Player Matchup

Tyr
Tyr
I JuDDy I
Tyr
Level 120
God Stats
6W - 8L
1,443 SR
Queue Stats
418W - 483L
1,496 Elo+
Solo
Fenrir
Fenrir
MMMincer
Fenrir
Level 64
God Stats
2W - 7L
1,651 SR
Queue Stats
185W - 210L
1,554 Elo+
Solo
Danzaburou
Danzaburou
MOD9945
Danzaburou
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,869 Elo+
Party 2
Hel
Hel
NebuIr
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ganesha
Ganesha
Nezrecz
Ganesha
Level 23
God Stats
12W - 10L
1,500 SR
Queue Stats
211W - 189L
1,500 Elo+
Party 2
Team Averages
Level 51
1,519 SR
1,584 Elo+

VS

Team Averages
Level 73
1,531 SR
1,494 Elo+
Sobek
Sobek
CommandoLambo
Sobek
Level 96
God Stats
18W - 11L
1,500 SR
Queue Stats
469W - 481L
1,571 Elo+
Solo
Guan Yu
Guan Yu
Jermango
Guan Yu
Level 104
God Stats
7W - 1L
1,753 SR
Queue Stats
149W - 184L
1,482 Elo+
Party 1
Nemesis
Nemesis
Slicqk
Nemesis
Level 2
God Stats
16W - 10L
1,500 SR
Queue Stats
128W - 121L
1,500 Elo+
Solo
Janus
Janus
TheJohnnyCash
Janus
Level 89
God Stats
3W - 5L
1,425 SR
Queue Stats
157W - 167L
1,462 Elo+
Solo
Cernunnos
Cernunnos
made4free
Cernunnos
Level 73
God Stats
24W - 25L
1,477 SR
Queue Stats
274W - 322L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 4
13,863
495
19,408
26,708
35,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
MMMincer
Fenrir
20
8 / 7 / 2
14,339
512
10,636
31,647
22,104
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
MOD9945
Danzaburou
20
4 / 2 / 5
14,424
515
27,058
29,889
14,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
NebuIr
Hel
16
0 / 11 / 3
11,175
399
5,010
20,759
7,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Nezrecz
Ganesha
16
0 / 2 / 9
10,599
379
7,776
21,465
24,325
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 18
15,305
547
19,994
35,962
59,506
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
Jermango
Guan Yu
20
4 / 2 / 13
15,313
547
17,878
28,158
43,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Slicqk
Nemesis
4
0 / 0 / 0
8,372
299
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
6 / 4 / 11
15,177
542
24,856
16,304
7,724
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
made4free
Cernunnos
20
10 / 4 / 5
16,008
572
32,567
31,123
19,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
13
Kills
24
26
Deaths
13
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
4
3
18
4.33
L
1
4
4
0.75
W
Guan Yu
Jermango
Guan Yu
4
2
13
5.25
L
Fenrir
MMMincer
Fenrir
8
7
2
1.29
L
Danzaburou
MOD9945
Danzaburou
4
2
5
3.25
L
Hel
NebuIr
Hel
0
11
3
0.14
L
Ganesha
Nezrecz
Ganesha
0
2
9
2.25
W
Nemesis
Slicqk
Nemesis
0
0
0
0
W
6
4
11
2.88
W
Cernunnos
made4free
Cernunnos
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,888
Damage
95,295
130,468
Taken
111,547
103,419
Mitigated
129,841
44,695
Healing
51,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,994
1,863
0
8,058
35,962
59,506
806
5,926
28,062
59,731
0
L
19,408
2,057
0
8,099
26,708
35,262
0
8,758
17,778
747
95,967
W
Guan Yu
Jermango
Guan Yu
17,878
2,126
6,658
13,062
28,158
43,507
2,200
5,431
22,727
0
103,985
L
Fenrir
MMMincer
Fenrir
10,636
2,769
0
9,444
31,647
22,104
0
10,563
20,848
0
99,107
L
Danzaburou
MOD9945
Danzaburou
27,058
17,880
0
13,648
29,889
14,103
1,610
7,978
21,839
0
161,482
L
Hel
NebuIr
Hel
5,010
692
4,572
6,567
20,759
7,625
0
8,406
12,219
64,306
0
L
Ganesha
Nezrecz
Ganesha
7,776
449
606
1,759
21,465
24,325
214
8,415
12,934
25,373
0
W
Nemesis
Slicqk
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
24,856
3,492
648
5,272
16,304
7,724
2,686
1,681
14,623
136,366
0
W
Cernunnos
made4free
Cernunnos
32,567
19,393
0
17,356
31,123
19,104
8,201
2,999
28,124
0
149,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,400
Gold Earned
70,175
671
Minions Killed
615
0
Camps Cleared
0
2,567,634
Distance Traveled
2,232,110
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,305
547
47
2
0
581,005
16
L
Tyr
13,863
495
172
6
0
542,536
5
W
Guan Yu
15,313
547
168
6
0
595,814
0
L
Fenrir
14,339
512
149
5
0
520,994
4
L
Danzaburou
14,424
515
228
8
0
506,641
6
L
Hel
11,175
399
115
4
0
443,241
2
L
Ganesha
10,599
379
7
0
0
554,222
8
W
Nemesis
8,372
299
0
0
0
3,345
0
W
Janus
15,177
542
201
7
0
559,618
7
W
Cernunnos
16,008
572
199
7
0
492,328
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role