Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Bronze III
fadedAF13
Zeus
Bronze III
Level 62
God Stats
0W - 3L
1,385 SR
Queue Stats
0W - 4L
1,322 MMR
Party 2
Bacchus
Bacchus
Bronze III
robMAFFIA
Bacchus
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,322 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,462 SR
1,382 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,532 SR
1,066 MMR
Chiron
Chiron
Silver V
DeadDog6945
Chiron
Silver V
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 50L
938 MMR
Party 1
Ymir
Ymir
Silver II
EvilBerry676412
Ymir
Silver II
Level 158
God Stats
40W - 48L
1,499 SR
Queue Stats
773W - 867L
1,024 MMR
Party 1
Chang'e
Chang'e
Silver II
alex215cobb
Chang'e
Silver II
Level 118
God Stats
10W - 6L
1,596 SR
Queue Stats
66W - 85L
1,237 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 4 / 5
10,319
645
9,720
18,130
18,677
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
14
3 / 5 / 6
10,064
629
13,232
12,677
4,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
robMAFFIA
Bacchus
12
3 / 5 / 4
9,960
623
6,538
16,041
18,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Zhong KuiKumbhakarnaGaneshaCthulhu

VS

Bans
NeithDanzaburouUllrArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
6 / 1 / 7
12,035
752
12,637
12,336
4,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 6 / 9
11,308
707
12,817
18,778
14,204
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chang'e
alex215cobb
Chang'e
14
3 / 3 / 8
10,724
670
11,956
9,917
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
14
14
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
4
5
1.63
W
Chiron
6
1
7
9.5
W
5
6
9
1.58
W
Chang'e
alex215cobb
Chang'e
3
3
8
2.33
L
Zeus
3
5
6
1.2
L
Bacchus
robMAFFIA
Bacchus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,490
Damage
37,410
46,848
Taken
41,031
41,687
Mitigated
22,162
12,079
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,720
2,186
780
5,292
18,130
18,677
131
8,915
8,412
0
36,249
W
Chiron
12,637
5,218
664
2,269
12,336
4,506
978
5,857
6,354
0
63,441
W
12,817
3,579
0
1,518
18,778
14,204
1,259
8,652
9,913
33,891
0
W
Chang'e
alex215cobb
Chang'e
11,956
853
2,167
3,246
9,917
3,452
828
5,381
4,390
32,348
0
L
Zeus
13,232
1,971
549
3,614
12,677
4,761
228
8,008
4,107
48,558
0
L
Bacchus
robMAFFIA
Bacchus
6,538
548
786
1,058
16,041
18,249
0
5,994
9,462
21,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,343
Gold Earned
34,067
139
Minions Killed
168
0
Camps Cleared
0
774,648
Distance Traveled
786,739
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,319
645
41
3
0
268,675
3
W
Chiron
12,035
752
86
5
0
300,358
2
W
Ymir
11,308
707
38
2
0
234,271
0
W
Chang'e
10,724
670
44
3
0
252,110
0
L
Zeus
10,064
629
74
5
0
230,195
1
L
Bacchus
9,960
623
24
2
0
275,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role