Player Matchup

Kuzenbo
Kuzenbo
DuhFeg
Kuzenbo
Level 120
God Stats
3W - 0L
1,522 SR
Queue Stats
9W - 1L
1,803 Elo+
Party 2
Chaac
Chaac
Grundlee
Chaac
Level 65
God Stats
4W - 2L
1,627 SR
Queue Stats
69W - 43L
1,795 Elo+
Party 2
Ra
Ra
cliang16
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,803 Elo+
Party 2
Medusa
Medusa
iKitsune
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 113
1,537 SR
1,725 Elo+

VS

Team Averages
Level 117
1,423 SR
1,533 Elo+
Chronos
Chronos
Dispoze
Chronos
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Slayer611420
Apollo
Level 48
God Stats
9W - 23L
1,166 SR
Queue Stats
96W - 140L
1,481 Elo+
Solo
Sobek
Sobek
WeeGeeMitZ
Sobek
Level 149
God Stats
0W - 2L
1,573 SR
Queue Stats
109W - 102L
1,514 Elo+
Solo
Hercules
Hercules
gfuncle
Hercules
Level 142
God Stats
0W - 2L
1,450 SR
Queue Stats
50W - 41L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DuhFeg
Kuzenbo
16
2 / 1 / 7
10,133
844
6,593
9,181
8,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Grundlee
Chaac
15
3 / 0 / 13
10,609
884
8,934
9,903
11,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
5 / 1 / 9
10,424
869
9,902
9,027
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
iKitsune
Medusa
18
11 / 2 / 3
11,345
945
16,925
12,141
5,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dispoze
Chronos
14
1 / 5 / 1
8,503
709
7,274
11,585
5,075
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
1 / 8 / 2
8,335
695
3,953
11,572
5,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
14
0 / 2 / 1
8,408
701
7,489
13,400
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
gfuncle
Hercules
15
2 / 6 / 1
9,478
790
5,641
14,427
9,334
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
21
Kills
4
4
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
Dispoze
Chronos
1
5
1
0.3
W
Kuzenbo
DuhFeg
Kuzenbo
2
1
7
5.5
W
Chaac
Grundlee
Chaac
3
0
13
9.5
L
Apollo
1
8
2
0.25
L
Sobek
0
2
1
0.25
W
5
1
9
9.5
L
Hercules
gfuncle
Hercules
2
6
1
0.42
W
Medusa
iKitsune
Medusa
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,354
Damage
24,357
40,252
Taken
50,984
29,658
Mitigated
34,285
14,695
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Dispoze
Chronos
7,274
751
0
1,661
11,585
5,075
0
3,823
7,694
30,960
0
W
Kuzenbo
DuhFeg
Kuzenbo
6,593
2,715
297
845
9,181
8,727
1,431
1,674
7,507
26,400
0
W
Chaac
Grundlee
Chaac
8,934
1,718
0
3,565
9,903
11,595
433
3,974
5,929
274
21,585
L
Apollo
3,953
2,425
135
1,535
11,572
5,015
0
4,016
7,490
0
17,023
L
Sobek
7,489
34
0
2,887
13,400
14,861
0
3,282
9,944
30,333
0
W
9,902
2,509
3,108
3,777
9,027
4,036
643
4,082
4,945
38,798
0
L
Hercules
gfuncle
Hercules
5,641
1,941
0
2,103
14,427
9,334
739
5,395
8,802
0
22,258
W
Medusa
iKitsune
Medusa
16,925
8,005
0
3,103
12,141
5,300
4,507
5,538
6,603
0
56,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,511
Gold Earned
34,724
203
Minions Killed
172
11
Camps Cleared
7
1,008,149
Distance Traveled
839,089
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,503
709
55
5
3
229,813
0
W
Kuzenbo
10,133
844
47
4
3
259,772
0
W
Chaac
10,609
884
23
2
2
269,985
3
L
Apollo
8,335
695
36
3
2
193,401
1
L
Sobek
8,408
701
35
3
1
227,585
3
W
Ra
10,424
869
69
6
3
242,662
2
L
Hercules
9,478
790
46
4
1
188,290
1
W
Medusa
11,345
945
64
5
3
235,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role