Player Matchup

Mercury
Mercury
BeakedInk8
Mercury
Level 120
God Stats
8W - 8L
1,515 SR
Queue Stats
161W - 165L
1,564 Elo+
Party 1
Xbalanque
Xbalanque
CravenlyRaven
Xbalanque
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 130L
1,540 Elo+
Party 4
Merlin
Merlin
Ferrras
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
LivedCracker
Osiris
Level 105
God Stats
3W - 3L
1,660 SR
Queue Stats
202W - 205L
1,567 Elo+
Party 1
Khepri
Khepri
Misanthroptomist
Khepri
Level 142
God Stats
4W - 1L
1,464 SR
Queue Stats
362W - 350L
1,619 Elo+
Party 4
Team Averages
Level 120
1,528 SR
1,558 Elo+

VS

Team Averages
Level 102
1,498 SR
1,530 Elo+
Xbalanque
Xbalanque
CartelKid701
Xbalanque
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 19L
1,543 Elo+
Solo
Cernunnos
Cernunnos
Ormy
Cernunnos
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
467W - 427L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
SunEggs
Cthulhu
Level 68
God Stats
9W - 8L
1,561 SR
Queue Stats
304W - 283L
1,532 Elo+
Party 2
Guan Yu
Guan Yu
dieNkill20
Guan Yu
Level 118
God Stats
6W - 3L
1,500 SR
Queue Stats
229W - 191L
1,592 Elo+
Party 3
Kukulkan
Kukulkan
lGankl
Kukulkan
Level 154
God Stats
2W - 3L
1,429 SR
Queue Stats
76W - 87L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BeakedInk8
Mercury
20
1 / 3 / 6
11,646
582
6,359
12,951
5,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
CravenlyRaven
Xbalanque
18
7 / 3 / 8
11,767
588
11,658
14,076
5,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Ferrras
Merlin
20
11 / 2 / 3
12,525
626
15,148
8,426
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
19
3 / 3 / 1
11,846
592
7,260
10,506
10,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 2 / 14
9,900
495
5,660
18,783
17,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CartelKid701
Xbalanque
15
0 / 4 / 4
8,697
435
2,914
8,759
2,646
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
Ormy
Cernunnos
16
4 / 5 / 5
9,937
497
17,177
12,394
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SunEggs
Cthulhu
14
4 / 6 / 4
8,920
446
9,467
17,420
14,739
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
dieNkill20
Guan Yu
15
4 / 4 / 1
9,300
465
7,317
15,723
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
lGankl
Kukulkan
16
1 / 3 / 2
9,461
473
7,518
9,738
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
22
Kills
13
13
Deaths
22
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
BeakedInk8
Mercury
1
3
6
1.33
L
Xbalanque
CartelKid701
Xbalanque
0
4
4
0.5
W
Xbalanque
CravenlyRaven
Xbalanque
7
3
8
3.67
W
Merlin
Ferrras
Merlin
11
2
3
6.25
W
Osiris
3
3
1
1.17
W
0
2
14
3.5
L
Cernunnos
Ormy
Cernunnos
4
5
5
1.3
L
Cthulhu
SunEggs
Cthulhu
4
6
4
1
L
Guan Yu
dieNkill20
Guan Yu
4
4
1
1.13
L
Kukulkan
lGankl
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,085
Damage
44,393
64,742
Taken
64,034
42,175
Mitigated
40,514
15,090
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BeakedInk8
Mercury
6,359
2,792
0
480
12,951
5,448
2,158
2,245
10,579
0
115,444
L
Xbalanque
CartelKid701
Xbalanque
2,914
1,794
0
831
8,759
2,646
978
2,291
6,440
0
41,065
W
Xbalanque
CravenlyRaven
Xbalanque
11,658
5,692
0
6,088
14,076
5,360
898
5,239
8,738
0
71,776
W
Merlin
Ferrras
Merlin
15,148
431
120
2,187
8,426
3,477
933
2,706
5,377
83,537
0
W
Osiris
7,260
3,700
0
1,000
10,506
10,318
4,008
1,630
8,625
69
77,774
W
5,660
639
247
4,968
18,783
17,572
0
4,599
13,988
27,400
0
L
Cernunnos
Ormy
Cernunnos
17,177
8,283
0
3,736
12,394
5,430
0
3,795
8,527
0
64,635
L
Cthulhu
SunEggs
Cthulhu
9,467
886
679
1,182
17,420
14,739
140
5,254
12,070
38,303
0
L
Guan Yu
dieNkill20
Guan Yu
7,317
630
267
3,872
15,723
14,031
634
4,872
10,685
0
52,193
L
Kukulkan
lGankl
Kukulkan
7,518
280
0
2,212
9,738
3,668
0
4,083
5,435
63,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,684
Gold Earned
46,315
635
Minions Killed
450
0
Camps Cleared
0
1,968,543
Distance Traveled
1,680,334
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,646
582
173
9
0
458,588
5
L
Xbalanque
8,697
435
72
4
0
282,868
2
W
Xbalanque
11,767
588
117
6
0
357,595
1
W
Merlin
12,525
626
158
8
0
402,659
7
W
Osiris
11,846
592
164
8
0
374,390
1
W
Khepri
9,900
495
23
1
0
375,311
5
L
Cernunnos
9,937
497
113
6
0
317,244
3
L
Cthulhu
8,920
446
49
2
0
363,303
3
L
Guan Yu
9,300
465
85
4
0
362,244
2
L
Kukulkan
9,461
473
131
7
0
354,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role