Player Matchup

Izanami
Izanami
Averli
Izanami
Level 5
God Stats
3W - 2L
1,564 SR
Queue Stats
8W - 6L
1,476 Elo+
Solo
Aphrodite
Aphrodite
BionoricaJen
Aphrodite
Level 17
God Stats
13W - 13L
1,803 SR
Queue Stats
116W - 128L
1,654 Elo+
Solo
Susano
Susano
Branchwine
Susano
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,533 Elo+
Solo
Rama
Rama
Frick312
Rama
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 38L
1,349 Elo+
Solo
Sol
Sol
TopheeSmite
Sol
Level 18
God Stats
12W - 12L
1,382 SR
Queue Stats
161W - 159L
1,479 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,498 Elo+

VS

Team Averages
Level 20
1,572 SR
1,460 Elo+
Skadi
Skadi
AndrewSilver
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
ChrxZeroENP
Anubis
Level 23
God Stats
77W - 58L
1,617 SR
Queue Stats
141W - 149L
1,482 Elo+
Solo
Fenrir
Fenrir
Overlodr412
Fenrir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
udolfgg
Fafnir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Энтару
Odin
Level 17
God Stats
2W - 8L
1,746 SR
Queue Stats
54W - 57L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Averli
Izanami
8
1 / 1 / 2
4,731
591
2,251
2,814
637
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
BionoricaJen
Aphrodite
9
1 / 1 / 6
5,632
704
1,698
3,971
1,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
Branchwine
Susano
8
2 / 1 / 1
5,069
634
1,558
4,767
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
8
6 / 1 / 1
5,476
685
4,244
4,982
1,284
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 1 / 0
5,306
663
1,937
4,182
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,146
518
2,571
4,300
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
8
3 / 3 / 0
5,111
639
4,081
4,577
2,125
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
3
1 / 1 / 0
3,498
437
1,084
1,672
415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
udolfgg
Fafnir
3
0 / 1 / 0
3,465
433
329
2,041
924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 3 / 1
4,007
501
2,728
4,775
2,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Izanami
Averli
Izanami
1
1
2
2
W
Aphrodite
BionoricaJen
Aphrodite
1
1
6
4
W
Susano
Branchwine
Susano
2
1
1
2.5
L
Anubis
3
3
0
1
W
Rama
6
1
1
6.5
L
Fenrir
1
1
0
1
W
2
1
0
2
L
Fafnir
udolfgg
Fafnir
0
1
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,688
Damage
10,793
20,716
Taken
17,365
5,247
Mitigated
6,266
9,236
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,571
1,529
0
0
4,300
783
20
942
3,358
0
14,910
W
Izanami
Averli
Izanami
2,251
1,623
0
186
2,814
637
732
0
2,689
0
15,151
W
Aphrodite
BionoricaJen
Aphrodite
1,698
449
925
2,250
3,971
1,317
566
1,610
2,361
15,572
0
W
Susano
Branchwine
Susano
1,558
500
0
2,074
4,767
1,182
0
142
4,550
0
19,367
L
Anubis
4,081
0
0
1,171
4,577
2,125
0
1,949
2,628
22,497
0
W
Rama
4,244
3,564
0
1,281
4,982
1,284
488
1,745
3,237
0
19,211
L
Fenrir
1,084
506
0
746
1,672
415
0
378
1,294
0
3,962
W
1,937
653
0
2,520
4,182
827
630
913
3,269
28,918
0
L
Fafnir
udolfgg
Fafnir
329
102
0
539
2,041
924
0
199
1,842
2,853
0
L
2,728
1,100
0
805
4,775
2,019
336
167
4,608
0
8,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,214
Gold Earned
20,227
209
Minions Killed
96
0
Camps Cleared
0
723,401
Distance Traveled
529,762
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,146
518
18
2
0
136,507
2
W
Izanami
4,731
591
31
4
0
143,892
0
W
Aphrodite
5,632
704
26
3
0
131,213
0
W
Susano
5,069
634
53
7
0
163,030
0
L
Anubis
5,111
639
48
6
0
135,298
0
W
Rama
5,476
685
43
5
0
135,564
3
L
Fenrir
3,498
437
13
2
0
61,581
1
W
Sol
5,306
663
56
7
0
149,702
2
L
Fafnir
3,465
433
7
1
0
61,489
0
L
Odin
4,007
501
10
1
0
134,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role