Player Matchup

Yemoja
Yemoja
AkosiGamay
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Neith
Neith
EDWAR007
Neith
Level 4
God Stats
25W - 20L
1,500 SR
Queue Stats
349W - 322L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gudini72
Cu Chulainn
Level 26
God Stats
17W - 17L
1,500 SR
Queue Stats
60W - 63L
1,399 Elo+
Solo
Thanatos
Thanatos
Jonesyy2
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
chefesev
The Morrigan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 94L
1,041 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,388 Elo+

VS

Team Averages
Level 24
1,505 SR
1,338 Elo+
Hercules
Hercules
CyFi8135
Hercules
Level 23
God Stats
3W - 4L
1,293 SR
Queue Stats
45W - 51L
1,323 Elo+
Party 1
Skadi
Skadi
EliteKure
Skadi
Level 26
God Stats
17W - 3L
1,780 SR
Queue Stats
133W - 127L
1,351 Elo+
Solo
Ra
Ra
Gh0stPhant0m
Ra
Level 21
God Stats
2W - 5L
1,515 SR
Queue Stats
29W - 36L
1,314 Elo+
Party 1
Arachne
Arachne
JK_and_DXTR
Arachne
Level 29
God Stats
24W - 17L
1,513 SR
Queue Stats
64W - 71L
1,302 Elo+
Party 1
Izanami
Izanami
Kota_Kooler
Izanami
Level 19
God Stats
1W - 0L
1,423 SR
Queue Stats
8W - 14L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AkosiGamay
Yemoja
15
2 / 11 / 5
9,199
418
7,980
22,429
20,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
EDWAR007
Neith
14
3 / 8 / 6
9,308
423
8,330
13,792
4,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Gudini72
Cu Chulainn
13
2 / 9 / 4
8,486
386
6,310
16,256
14,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Jonesyy2
Thanatos
17
10 / 4 / 2
11,680
531
9,494
17,346
6,548
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
chefesev
The Morrigan
4
0 / 2 / 0
6,233
283
145
2,381
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CyFi8135
Hercules
15
4 / 5 / 4
10,725
488
11,509
14,952
7,235
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
EliteKure
Skadi
18
7 / 3 / 7
12,162
553
9,444
12,079
4,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
12 / 2 / 6
13,274
603
20,265
13,141
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
JK_and_DXTR
Arachne
18
7 / 2 / 5
12,096
550
8,734
13,956
7,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Kota_Kooler
Izanami
16
4 / 9 / 9
11,116
505
7,436
12,609
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
65
17
Kills
34
34
Deaths
21
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AkosiGamay
Yemoja
2
11
5
0.41
W
Hercules
CyFi8135
Hercules
4
5
4
1.2
L
Neith
EDWAR007
Neith
3
8
6
0.75
W
Skadi
EliteKure
Skadi
7
3
7
3.5
W
12
2
6
7.5
L
Cu Chulainn
Gudini72
Cu Chulainn
2
9
4
0.44
W
Arachne
JK_and_DXTR
Arachne
7
2
5
4.75
L
Thanatos
Jonesyy2
Thanatos
10
4
2
2.75
W
Izanami
Kota_Kooler
Izanami
4
9
9
0.94
L
The Morrigan
chefesev
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,259
Damage
57,388
72,204
Taken
66,737
47,244
Mitigated
31,925
17,661
Healing
15,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AkosiGamay
Yemoja
7,980
2,620
105
208
22,429
20,707
198
4,362
17,702
33,844
0
W
Hercules
CyFi8135
Hercules
11,509
6,278
0
2,285
14,952
7,235
1,341
4,940
10,012
0
39,249
L
Neith
EDWAR007
Neith
8,330
3,975
0
2,818
13,792
4,883
432
3,633
10,083
0
47,519
W
Skadi
EliteKure
Skadi
9,444
4,687
0
2,269
12,079
4,346
5,170
630
11,449
0
74,484
W
20,265
2,001
2,298
5,482
13,141
6,065
3,418
1,240
11,861
84,506
0
L
Cu Chulainn
Gudini72
Cu Chulainn
6,310
339
0
1,272
16,256
14,504
394
5,542
10,582
0
32,746
W
Arachne
JK_and_DXTR
Arachne
8,734
6,449
0
3,639
13,956
7,702
663
880
13,076
0
103,074
L
Thanatos
Jonesyy2
Thanatos
9,494
1,439
0
13,258
17,346
6,548
335
5,135
11,566
0
50,968
W
Izanami
Kota_Kooler
Izanami
7,436
4,637
0
0
12,609
6,577
1,378
395
12,214
0
45,138
L
The Morrigan
chefesev
The Morrigan
145
62
0
0
2,381
602
0
771
1,388
5,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,906
Gold Earned
59,373
273
Minions Killed
522
0
Camps Cleared
0
1,490,347
Distance Traveled
1,991,754
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,199
418
36
2
0
326,812
0
W
Hercules
10,725
488
64
3
0
393,792
0
L
Neith
9,308
423
93
4
0
366,781
4
W
Skadi
12,162
553
116
5
0
383,340
0
W
Ra
13,274
603
135
6
0
411,405
0
L
Cu Chulainn
8,486
386
45
2
0
303,324
0
W
Arachne
12,096
550
141
6
0
444,786
1
L
Thanatos
11,680
531
82
4
0
403,533
4
W
Izanami
11,116
505
66
3
0
358,431
0
L
The Morrigan
6,233
283
17
1
0
89,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role