Player Matchup

Hera
Hera
AliL
Hera
Level 44
God Stats
1W - 1L
1,753 SR
Queue Stats
10W - 18L
1,482 Elo+
Solo
Medusa
Medusa
EmanuelCH564
Medusa
Level 49
God Stats
3W - 11L
1,754 SR
Queue Stats
309W - 330L
1,393 Elo+
Solo
Tsukuyomi
Tsukuyomi
LokyLk
Tsukuyomi
Level 148
God Stats
3W - 5L
1,768 SR
Queue Stats
645W - 713L
1,489 Elo+
Solo
Nu Wa
Nu Wa
Paulokizan
Nu Wa
Level 108
God Stats
48W - 49L
1,211 SR
Queue Stats
1,281W - 1,324L
1,440 Elo+
Solo
Zeus
Zeus
Yüyï
Zeus
Level 69
God Stats
16W - 17L
1,357 SR
Queue Stats
19W - 20L
1,361 Elo+
Solo
Team Averages
Level 84
1,569 SR
1,433 Elo+

VS

Team Averages
Level 109
1,676 SR
1,701 Elo+
Chang'e
Chang'e
Kaueplay2
Chang'e
Level 63
God Stats
4W - 14L
1,439 SR
Queue Stats
61W - 183L
1,315 Elo+
Solo
Scylla
Scylla
KellvinWalker
Scylla
Level 145
God Stats
80W - 14L
1,629 SR
Queue Stats
1,799W - 237L
1,833 Elo+
Party 1
Anhur
Anhur
THORando2fino
Anhur
Level 20
God Stats
65W - 14L
1,907 SR
Queue Stats
1,025W - 264L
1,837 Elo+
Party 1
Mercury
Mercury
TioMath
Mercury
Level 155
God Stats
11W - 6L
1,686 SR
Queue Stats
603W - 116L
1,640 Elo+
Party 1
Ganesha
Ganesha
iEvilWizard
Ganesha
Level 160
God Stats
11W - 4L
1,717 SR
Queue Stats
480W - 93L
1,882 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AliL
Hera
18
6 / 9 / 11
11,434
1,143
13,494
16,265
5,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
16
3 / 8 / 12
10,353
1,035
9,617
15,952
5,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
LokyLk
Tsukuyomi
16
4 / 9 / 11
11,014
1,101
12,042
14,806
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
16
4 / 7 / 14
10,494
1,049
11,461
10,770
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Yüyï
Zeus
17
7 / 9 / 11
11,802
1,180
17,638
17,376
5,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

123

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kaueplay2
Chang'e
17
0 / 8 / 18
9,921
992
2,666
16,021
8,655
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
11 / 3 / 15
12,962
1,296
23,381
9,913
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
21 / 5 / 8
15,068
1,507
20,947
15,771
6,268
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mercury
TioMath
Mercury
18
10 / 4 / 16
12,295
1,230
16,041
12,808
4,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
iEvilWizard
Ganesha
19
0 / 4 / 24
10,682
1,068
8,907
13,713
17,081
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
123
24
Kills
42
42
Deaths
24
59
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hera
AliL
Hera
6
9
11
1.28
L
Medusa
3
8
12
1.13
W
Chang'e
Kaueplay2
Chang'e
0
8
18
1.13
W
11
3
15
6.17
L
Tsukuyomi
LokyLk
Tsukuyomi
4
9
11
1.06
L
Nu Wa
4
7
14
1.57
W
21
5
8
5
W
Mercury
TioMath
Mercury
10
4
16
4.5
L
Zeus
Yüyï
Zeus
7
9
11
1.39
W
Ganesha
iEvilWizard
Ganesha
0
4
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,252
Damage
71,942
75,169
Taken
68,226
25,796
Mitigated
39,094
1,442
Healing
9,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
AliL
Hera
13,494
3,810
0
12
16,265
5,040
0
6,240
9,907
42,978
0
L
Medusa
9,617
3,742
0
556
15,952
5,851
0
7,047
8,777
0
14,719
W
Chang'e
Kaueplay2
Chang'e
2,666
692
1,222
2,794
16,021
8,655
0
11,873
4,148
17,045
0
W
23,381
2,233
0
1,451
9,913
2,911
0
7,009
2,904
49,876
0
L
Tsukuyomi
LokyLk
Tsukuyomi
12,042
3,034
0
70
14,806
5,673
0
5,801
8,800
0
19,835
L
Nu Wa
11,461
3,731
0
374
10,770
3,428
0
4,282
6,464
19,829
0
W
20,947
14,083
0
2,706
15,771
6,268
0
10,129
5,642
0
52,762
W
Mercury
TioMath
Mercury
16,041
9,481
0
834
12,808
4,179
0
6,738
6,070
0
26,196
L
Zeus
Yüyï
Zeus
17,638
2,566
0
430
17,376
5,804
0
10,829
6,267
40,786
0
W
Ganesha
iEvilWizard
Ganesha
8,907
543
0
0
13,713
17,081
0
6,844
6,869
20,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,097
Gold Earned
60,928
157
Minions Killed
168
5
Camps Cleared
12
814,482
Distance Traveled
932,226
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,434
1,143
66
7
3
175,110
0
L
Medusa
10,353
1,035
5
1
2
174,474
0
W
Chang'e
9,921
992
33
3
2
141,222
0
W
Scylla
12,962
1,296
62
6
4
195,453
1
L
Tsukuyomi
11,014
1,101
26
3
0
175,100
1
L
Nu Wa
10,494
1,049
19
2
0
139,286
0
W
Anhur
15,068
1,507
55
6
1
176,076
2
W
Mercury
12,295
1,230
18
2
5
230,783
3
L
Zeus
11,802
1,180
41
4
0
150,512
0
W
Ganesha
10,682
1,068
0
0
0
188,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role