Player Matchup

Horus
Horus
Floccc
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
LouXed
Olorun
Level 8
God Stats
0W - 2L
1,560 SR
Queue Stats
11W - 12L
1,314 Elo+
Solo
Nemesis
Nemesis
TheEvilAvenger
Nemesis
Level 116
God Stats
7W - 12L
1,450 SR
Queue Stats
793W - 884L
1,497 Elo+
Solo
Team Averages
Level 91
1,503 SR
1,437 Elo+

VS

Team Averages
Level 95
1,499 SR
1,557 Elo+
Nox
Nox
DaneDerek
Nox
Level 17
God Stats
3W - 4L
1,293 SR
Queue Stats
22W - 37L
1,226 Elo+
Solo
Poseidon
Poseidon
OlDirtyR
Poseidon
Level 109
God Stats
12W - 6L
1,747 SR
Queue Stats
21W - 19L
1,604 Elo+
Solo
Thanatos
Thanatos
柿子还得挑丶软的捏
Thanatos
Level 159
God Stats
3W - 0L
1,456 SR
Queue Stats
34W - 25L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Floccc
Horus
14
6 / 1 / 0
10,446
696
10,651
13,585
13,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
LouXed
Olorun
11
0 / 10 / 5
8,680
579
3,581
13,655
3,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 6 / 4
8,621
575
5,535
16,053
4,751
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 13
9,407
627
6,086
5,387
1,778
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
OlDirtyR
Poseidon
15
9 / 3 / 4
11,259
751
15,504
8,467
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
8 / 1 / 4
10,692
713
12,678
12,761
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
17
17
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
2
13
3.25
L
Horus
Floccc
Horus
6
1
0
6
L
Olorun
LouXed
Olorun
0
10
5
0.25
W
Poseidon
OlDirtyR
Poseidon
9
3
4
3.67
L
0
6
4
0.33
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,767
Damage
34,268
43,293
Taken
26,615
20,880
Mitigated
10,254
9,905
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,086
954
0
506
5,387
1,778
281
851
4,386
22,630
0
L
Horus
Floccc
Horus
10,651
4,552
652
4,517
13,585
13,008
0
5,621
7,668
0
30,248
L
Olorun
LouXed
Olorun
3,581
1,491
884
2,264
13,655
3,121
0
6,623
6,660
22,826
0
W
Poseidon
OlDirtyR
Poseidon
15,504
1,676
0
390
8,467
2,350
72
239
8,028
65,873
0
L
5,535
1,471
0
1,588
16,053
4,751
0
8,442
7,229
0
33,496
W
12,678
3,158
0
11,724
12,761
6,126
0
2,587
9,874
0
45,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,747
Gold Earned
31,358
136
Minions Killed
190
0
Camps Cleared
0
787,679
Distance Traveled
842,796
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,407
627
23
2
0
271,613
1
L
Horus
10,446
696
45
3
0
296,649
5
L
Olorun
8,680
579
37
2
0
207,108
2
W
Poseidon
11,259
751
101
7
0
262,011
2
L
Nemesis
8,621
575
54
4
0
283,922
6
W
Thanatos
10,692
713
66
4
0
309,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role