Player Matchup

Medusa
Medusa
Cornloaf
Medusa
Level 20
God Stats
6W - 13L
1,385 SR
Queue Stats
6W - 13L
1,296 Elo+
Solo
Anubis
Anubis
Mr Dazz1e
Anubis
Level 22
God Stats
0W - 3L
1,243 SR
Queue Stats
332W - 269L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
largish-winger4
Sun Wukong
Level 17
God Stats
25W - 29L
1,472 SR
Queue Stats
46W - 66L
1,316 Elo+
Solo
Cernunnos
Cernunnos
wsfparamore
Cernunnos
Level 28
God Stats
1W - 4L
1,299 SR
Queue Stats
22W - 42L
1,317 Elo+
Solo
Sobek
Sobek
三余无梦生
Sobek
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,442 Elo+
Solo
Team Averages
Level 21
1,380 SR
1,360 Elo+

VS

Team Averages
Level 22
1,360 SR
1,397 Elo+
Nemesis
Nemesis
Abigayle7601
Nemesis
Level 27
God Stats
6W - 12L
1,458 SR
Queue Stats
158W - 133L
1,573 Elo+
Solo
Raijin
Raijin
Hott Salad
Raijin
Level 24
God Stats
20W - 22L
1,514 SR
Queue Stats
86W - 97L
1,546 Elo+
Solo
Arachne
Arachne
MamaX505
Arachne
Level 13
God Stats
14W - 26L
1,188 SR
Queue Stats
21W - 41L
1,214 Elo+
Party 1
Scylla
Scylla
ScOpEz405
Scylla
Level 18
God Stats
9W - 17L
1,137 SR
Queue Stats
35W - 54L
1,294 Elo+
Party 1
Neith
Neith
Slurr3dZm0ke420
Neith
Level 28
God Stats
16W - 14L
1,505 SR
Queue Stats
187W - 189L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cornloaf
Medusa
17
1 / 6 / 2
11,484
883
4,578
17,636
6,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Mr Dazz1e
Anubis
19
2 / 10 / 4
12,308
947
16,012
22,228
10,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
largish-winger4
Sun Wukong
16
3 / 8 / 0
11,252
866
8,144
21,895
15,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
wsfparamore
Cernunnos
19
1 / 12 / 6
12,341
949
12,272
25,686
11,733
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 8 / 3
11,439
880
14,286
32,862
29,710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abigayle7601
Nemesis
20
18 / 2 / 16
15,416
1,186
33,972
13,574
5,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Hott Salad
Raijin
20
6 / 1 / 22
13,650
1,050
22,192
11,429
3,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
MamaX505
Arachne
20
5 / 1 / 22
13,020
1,002
12,735
13,222
5,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ScOpEz405
Scylla
20
6 / 3 / 21
13,253
1,019
19,557
10,804
3,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
9 / 2 / 18
13,804
1,062
24,315
12,643
5,424
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
143
9
Kills
44
44
Deaths
9
15
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Abigayle7601
Nemesis
18
2
16
13
L
Medusa
Cornloaf
Medusa
1
6
2
0.33
W
Raijin
Hott Salad
Raijin
6
1
22
17
W
Arachne
MamaX505
Arachne
5
1
22
16
L
Anubis
Mr Dazz1e
Anubis
2
10
4
0.4
W
Scylla
ScOpEz405
Scylla
6
3
21
5.5
W
9
2
18
9
L
Sun Wukong
largish-winger4
Sun Wukong
3
8
0
0.38
L
Cernunnos
wsfparamore
Cernunnos
1
12
6
0.33
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,292
Damage
112,771
120,307
Taken
61,672
74,992
Mitigated
23,383
8,197
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Abigayle7601
Nemesis
33,972
22,874
0
1,827
13,574
5,377
0
4,313
9,261
0
55,235
L
Medusa
Cornloaf
Medusa
4,578
2,276
0
777
17,636
6,808
0
5,532
12,104
0
25,500
W
Raijin
Hott Salad
Raijin
22,192
2,865
0
437
11,429
3,644
0
8,363
3,066
47,176
0
W
Arachne
MamaX505
Arachne
12,735
7,950
0
2,610
13,222
5,282
0
6,359
6,863
0
16,973
L
Anubis
Mr Dazz1e
Anubis
16,012
129
235
2,174
22,228
10,831
0
9,850
12,378
40,512
0
W
Scylla
ScOpEz405
Scylla
19,557
1,798
0
1,028
10,804
3,656
0
5,314
5,490
43,710
0
W
24,315
15,404
0
2,835
12,643
5,424
0
5,949
6,694
0
50,573
L
Sun Wukong
largish-winger4
Sun Wukong
8,144
1,678
0
550
21,895
15,910
0
7,741
14,154
0
22,773
L
Cernunnos
wsfparamore
Cernunnos
12,272
7,683
366
2,467
25,686
11,733
0
4,822
20,864
0
36,552
L
14,286
1,141
0
1,628
32,862
29,710
0
13,804
19,058
31,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,824
Gold Earned
69,143
219
Minions Killed
229
3
Camps Cleared
12
1,035,762
Distance Traveled
1,236,286
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,416
1,186
40
3
4
261,749
0
L
Medusa
11,484
883
49
4
0
204,270
0
W
Raijin
13,650
1,050
55
4
6
241,023
0
W
Arachne
13,020
1,002
7
1
1
292,457
0
L
Anubis
12,308
947
56
4
1
204,027
0
W
Scylla
13,253
1,019
65
5
0
228,739
0
W
Neith
13,804
1,062
62
5
1
212,318
0
L
Sun Wukong
11,252
866
39
3
0
218,214
0
L
Cernunnos
12,341
949
50
4
1
165,892
0
L
Sobek
11,439
880
25
2
1
243,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role