Player Matchup

Jormungandr
Jormungandr
Bocephus3303
Jormungandr
Level 33
God Stats
1W - 1L
1,206 SR
Queue Stats
39W - 73L
1,224 Elo+
Party 2
Skadi
Skadi
Curt--Dog
Skadi
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 128L
1,257 Elo+
Party 2
Apollo
Apollo
Neckalyzer
Apollo
Level 108
God Stats
5W - 7L
1,616 SR
Queue Stats
516W - 476L
1,571 Elo+
Party 1
Merlin
Merlin
Vipermagin
Merlin
Level 23
God Stats
11W - 3L
1,891 SR
Queue Stats
168W - 137L
1,441 Elo+
Party 1
Arachne
Arachne
just_the_tip_2
Arachne
Level 27
God Stats
11W - 12L
1,383 SR
Queue Stats
50W - 91L
1,213 Elo+
Party 2
Team Averages
Level 46
1,519 SR
1,341 Elo+

VS

Team Averages
Level 56
1,442 SR
1,530 Elo+
Thanatos
Thanatos
BabyCHole
Thanatos
Level 27
God Stats
5W - 4L
1,443 SR
Queue Stats
140W - 108L
1,595 Elo+
Party 3
Olorun
Olorun
Weeejee
Olorun
Level 124
God Stats
19W - 16L
1,508 SR
Queue Stats
136W - 127L
1,533 Elo+
Solo
Ymir
Ymir
doubleDF
Ymir
Level 24
God Stats
4W - 6L
1,119 SR
Queue Stats
42W - 44L
1,475 Elo+
Party 3
Guan Yu
Guan Yu
ifartedpant
Guan Yu
Level 53
God Stats
1W - 1L
1,690 SR
Queue Stats
228W - 207L
1,543 Elo+
Party 3
Nu Wa
Nu Wa
riotholes
Nu Wa
Level 50
God Stats
2W - 3L
1,452 SR
Queue Stats
144W - 130L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bocephus3303
Jormungandr
6
0 / 4 / 0
4,178
380
1,626
6,790
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Curt--Dog
Skadi
9
0 / 2 / 0
4,997
454
3,076
5,019
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Neckalyzer
Apollo
11
2 / 1 / 1
6,457
587
6,274
8,282
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Vipermagin
Merlin
9
2 / 4 / 2
5,535
503
2,630
5,319
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 4 / 0
4,824
439
1,615
5,804
1,248
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BabyCHole
Thanatos
11
6 / 1 / 2
6,649
604
4,517
5,458
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Weeejee
Olorun
11
4 / 0 / 4
6,346
577
5,708
4,381
1,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
9
3 / 0 / 3
5,768
524
2,742
6,211
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
ifartedpant
Guan Yu
9
0 / 2 / 2
5,502
500
5,051
9,117
7,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
riotholes
Nu Wa
10
2 / 2 / 5
6,045
550
4,622
4,015
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
5
Kills
15
15
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BabyCHole
Thanatos
6
1
2
7
W
Jormungandr
Bocephus3303
Jormungandr
0
4
0
0
W
Skadi
Curt--Dog
Skadi
0
2
0
0
W
Apollo
Neckalyzer
Apollo
2
1
1
2.5
W
Merlin
Vipermagin
Merlin
2
4
2
0.75
L
Olorun
Weeejee
Olorun
4
0
4
6
L
Ymir
3
0
3
4.5
L
Guan Yu
ifartedpant
Guan Yu
0
2
2
0.5
W
1
4
0
0.25
L
Nu Wa
riotholes
Nu Wa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,221
Damage
22,640
31,214
Taken
29,182
8,883
Mitigated
14,311
6,811
Healing
14,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BabyCHole
Thanatos
4,517
1,114
0
5,868
5,458
1,733
153
42
5,416
0
25,628
W
Jormungandr
Bocephus3303
Jormungandr
1,626
496
0
0
6,790
2,957
0
4,923
1,795
10,630
0
W
Skadi
Curt--Dog
Skadi
3,076
981
516
1,414
5,019
1,298
0
2,667
2,322
0
23,945
W
Apollo
Neckalyzer
Apollo
6,274
4,196
0
3,694
8,282
2,206
252
458
7,395
0
40,512
W
Merlin
Vipermagin
Merlin
2,630
84
0
668
5,319
1,174
273
2,350
2,689
19,232
0
L
Olorun
Weeejee
Olorun
5,708
2,555
64
3,209
4,381
1,135
868
1,131
3,208
39,833
0
L
Ymir
2,742
358
0
540
6,211
2,859
0
1,386
4,775
17,435
0
L
Guan Yu
ifartedpant
Guan Yu
5,051
1,117
94
3,878
9,117
7,386
0
367
8,668
0
27,705
W
1,615
1,452
0
519
5,804
1,248
880
2,112
3,541
0
9,832
L
Nu Wa
riotholes
Nu Wa
4,622
976
0
415
4,015
1,198
66
942
2,859
27,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,991
Gold Earned
30,310
199
Minions Killed
276
0
Camps Cleared
0
970,170
Distance Traveled
1,016,644
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,649
604
53
5
0
235,605
2
W
Jormungandr
4,178
380
20
2
0
190,883
1
W
Skadi
4,997
454
37
3
0
181,762
2
W
Apollo
6,457
587
86
8
0
197,224
0
W
Merlin
5,535
503
33
3
0
175,473
0
L
Olorun
6,346
577
80
7
0
186,410
1
L
Ymir
5,768
524
29
3
0
209,397
1
L
Guan Yu
5,502
500
62
6
0
179,850
2
W
Arachne
4,824
439
23
2
0
224,828
0
L
Nu Wa
6,045
550
52
5
0
205,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role