Player Matchup

Rama
Rama
Breezymeetee
Rama
Level 17
God Stats
1W - 3L
1,291 SR
Queue Stats
15W - 29L
1,261 Elo+
Party 2
Sol
Sol
Cinna4L
Sol
Level 29
God Stats
7W - 11L
1,866 SR
Queue Stats
753W - 790L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
TheCuddlys
Danzaburou
Level 13
God Stats
0W - 2L
1,493 SR
Queue Stats
4W - 15L
1,241 Elo+
Party 2
Team Averages
Level 20
1,550 SR
1,344 Elo+

VS

Team Averages
Level 87
1,553 SR
1,554 Elo+
Discordia
Discordia
KenThaBarbie2
Discordia
Level 128
God Stats
64W - 70L
1,507 SR
Queue Stats
1,405W - 1,083L
1,634 Elo+
Party 1
Cernunnos
Cernunnos
Ryusetzu
Cernunnos
Level 113
God Stats
6W - 3L
1,652 SR
Queue Stats
38W - 43L
1,566 Elo+
Solo
Nu Wa
Nu Wa
oof13
Nu Wa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 71L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 1
8,160
583
2,644
12,177
3,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
13
3 / 6 / 1
9,800
700
10,076
15,097
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
TheCuddlys
Danzaburou
10
0 / 13 / 2
7,782
556
4,228
15,149
4,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KenThaBarbie2
Discordia
15
14 / 1 / 12
11,594
828
20,070
9,373
3,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Ryusetzu
Cernunnos
14
6 / 0 / 14
10,762
769
9,089
10,793
4,060
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
oof13
Nu Wa
13
8 / 3 / 11
10,465
748
8,424
8,124
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
28
28
Deaths
4
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Sol
3
6
1
0.58
W
Discordia
KenThaBarbie2
Discordia
14
1
12
20
W
Cernunnos
Ryusetzu
Cernunnos
6
0
14
13
L
Danzaburou
TheCuddlys
Danzaburou
0
13
2
0.08
W
Nu Wa
oof13
Nu Wa
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,948
Damage
37,583
42,423
Taken
28,290
13,090
Mitigated
10,765
5,122
Healing
8,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,644
2,197
0
395
12,177
3,563
204
7,901
3,868
0
15,174
L
Sol
10,076
2,742
0
3,952
15,097
4,975
0
8,393
6,078
43,580
0
W
Discordia
KenThaBarbie2
Discordia
20,070
342
570
2,050
9,373
3,629
1,086
4,278
5,095
49,590
0
W
Cernunnos
Ryusetzu
Cernunnos
9,089
4,167
0
4,375
10,793
4,060
1,467
2,144
8,649
0
63,213
L
Danzaburou
TheCuddlys
Danzaburou
4,228
1,361
0
775
15,149
4,552
266
10,470
3,915
0
21,412
W
Nu Wa
oof13
Nu Wa
8,424
1,621
0
1,045
8,124
3,076
585
3,686
4,438
20,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
32,821
123
Minions Killed
187
0
Camps Cleared
0
597,417
Distance Traveled
740,459
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,160
583
24
2
0
186,057
0
L
Sol
9,800
700
67
5
0
236,811
2
W
Discordia
11,594
828
82
6
0
237,949
0
W
Cernunnos
10,762
769
79
6
0
269,832
4
L
Danzaburou
7,782
556
32
2
0
174,549
0
W
Nu Wa
10,465
748
26
2
0
232,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role