Player Matchup

Anhur
Anhur
Gold V
Bubbriinho
Anhur
Gold V
Level 98
God Stats
2W - 10L
1,165 SR
Queue Stats
224W - 227L
1,398 MMR
Solo
Anubis
Anubis
Gold V
Ininki
Anubis
Gold V
Level 137
God Stats
38W - 22L
1,352 SR
Queue Stats
302W - 310L
1,332 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
LAFLAMESPONGE8
Tsukuyomi
Gold III
Level 124
God Stats
7W - 0L
1,500 SR
Queue Stats
750W - 756L
1,440 MMR
Solo
Athena
Athena
Bronze III
Your Daddy Goku
Athena
Bronze III
Level 149
God Stats
4W - 4L
1,791 SR
Queue Stats
125W - 126L
1,332 MMR
Solo
Osiris
Osiris
Gold III
yunoswind-
Osiris
Gold III
Level 70
God Stats
7W - 8L
1,445 SR
Queue Stats
303W - 301L
1,342 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,451 SR
1,369 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,403 SR
1,370 MMR
King Arthur
King Arthur
Silver V
ALDOCFH97
King Arthur
Silver V
Level 127
God Stats
3W - 3L
1,468 SR
Queue Stats
37W - 45L
1,151 MMR
Party 2
Geb
Geb
Gold III
DarkFlash4
Geb
Gold III
Level 116
God Stats
4W - 2L
1,701 SR
Queue Stats
110W - 104L
1,324 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Drewzyqg
Ao Kuang
Gold III
Level 111
God Stats
0W - 2L
1,278 SR
Queue Stats
37W - 40L
1,456 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Long_shoot97
Kukulkan
Bronze III
Level 68
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 3L
1,460 MMR
Party 2
Cupid
Cupid
Bronze III
maximuspro96
Cupid
Bronze III
Level 139
God Stats
2W - 3L
1,291 SR
Queue Stats
148W - 146L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
4 / 1 / 6
14,551
582
15,760
17,428
8,282
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anubis
Ininki
Anubis
19
7 / 4 / 7
13,109
524
16,595
17,316
10,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
LAFLAMESPONGE8
Tsukuyomi
20
11 / 2 / 6
15,278
611
17,175
19,236
9,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 3 / 12
10,834
433
13,416
25,155
24,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Osiris
yunoswind-
Osiris
20
1 / 8 / 5
12,792
512
10,630
23,354
19,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SetDanzaburouApolloSobekScylla

VS

Bans
HeraCthulhuArachneGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALDOCFH97
King Arthur
18
4 / 6 / 3
11,959
478
19,479
21,852
21,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 5 / 8
11,190
448
8,993
20,261
14,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Drewzyqg
Ao Kuang
20
8 / 3 / 2
13,209
528
13,223
24,446
9,891
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
Long_shoot97
Kukulkan
18
3 / 7 / 3
11,536
461
10,874
14,313
4,642
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
1 / 4 / 2
12,477
499
11,647
17,759
6,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
25
Kills
18
18
Deaths
25
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALDOCFH97
King Arthur
4
6
3
0.92
W
Anhur
4
1
6
7
L
2
5
8
1.2
L
Ao Kuang
Drewzyqg
Ao Kuang
8
3
2
3
W
Anubis
Ininki
Anubis
7
4
7
2.63
W
Tsukuyomi
LAFLAMESPONGE8
Tsukuyomi
11
2
6
7
L
Kukulkan
Long_shoot97
Kukulkan
3
7
3
0.64
W
2
3
12
2.67
L
1
4
2
0.5
W
Osiris
yunoswind-
Osiris
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,576
Damage
64,216
102,489
Taken
98,631
71,723
Mitigated
57,183
41,747
Healing
25,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALDOCFH97
King Arthur
19,479
3,821
0
3,072
21,852
21,268
506
6,192
15,660
0
69,288
W
Anhur
15,760
5,389
0
11,106
17,428
8,282
2,969
3,614
13,814
0
129,727
L
8,993
1,304
0
3,608
20,261
14,604
0
7,087
13,174
35,131
0
L
Ao Kuang
Drewzyqg
Ao Kuang
13,223
2,714
0
9,731
24,446
9,891
0
6,568
17,878
118,473
0
W
Anubis
Ininki
Anubis
16,595
614
0
9,275
17,316
10,079
1,347
11,169
6,097
93,371
0
W
Tsukuyomi
LAFLAMESPONGE8
Tsukuyomi
17,175
5,104
0
7,570
19,236
9,524
2,067
5,453
13,690
0
123,394
L
Kukulkan
Long_shoot97
Kukulkan
10,874
610
0
189
14,313
4,642
572
7,609
6,704
70,269
0
W
13,416
2,772
696
5,215
25,155
24,469
57
10,750
14,342
44,470
0
L
11,647
6,685
832
8,375
17,759
6,778
874
2,555
15,204
0
99,980
W
Osiris
yunoswind-
Osiris
10,630
4,579
0
7,885
23,354
19,369
540
5,075
17,622
0
81,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,564
Gold Earned
60,371
738
Minions Killed
670
0
Camps Cleared
0
2,276,957
Distance Traveled
2,238,033
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,959
478
111
4
0
408,918
2
W
Anhur
14,551
582
226
9
0
407,617
7
L
Geb
11,190
448
38
2
0
480,205
5
L
Ao Kuang
13,209
528
168
7
0
483,268
9
W
Anubis
13,109
524
128
5
0
397,303
4
W
Tsukuyomi
15,278
611
175
7
0
562,541
1
L
Kukulkan
11,536
461
150
6
0
409,383
0
W
Athena
10,834
433
49
2
0
490,218
6
L
Cupid
12,477
499
203
8
0
456,259
1
W
Osiris
12,792
512
160
6
0
419,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role