Player Matchup

Athena
Athena
Necrofaciz
Athena
Level 73
God Stats
0W - 4L
1,500 SR
Queue Stats
122W - 130L
1,488 Elo+
Party 2
Nu Wa
Nu Wa
couchluvr671
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 142L
1,522 Elo+
Solo
Danzaburou
Danzaburou
douuuuuuu
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 198L
1,474 Elo+
Party 2
Fenrir
Fenrir
ericdaniel2003
Fenrir
Level 105
God Stats
10W - 9L
1,536 SR
Queue Stats
698W - 634L
1,537 Elo+
Solo
Kukulkan
Kukulkan
twobarracuda59
Kukulkan
Level 43
God Stats
2W - 3L
1,402 SR
Queue Stats
37W - 34L
1,440 Elo+
Party 2
Team Averages
Level 91
1,488 SR
1,492 Elo+

VS

Team Averages
Level 89
1,575 SR
1,522 Elo+
Ymir
Ymir
Alkwix
Ymir
Level 108
God Stats
22W - 12L
1,804 SR
Queue Stats
447W - 447L
1,545 Elo+
Party 3
Poseidon
Poseidon
Elver_Gaton909
Poseidon
Level 42
God Stats
18W - 19L
1,613 SR
Queue Stats
103W - 117L
1,492 Elo+
Party 1
Apollo
Apollo
NoOrdinaryDiddle
Apollo
Level 85
God Stats
19W - 24L
1,387 SR
Queue Stats
220W - 236L
1,504 Elo+
Party 3
Thanatos
Thanatos
NoOrdinaryReo
Thanatos
Level 63
God Stats
23W - 25L
1,525 SR
Queue Stats
106W - 112L
1,580 Elo+
Party 3
Loki
Loki
Proffit-_-
Loki
Level 145
God Stats
12W - 9L
1,545 SR
Queue Stats
465W - 448L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Necrofaciz
Athena
11
2 / 4 / 0
6,574
470
6,964
12,010
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 4 / 4
6,347
453
5,017
8,276
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
douuuuuuu
Danzaburou
10
0 / 5 / 2
6,029
431
3,248
8,568
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 0
7,401
529
6,220
9,579
3,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
10
1 / 3 / 1
6,238
446
2,834
7,560
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alkwix
Ymir
11
4 / 3 / 5
7,430
531
6,200
8,674
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
13
1 / 2 / 3
7,384
527
3,672
6,467
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
5 / 1 / 8
7,457
533
8,628
7,499
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
NoOrdinaryReo
Thanatos
12
3 / 2 / 9
7,381
527
5,049
9,238
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 0 / 2
8,846
632
8,119
11,413
4,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
18
18
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
Alkwix
Ymir
4
3
5
2.17
W
Poseidon
1
2
3
1.25
L
Athena
Necrofaciz
Athena
2
4
0
0.5
W
5
1
8
9
W
Thanatos
NoOrdinaryReo
Thanatos
3
2
9
3.75
W
5
0
2
6
L
1
4
4
0.75
L
Danzaburou
douuuuuuu
Danzaburou
0
5
2
0.2
L
4
2
0
2
L
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
31,668
45,993
Taken
43,291
18,490
Mitigated
17,079
15,663
Healing
19,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Alkwix
Ymir
6,200
760
0
2,933
8,674
4,657
0
3,802
4,797
24,569
0
W
Poseidon
3,672
648
0
1,009
6,467
2,000
247
1,203
5,140
46,113
0
L
Athena
Necrofaciz
Athena
6,964
2,747
0
3,743
12,010
7,149
0
230
11,766
32,508
0
W
8,628
4,674
0
2,707
7,499
2,638
0
2,997
4,444
0
40,269
W
Thanatos
NoOrdinaryReo
Thanatos
5,049
1,154
0
7,375
9,238
3,143
85
732
8,466
0
31,527
W
8,119
2,360
0
5,262
11,413
4,641
138
5,426
5,629
0
55,750
L
5,017
2,201
0
1,475
8,276
3,484
0
3,377
4,899
21,825
0
L
Danzaburou
douuuuuuu
Danzaburou
3,248
865
282
2,512
8,568
2,094
0
2,048
6,520
0
30,871
L
6,220
1,085
294
4,926
9,579
3,456
0
1,945
7,584
0
39,789
L
Kukulkan
2,834
287
8
2,423
7,560
2,307
0
2,098
5,352
28,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,589
Gold Earned
38,498
294
Minions Killed
375
0
Camps Cleared
0
1,172,705
Distance Traveled
1,316,678
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,430
531
32
2
0
258,906
4
W
Poseidon
7,384
527
88
6
0
260,293
2
L
Athena
6,574
470
65
5
0
207,057
3
W
Apollo
7,457
533
71
5
0
272,379
1
W
Thanatos
7,381
527
62
4
0
264,141
3
W
Loki
8,846
632
122
9
0
260,959
0
L
Nu Wa
6,347
453
27
2
0
224,445
2
L
Danzaburou
6,029
431
61
4
0
237,631
3
L
Fenrir
7,401
529
83
6
0
267,452
3
L
Kukulkan
6,238
446
58
4
0
236,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role