Player Matchup

Zhong Kui
Zhong Kui
DesHAWKIV
Zhong Kui
Level 106
God Stats
19W - 10L
1,736 SR
Queue Stats
353W - 379L
1,542 Elo+
Party 1
Freya
Freya
gmedici20
Freya
Level 80
God Stats
5W - 8L
1,492 SR
Queue Stats
161W - 160L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
the_darkness1939
Jormungandr
Level 98
God Stats
1W - 1L
1,695 SR
Queue Stats
328W - 367L
1,460 Elo+
Solo
Team Averages
Level 95
1,641 SR
1,508 Elo+

VS

Team Averages
Level 27
1,631 SR
1,502 Elo+
Ne Zha
Ne Zha
MrMcMassacre
Ne Zha
Level 28
God Stats
18W - 3L
1,913 SR
Queue Stats
249W - 153L
1,753 Elo+
Solo
Vulcan
Vulcan
PIKASSO1857
Vulcan
Level 42
God Stats
8W - 7L
1,482 SR
Queue Stats
168W - 224L
1,493 Elo+
Solo
Tiamat
Tiamat
fac_sven96
Tiamat
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 54L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DesHAWKIV
Zhong Kui
15
5 / 9 / 2
11,648
613
11,191
21,198
12,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
gmedici20
Freya
13
1 / 5 / 3
10,477
551
6,858
16,616
6,906
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
the_darkness1939
Jormungandr
14
2 / 5 / 2
10,862
572
8,807
18,003
9,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
13 / 0 / 6
14,249
750
19,944
18,561
15,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
15
4 / 4 / 7
12,258
645
14,309
10,895
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
fac_sven96
Tiamat
15
2 / 4 / 9
12,080
636
9,602
12,147
6,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
19
19
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DesHAWKIV
Zhong Kui
5
9
2
0.67
W
Ne Zha
13
0
6
16
W
Vulcan
4
4
7
1.88
W
Tiamat
fac_sven96
Tiamat
2
4
9
1.63
L
Freya
gmedici20
Freya
1
5
3
0.5
L
Jormungandr
the_darkness1939
Jormungandr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
43,855
55,817
Taken
41,603
28,670
Mitigated
25,470
15,666
Healing
11,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DesHAWKIV
Zhong Kui
11,191
695
1,006
5,535
21,198
12,370
373
10,259
10,545
47,265
0
W
Ne Zha
19,944
5,768
0
8,219
18,561
15,162
132
10,094
8,467
0
80,613
W
Vulcan
14,309
5,524
0
158
10,895
4,104
54
8,377
2,518
58,556
0
W
Tiamat
fac_sven96
Tiamat
9,602
279
162
3,438
12,147
6,204
1,052
8,474
3,673
43,874
0
L
Freya
gmedici20
Freya
6,858
2,488
429
5,087
16,616
6,906
425
5,060
11,360
36,796
0
L
Jormungandr
the_darkness1939
Jormungandr
8,807
1,797
0
3,609
18,003
9,394
178
7,918
9,941
54,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
38,587
207
Minions Killed
230
0
Camps Cleared
0
946,791
Distance Traveled
1,003,642
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,648
613
68
4
0
323,891
3
W
Ne Zha
14,249
750
78
4
0
378,666
0
W
Vulcan
12,258
645
86
5
0
319,802
1
W
Tiamat
12,080
636
66
3
0
305,174
0
L
Freya
10,477
551
38
2
0
323,122
1
L
Jormungandr
10,862
572
101
5
0
299,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role