10,722
596
80
4
0
287,012
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role