Player Matchup

Pele
Pele
 
Pele
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BagelGoblin
Cthulhu
Level 12
God Stats
7W - 10L
1,367 SR
Queue Stats
14W - 19L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
Diddly-DumbFvk
Guan Yu
Level 122
God Stats
13W - 6L
1,818 SR
Queue Stats
305W - 279L
1,466 Elo+
Party 1
Medusa
Medusa
Undyingking22
Medusa
Level 79
God Stats
28W - 17L
1,630 SR
Queue Stats
178W - 172L
1,501 Elo+
Party 1
Hera
Hera
madera-uzumaki
Hera
Level 47
God Stats
18W - 18L
1,459 SR
Queue Stats
580W - 560L
1,508 Elo+
Solo
Team Averages
Level 68
1,555 SR
1,479 Elo+

VS

Team Averages
Level 67
1,497 SR
1,483 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
GKV4LIFE
Arachne
Level 75
God Stats
4W - 4L
1,616 SR
Queue Stats
338W - 332L
1,422 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JOSH_FRONTLINE
Cu Chulainn
Level 36
God Stats
4W - 5L
1,450 SR
Queue Stats
128W - 137L
1,437 Elo+
Party 2
Hades
Hades
blqsed
Hades
Level 40
God Stats
26W - 27L
1,575 SR
Queue Stats
402W - 452L
1,510 Elo+
Party 3
Anhur
Anhur
lAbsolut F
Anhur
Level 88
God Stats
4W - 9L
1,342 SR
Queue Stats
452W - 452L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 0 / 4
7,886
657
5,119
6,786
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
BagelGoblin
Cthulhu
9
1 / 3 / 1
5,902
492
3,087
9,145
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
7 / 2 / 0
7,805
650
8,102
8,703
7,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 2
6,531
544
4,901
4,760
1,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 1 / 2
6,578
548
3,607
4,572
1,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
1 / 3 / 4
5,405
450
6,655
7,288
3,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
GKV4LIFE
Arachne
10
1 / 4 / 2
6,059
505
3,142
9,886
2,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
JOSH_FRONTLINE
Cu Chulainn
10
1 / 5 / 0
5,856
488
3,816
9,251
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
blqsed
Hades
11
1 / 3 / 1
6,405
534
2,975
5,913
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
11
4 / 2 / 1
6,595
550
4,377
7,178
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
17
Kills
8
8
Deaths
17
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
0
4
7
L
Aphrodite
 
Aphrodite
1
3
4
1
W
Cthulhu
BagelGoblin
Cthulhu
1
3
1
0.5
W
7
2
0
3.5
L
Arachne
GKV4LIFE
Arachne
1
4
2
0.5
L
Cu Chulainn
JOSH_FRONTLINE
Cu Chulainn
1
5
0
0.2
W
2
2
2
1.5
L
Hades
blqsed
Hades
1
3
1
0.5
L
Anhur
4
2
1
2.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,816
Damage
20,965
33,966
Taken
39,516
16,000
Mitigated
13,989
13,264
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,119
868
0
4,213
6,786
1,970
62
1,071
5,703
0
52,680
L
Aphrodite
 
Aphrodite
6,655
1,499
935
3,536
7,288
3,329
0
2,395
4,868
19,525
0
W
Cthulhu
BagelGoblin
Cthulhu
3,087
907
0
1,321
9,145
3,543
240
3,301
5,844
14,680
0
W
8,102
2,744
0
4,111
8,703
7,824
159
941
7,281
0
43,404
L
Arachne
GKV4LIFE
Arachne
3,142
2,747
0
1,196
9,886
2,937
78
1,285
8,526
0
32,906
L
Cu Chulainn
JOSH_FRONTLINE
Cu Chulainn
3,816
1,283
0
1,342
9,251
3,686
0
0
8,901
0
22,897
W
4,901
2,300
0
1,716
4,760
1,166
1,362
1,541
3,219
0
37,134
L
Hades
blqsed
Hades
2,975
211
82
2,235
5,913
2,066
0
1,782
4,131
28,846
0
L
Anhur
4,377
2,035
0
2,639
7,178
1,971
0
1,232
5,946
0
33,331
W
3,607
775
0
1,903
4,572
1,497
1,166
2,524
1,848
30,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
30,320
344
Minions Killed
252
0
Camps Cleared
0
1,119,722
Distance Traveled
1,097,128
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,886
657
110
9
0
271,272
2
L
Aphrodite
5,405
450
33
3
0
229,063
4
W
Cthulhu
5,902
492
28
2
0
223,734
3
W
Guan Yu
7,805
650
78
7
0
192,677
1
L
Arachne
6,059
505
59
5
0
254,741
3
L
Cu Chulainn
5,856
488
38
3
0
216,349
0
W
Medusa
6,531
544
69
6
0
226,525
0
L
Hades
6,405
534
59
5
0
201,399
0
L
Anhur
6,595
550
63
5
0
195,576
0
W
Hera
6,578
548
59
5
0
205,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role