Player Matchup

Neith
Neith
DEADOPS200005
Neith
Level 9
God Stats
18W - 17L
1,501 SR
Queue Stats
20W - 19L
1,410 Elo+
Party 4
Fenrir
Fenrir
HansenSurem
Fenrir
Level 18
God Stats
63W - 61L
1,543 SR
Queue Stats
187W - 174L
1,392 Elo+
Party 1
Hera
Hera
Kidloopy94
Hera
Level 7
God Stats
3W - 1L
1,707 SR
Queue Stats
34W - 27L
1,278 Elo+
Party 1
Artemis
Artemis
Shwfty J3w
Artemis
Level 61
God Stats
3W - 3L
1,724 SR
Queue Stats
53W - 51L
1,486 Elo+
Party 4
Cthulhu
Cthulhu
Ylhäinen
Cthulhu
Level 18
God Stats
69W - 54L
1,644 SR
Queue Stats
148W - 142L
1,397 Elo+
Party 1
Team Averages
Level 23
1,624 SR
1,393 Elo+

VS

Team Averages
Level 12
1,415 SR
1,197 Elo+
Ymir
Ymir
GrimReaperButt9
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 24L
1,041 Elo+
Party 2
King Arthur
King Arthur
Hammlet98
King Arthur
Level 23
God Stats
8W - 15L
1,257 SR
Queue Stats
299W - 359L
1,368 Elo+
Party 3
Kukulkan
Kukulkan
chocoMINTZZ
Kukulkan
Level 4
God Stats
0W - 5L
1,417 SR
Queue Stats
1W - 12L
1,174 Elo+
Party 2
Horus
Horus
cuck4ever
Horus
Level 22
God Stats
1W - 1L
1,713 SR
Queue Stats
215W - 267L
1,359 Elo+
Party 3
Thanatos
Thanatos
kn0ckaz
Thanatos
Level 5
God Stats
3W - 16L
1,189 SR
Queue Stats
7W - 25L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 18
12,952
996
23,054
10,377
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
20
5 / 2 / 27
13,105
1,008
15,829
14,091
10,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
3 / 3 / 26
12,636
972
17,255
9,210
3,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Shwfty J3w
Artemis
20
23 / 0 / 21
17,075
1,313
59,800
14,248
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Ylhäinen
Cthulhu
20
9 / 5 / 27
13,927
1,071
17,630
19,038
25,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 8
11,167
859
7,487
31,007
17,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

King Arthur
Hammlet98
King Arthur
18
2 / 11 / 8
11,648
896
14,636
38,231
38,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
chocoMINTZZ
Kukulkan
18
5 / 11 / 6
12,391
953
19,056
21,598
10,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
cuck4ever
Horus
17
1 / 8 / 10
11,172
859
8,673
30,471
31,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
kn0ckaz
Thanatos
18
5 / 7 / 5
12,369
951
12,069
23,014
11,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
51
50
Kills
14
14
Deaths
50
119
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
4
18
4.75
L
1
13
8
0.38
L
King Arthur
Hammlet98
King Arthur
2
11
8
0.55
W
Fenrir
5
2
27
9.25
W
3
3
26
5.33
W
Artemis
Shwfty J3w
Artemis
23
0
21
33.5
W
Cthulhu
Ylhäinen
Cthulhu
9
5
27
4.5
L
Kukulkan
chocoMINTZZ
Kukulkan
5
11
6
0.73
L
Horus
cuck4ever
Horus
1
8
10
0.75
L
Thanatos
kn0ckaz
Thanatos
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,568
Damage
61,921
66,964
Taken
144,321
52,055
Mitigated
109,086
13,962
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,054
16,455
0
1,629
10,377
4,620
0
4,392
5,985
0
35,654
L
7,487
2,606
0
322
31,007
17,567
0
7,379
23,628
16,846
0
L
King Arthur
Hammlet98
King Arthur
14,636
2,562
0
0
38,231
38,081
0
8,939
29,292
0
43,186
W
Fenrir
15,829
3,878
0
1,037
14,091
10,966
0
5,221
8,870
0
19,597
W
17,255
6,882
188
1,094
9,210
3,795
0
2,911
6,299
40,260
0
W
Artemis
Shwfty J3w
Artemis
59,800
47,514
684
6,377
14,248
7,124
0
6,109
8,139
0
80,370
W
Cthulhu
Ylhäinen
Cthulhu
17,630
2,613
2,041
912
19,038
25,550
0
7,910
11,128
32,993
0
L
Kukulkan
chocoMINTZZ
Kukulkan
19,056
5,117
0
0
21,598
10,917
0
6,727
14,871
48,515
0
L
Horus
cuck4ever
Horus
8,673
5,967
1,726
2,157
30,471
31,456
0
6,811
23,660
0
15,048
L
Thanatos
kn0ckaz
Thanatos
12,069
3,375
0
5,716
23,014
11,065
0
5,029
17,985
0
28,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,695
Gold Earned
58,747
175
Minions Killed
183
3
Camps Cleared
3
993,568
Distance Traveled
1,061,677
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,952
996
26
2
0
160,250
0
L
Ymir
11,167
859
15
1
1
171,377
3
L
King Arthur
11,648
896
41
3
0
226,352
0
W
Fenrir
13,105
1,008
5
0
1
208,320
0
W
Hera
12,636
972
55
4
0
208,644
2
W
Artemis
17,075
1,313
51
4
0
206,373
0
W
Cthulhu
13,927
1,071
38
3
2
209,981
0
L
Kukulkan
12,391
953
81
6
1
179,425
3
L
Horus
11,172
859
5
0
0
251,576
0
L
Thanatos
12,369
951
41
3
1
232,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role