Player Matchup

Rama
Rama
Bygon0259
Rama
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 88L
1,521 Elo+
Solo
Sol
Sol
Chechenque
Sol
Level 56
God Stats
47W - 49L
1,358 SR
Queue Stats
260W - 321L
1,267 Elo+
Party 1
Horus
Horus
MITOLDORGG
Horus
Level 59
God Stats
9W - 11L
1,504 SR
Queue Stats
265W - 326L
1,277 Elo+
Party 1
Athena
Athena
nonchalantn8
Athena
Level 93
God Stats
5W - 5L
1,500 SR
Queue Stats
79W - 92L
1,327 Elo+
Solo
Arachne
Arachne
paganjesus2
Arachne
Level 67
God Stats
1W - 6L
1,319 SR
Queue Stats
28W - 46L
1,181 Elo+
Solo
Team Averages
Level 71
1,436 SR
1,315 Elo+

VS

Team Averages
Level 64
1,444 SR
1,401 Elo+
Awilix
Awilix
Hoodie CORN
Awilix
Level 59
God Stats
42W - 35L
1,561 SR
Queue Stats
514W - 474L
1,380 Elo+
Party 2
Ra
Ra
OneBadHomeless
Ra
Level 69
God Stats
4W - 5L
1,532 SR
Queue Stats
512W - 515L
1,417 Elo+
Party 2
Sobek
Sobek
Piratejinxx
Sobek
Level 66
God Stats
4W - 3L
1,423 SR
Queue Stats
78W - 101L
1,357 Elo+
Party 3
Hercules
Hercules
big momma2312
Hercules
Level 68
God Stats
3W - 6L
1,203 SR
Queue Stats
78W - 96L
1,353 Elo+
Party 3
Neith
Neith
rashiidasmar
Neith
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
3 / 2 / 0
6,966
435
9,181
8,637
3,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 0
9,024
564
13,000
16,341
5,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
11
0 / 2 / 1
7,093
443
3,478
14,042
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
7
0 / 3 / 2
5,754
360
3,293
6,171
4,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
paganjesus2
Arachne
11
3 / 9 / 3
7,408
463
4,830
14,655
6,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
6 / 3 / 3
8,754
547
9,143
10,347
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 4
8,773
548
5,223
10,972
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 4
7,598
475
4,535
15,024
11,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
big momma2312
Hercules
15
7 / 1 / 4
9,569
598
11,689
15,068
8,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 1 / 5
7,181
449
10,338
5,865
2,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
10
Kills
16
18
Deaths
10
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
3
2
0
1.5
L
4
2
0
2
W
Awilix
6
3
3
2.5
L
Horus
0
2
1
0.25
W
0
3
4
0.67
W
2
2
4
2
W
Hercules
big momma2312
Hercules
7
1
4
9
L
Athena
0
3
2
0.33
L
Arachne
paganjesus2
Arachne
3
9
3
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,782
Damage
40,928
59,846
Taken
57,276
26,206
Mitigated
30,134
23,315
Healing
25,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
9,181
8,289
0
2,396
8,637
3,208
402
1,646
6,991
0
39,192
L
13,000
2,935
0
11,003
16,341
5,322
1,094
4,329
11,514
70,294
0
W
Awilix
9,143
3,799
111
4,776
10,347
3,773
0
1,948
8,349
0
51,941
L
Horus
3,478
1,289
1,045
4,845
14,042
6,988
115
2,004
12,038
0
23,220
W
5,223
385
474
4,942
10,972
4,300
1,289
6,468
4,504
61,057
0
W
4,535
67
406
6,865
15,024
11,578
232
949
14,075
20,088
0
W
Hercules
big momma2312
Hercules
11,689
2,915
0
4,997
15,068
8,433
446
5,711
9,107
0
49,418
L
Athena
3,293
1,444
0
495
6,171
4,149
0
0
6,171
11,948
0
L
Arachne
paganjesus2
Arachne
4,830
2,721
0
3,531
14,655
6,539
0
1,201
13,207
0
33,286
W
10,338
2,920
362
2,539
5,865
2,050
846
917
4,948
0
46,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,245
Gold Earned
41,875
320
Minions Killed
406
0
Camps Cleared
0
1,263,846
Distance Traveled
1,557,084
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,966
435
65
4
0
269,951
4
L
Sol
9,024
564
136
9
0
251,518
3
W
Awilix
8,754
547
72
5
0
367,905
0
L
Horus
7,093
443
46
3
0
297,530
1
W
Ra
8,773
548
126
8
0
308,361
2
W
Sobek
7,598
475
30
2
0
283,726
1
W
Hercules
9,569
598
103
6
0
343,241
3
L
Athena
5,754
360
16
1
0
157,405
1
L
Arachne
7,408
463
57
4
0
287,442
0
W
Neith
7,181
449
75
5
0
253,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role