Player Matchup

Cerberus
Cerberus
ChangoSniper
Cerberus
Level 108
God Stats
3W - 5L
1,803 SR
Queue Stats
168W - 148L
1,571 Elo+
Party 2
Ullr
Ullr
Kurrocko
Ullr
Level 156
God Stats
3W - 3L
1,572 SR
Queue Stats
83W - 68L
1,562 Elo+
Party 2
Hera
Hera
Nymeria94_
Hera
Level 129
God Stats
6W - 3L
1,747 SR
Queue Stats
13W - 12L
1,581 Elo+
Solo
Chaac
Chaac
PostScript
Chaac
Level 160
God Stats
2W - 0L
1,251 SR
Queue Stats
308W - 279L
1,640 Elo+
Party 2
Bakasura
Bakasura
XxXArSuSXxX
Bakasura
Level 118
God Stats
6W - 5L
1,669 SR
Queue Stats
79W - 62L
1,605 Elo+
Party 2
Team Averages
Level 134
1,608 SR
1,592 Elo+

VS

Team Averages
Level 122
1,665 SR
1,535 Elo+
Cupid
Cupid
 
Cupid
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
EnVyNephilim
Artio
Level 158
God Stats
18W - 9L
1,825 SR
Queue Stats
327W - 325L
1,574 Elo+
Party 1
Tiamat
Tiamat
MegamawMikey
Tiamat
Level 139
God Stats
22W - 24L
1,550 SR
Queue Stats
297W - 264L
1,533 Elo+
Party 1
Jormungandr
Jormungandr
OUTLAWIII45CAL
Jormungandr
Level 105
God Stats
5W - 4L
1,795 SR
Queue Stats
167W - 200L
1,524 Elo+
Solo
Thanatos
Thanatos
gottrees
Thanatos
Level 123
God Stats
19W - 17L
1,655 SR
Queue Stats
143W - 160L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChangoSniper
Cerberus
16
2 / 5 / 13
11,274
470
8,317
23,951
23,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
18
7 / 5 / 5
12,330
514
15,072
17,429
6,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 8 / 5
12,150
506
10,602
14,764
5,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
19
0 / 3 / 4
12,058
502
14,464
24,660
21,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
XxXArSuSXxX
Bakasura
20
4 / 7 / 4
13,175
549
13,327
22,230
9,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
2 / 4 / 6
11,021
459
8,349
14,145
4,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 1 / 5
12,776
532
17,418
25,894
33,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
20
8 / 2 / 7
13,110
546
16,199
10,457
7,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
OUTLAWIII45CAL
Jormungandr
19
2 / 4 / 12
11,884
495
11,054
20,943
16,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
gottrees
Thanatos
20
12 / 5 / 8
14,030
585
18,092
21,283
8,748
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
64
16
Kills
26
28
Deaths
16
31
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
6
1.25
W
Cerberus
ChangoSniper
Cerberus
2
5
13
1.7
L
2
1
5
4.5
W
Ullr
7
5
5
1.9
L
Tiamat
8
2
7
5.75
W
3
8
5
0.69
L
Jormungandr
OUTLAWIII45CAL
Jormungandr
2
4
12
2
W
Chaac
0
3
4
0.67
W
Bakasura
XxXArSuSXxX
Bakasura
4
7
4
0.86
L
Thanatos
gottrees
Thanatos
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,782
Damage
71,112
103,034
Taken
92,722
67,136
Mitigated
70,888
33,118
Healing
52,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,349
3,219
90
6,162
14,145
4,886
2,014
2,582
11,316
0
63,144
W
Cerberus
ChangoSniper
Cerberus
8,317
1,164
1,084
6,624
23,951
23,959
599
10,600
13,351
34,381
0
L
17,418
2,643
320
13,630
25,894
33,258
520
1,759
23,285
98,696
0
W
Ullr
15,072
7,766
0
4,120
17,429
6,385
5,635
6,767
10,662
0
83,663
L
Tiamat
16,199
2,043
138
6,612
10,457
7,375
2,888
5,181
5,006
79,632
0
W
10,602
3,082
0
1,864
14,764
5,927
1,857
5,936
8,828
94,855
0
L
Jormungandr
OUTLAWIII45CAL
Jormungandr
11,054
2,030
435
5,145
20,943
16,621
514
4,173
16,282
70,293
0
W
Chaac
14,464
2,877
0
11,467
24,660
21,343
884
14,001
10,659
0
87,180
W
Bakasura
XxXArSuSXxX
Bakasura
13,327
9,318
0
7,959
22,230
9,522
280
7,367
14,783
0
78,159
L
Thanatos
gottrees
Thanatos
18,092
4,221
0
20,368
21,283
8,748
2,543
4,730
15,574
0
95,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,987
Gold Earned
62,821
704
Minions Killed
668
0
Camps Cleared
0
2,139,062
Distance Traveled
2,100,277
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,021
459
111
5
0
410,424
7
W
Cerberus
11,274
470
65
3
0
422,157
11
L
Artio
12,776
532
177
7
0
430,812
3
W
Ullr
12,330
514
126
5
0
389,130
3
L
Tiamat
13,110
546
143
6
0
365,287
3
W
Hera
12,150
506
194
8
0
406,528
10
L
Jormungandr
11,884
495
99
4
0
437,500
0
W
Chaac
12,058
502
173
7
0
427,406
5
W
Bakasura
13,175
549
146
6
0
493,841
2
L
Thanatos
14,030
585
138
6
0
456,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role