Player Matchup

Janus
Janus
SaladeDeBonneQu
Janus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
239W - 9L
2,176 Elo+
Party 1
Athena
Athena
xLovaato
Athena
Level 160
God Stats
561W - 17L
2,249 SR
Queue Stats
1,142W - 32L
2,324 Elo+
Party 1
Fenrir
Fenrir
xSharkus
Fenrir
Level 144
God Stats
2W - 0L
1,730 SR
Queue Stats
45W - 6L
1,978 Elo+
Party 1
Team Averages
Level 149
1,827 SR
2,160 Elo+

VS

Team Averages
Level 26
1,466 SR
1,264 Elo+
Nike
Nike
Akkamac
Nike
Level 8
God Stats
2W - 2L
1,554 SR
Queue Stats
11W - 18L
1,234 Elo+
Solo
Anubis
Anubis
KopfnussHDx
Anubis
Level 29
God Stats
3W - 8L
1,266 SR
Queue Stats
20W - 43L
1,228 Elo+
Solo
Heimdallr
Heimdallr
grizzled-flask5
Heimdallr
Level 42
God Stats
8W - 18L
1,578 SR
Queue Stats
432W - 607L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 0 / 10
9,819
893
11,327
4,634
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
xLovaato
Athena
13
6 / 0 / 16
9,844
895
8,764
13,093
11,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
xSharkus
Fenrir
12
7 / 3 / 13
9,068
824
8,915
9,927
5,251
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Akkamac
Nike
9
0 / 10 / 2
6,445
586
5,520
14,048
7,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
9
2 / 8 / 1
7,212
656
5,606
11,447
5,664
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
grizzled-flask5
Heimdallr
11
1 / 6 / 1
6,886
626
5,963
9,891
3,184
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
24
Kills
3
3
Deaths
24
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
Akkamac
Nike
0
10
2
0.1
L
Anubis
2
8
1
0.31
W
11
0
10
16
L
Heimdallr
grizzled-flask5
Heimdallr
1
6
1
0.25
W
Athena
xLovaato
Athena
6
0
16
14
W
Fenrir
xSharkus
Fenrir
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,006
Damage
17,089
27,654
Taken
35,386
18,038
Mitigated
16,822
6,755
Healing
3,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Akkamac
Nike
5,520
988
0
330
14,048
7,974
0
6,927
6,871
1,361
18,209
L
Anubis
5,606
118
0
2,660
11,447
5,664
0
6,349
4,956
21,228
0
W
11,327
1,338
0
1,414
4,634
1,395
1,640
1,099
3,460
42,402
0
L
Heimdallr
grizzled-flask5
Heimdallr
5,963
1,508
0
691
9,891
3,184
0
6,195
3,404
0
26,637
W
Athena
xLovaato
Athena
8,764
3,631
0
4,696
13,093
11,392
456
3,014
9,879
28,802
0
W
Fenrir
xSharkus
Fenrir
8,915
2,214
0
645
9,927
5,251
0
2,500
7,277
0
21,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,731
Gold Earned
20,543
127
Minions Killed
94
0
Camps Cleared
0
698,928
Distance Traveled
463,314
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,445
586
24
2
0
157,011
0
L
Anubis
7,212
656
24
2
0
138,215
1
W
Janus
9,819
893
72
7
0
164,450
0
L
Heimdallr
6,886
626
46
4
0
168,088
1
W
Athena
9,844
895
27
2
0
281,173
2
W
Fenrir
9,068
824
28
3
0
253,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role