Player Matchup

Chang'e
Chang'e
JesusOtaku123
Chang'e
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
NotBilli
Cthulhu
Level 156
God Stats
0W - 1L
1,641 SR
Queue Stats
3W - 4L
1,665 Elo+
Party 2
Fenrir
Fenrir
Zhayex
Fenrir
Level 160
God Stats
1W - 1L
1,682 SR
Queue Stats
47W - 25L
1,840 Elo+
Party 2
Achilles
Achilles
lInarjeral
Achilles
Level 159
God Stats
0W - 1L
1,256 SR
Queue Stats
2W - 4L
1,461 Elo+
Party 2
Rama
Rama
mikkestate96
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 154
1,516 SR
1,625 Elo+

VS

Team Averages
Level 122
1,591 SR
1,669 Elo+
Persephone
Persephone
NhoxBD
Persephone
Level 160
God Stats
2W - 0L
1,310 SR
Queue Stats
124W - 74L
1,568 Elo+
Party 1
Ne Zha
Ne Zha
Quagaar
Ne Zha
Level 89
God Stats
2W - 1L
1,726 SR
Queue Stats
99W - 94L
1,630 Elo+
Solo
Vamana
Vamana
bisio001
Vamana
Level 160
God Stats
5W - 0L
1,871 SR
Queue Stats
228W - 91L
1,699 Elo+
Party 1
Thor
Thor
iDanis
Thor
Level 158
God Stats
1W - 2L
1,762 SR
Queue Stats
264W - 148L
1,600 Elo+
Party 1
Chang'e
Chang'e
vandeam
Chang'e
Level 44
God Stats
1W - 0L
1,285 SR
Queue Stats
8W - 5L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
5 / 6 / 12
11,725
733
19,816
21,656
10,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NotBilli
Cthulhu
19
2 / 9 / 14
11,748
734
17,547
31,416
36,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Zhayex
Fenrir
18
3 / 8 / 12
12,283
768
11,969
23,819
27,585
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
lInarjeral
Achilles
19
2 / 6 / 16
11,187
699
14,941
28,089
28,817
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
9 / 7 / 10
12,527
783
28,931
21,158
10,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
NhoxBD
Persephone
20
5 / 2 / 19
12,310
769
20,810
11,387
5,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
Quagaar
Ne Zha
20
8 / 7 / 16
13,006
813
20,192
20,597
11,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
bisio001
Vamana
20
10 / 6 / 17
14,287
893
21,786
35,676
46,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
iDanis
Thor
20
7 / 3 / 22
12,815
801
19,100
21,104
23,132
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
vandeam
Chang'e
20
6 / 4 / 22
12,324
770
26,930
21,892
15,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
132
21
Kills
36
36
Deaths
22
64
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Chang'e
5
6
12
1.83
W
Persephone
NhoxBD
Persephone
5
2
19
7.25
L
Cthulhu
NotBilli
Cthulhu
2
9
14
1
W
Ne Zha
Quagaar
Ne Zha
8
7
16
2.29
L
Fenrir
Zhayex
Fenrir
3
8
12
1.13
W
Vamana
bisio001
Vamana
10
6
17
3.08
W
Thor
iDanis
Thor
7
3
22
6
L
Achilles
lInarjeral
Achilles
2
6
16
1.67
L
9
7
10
2
W
Chang'e
vandeam
Chang'e
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,204
Damage
108,818
126,138
Taken
110,656
113,144
Mitigated
101,922
54,282
Healing
49,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
19,816
1,848
15,739
8,211
21,656
10,135
1,008
7,522
13,984
39,434
0
W
Persephone
NhoxBD
Persephone
20,810
868
700
2,011
11,387
5,156
1,301
4,094
7,291
49,420
0
L
Cthulhu
NotBilli
Cthulhu
17,547
1,044
4,958
5,501
31,416
36,380
0
13,957
17,254
33,105
0
W
Ne Zha
Quagaar
Ne Zha
20,192
6,987
958
4,595
20,597
11,411
1,671
7,806
12,599
0
37,494
L
Fenrir
Zhayex
Fenrir
11,969
1,753
3,774
3,754
23,819
27,585
381
8,257
15,412
1,684
14,441
W
Vamana
bisio001
Vamana
21,786
10,684
2,396
11,171
35,676
46,367
250
9,842
25,285
0
30,871
W
Thor
iDanis
Thor
19,100
5,214
2,350
3,101
21,104
23,132
1,496
6,691
14,159
0
38,069
L
Achilles
lInarjeral
Achilles
14,941
4,367
341
5,716
28,089
28,817
480
11,946
15,993
0
25,992
L
28,931
15,411
2,950
3,338
21,158
10,227
1,737
6,058
15,004
0
53,975
W
Chang'e
vandeam
Chang'e
26,930
2,020
14,190
7,693
21,892
15,856
1,121
9,223
12,669
46,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,470
Gold Earned
64,742
153
Minions Killed
175
0
Camps Cleared
0
1,435,599
Distance Traveled
1,475,657
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,725
733
38
2
0
260,868
0
W
Persephone
12,310
769
56
4
0
299,601
0
L
Cthulhu
11,748
734
35
2
0
318,168
1
W
Ne Zha
13,006
813
23
1
0
274,052
4
L
Fenrir
12,283
768
11
1
0
290,169
0
W
Vamana
14,287
893
15
1
0
310,991
2
W
Thor
12,815
801
52
3
0
303,336
3
L
Achilles
11,187
699
14
1
0
328,391
0
L
Rama
12,527
783
55
3
0
238,003
1
W
Chang'e
12,324
770
29
2
0
287,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role