Player Matchup

Tiamat
Tiamat
AHR9
Tiamat
Level 27
God Stats
15W - 7L
1,556 SR
Queue Stats
88W - 69L
1,534 Elo+
Party 1
Xbalanque
Xbalanque
Dk76
Xbalanque
Level 28
God Stats
4W - 8L
1,465 SR
Queue Stats
63W - 46L
1,547 Elo+
Party 1
Jormungandr
Jormungandr
WarlockHell
Jormungandr
Level 14
God Stats
2W - 0L
1,726 SR
Queue Stats
17W - 13L
1,535 Elo+
Party 1
Bellona
Bellona
chickenofthecave
Bellona
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 56L
1,438 Elo+
Solo
Kukulkan
Kukulkan
iCerMeNoz
Kukulkan
Level 25
God Stats
13W - 8L
1,497 SR
Queue Stats
55W - 54L
1,472 Elo+
Party 1
Team Averages
Level 22
1,549 SR
1,505 Elo+

VS

Team Averages
Level 14
1,560 SR
1,480 Elo+
Fafnir
Fafnir
Dizzygames
Fafnir
Level 26
God Stats
27W - 22L
1,618 SR
Queue Stats
102W - 77L
1,605 Elo+
Solo
Anubis
Anubis
EtanForehead
Anubis
Level 16
God Stats
1W - 2L
1,494 SR
Queue Stats
39W - 23L
1,552 Elo+
Party 2
Fenrir
Fenrir
Qoobs
Fenrir
Level 16
God Stats
5W - 2L
1,888 SR
Queue Stats
57W - 50L
1,526 Elo+
Party 2
Skadi
Skadi
TilRainfall
Skadi
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 80L
1,500 Elo+
Party 3
Hel
Hel
x_deathbaby_x
Hel
Level 8
God Stats
0W - 2L
1,300 SR
Queue Stats
44W - 67L
1,215 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AHR9
Tiamat
20
9 / 4 / 20
14,502
1,116
26,020
13,743
11,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Dk76
Xbalanque
20
23 / 5 / 16
17,330
1,333
36,204
19,169
5,582
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
WarlockHell
Jormungandr
19
4 / 4 / 21
12,492
961
9,400
18,865
16,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
2 / 2 / 25
12,492
961
12,024
17,277
13,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
iCerMeNoz
Kukulkan
20
5 / 4 / 21
13,228
1,018
16,079
11,288
3,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dizzygames
Fafnir
19
5 / 7 / 9
13,264
1,020
8,306
21,695
25,322
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
20
6 / 6 / 9
14,512
1,116
33,447
26,710
16,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Qoobs
Fenrir
19
4 / 7 / 11
12,484
960
18,047
16,836
9,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 13 / 9
12,031
925
14,524
24,967
10,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 10 / 5
11,448
881
2,233
14,837
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
62
43
Kills
19
19
Deaths
43
103
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AHR9
Tiamat
9
4
20
4.75
L
Fafnir
Dizzygames
Fafnir
5
7
9
1.36
W
Xbalanque
Dk76
Xbalanque
23
5
16
6.2
L
Anubis
6
6
9
1.75
L
Fenrir
Qoobs
Fenrir
4
7
11
1.36
L
3
13
9
0.58
W
Jormungandr
WarlockHell
Jormungandr
4
4
21
3.63
W
2
2
25
7.25
W
Kukulkan
iCerMeNoz
Kukulkan
5
4
21
3.88
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,727
Damage
76,557
80,342
Taken
105,045
49,526
Mitigated
68,206
9,591
Healing
19,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AHR9
Tiamat
26,020
1,524
538
3,610
13,743
11,005
0
6,150
7,593
51,179
0
L
Fafnir
Dizzygames
Fafnir
8,306
2,001
761
1,847
21,695
25,322
0
8,360
13,335
18,191
0
W
Xbalanque
Dk76
Xbalanque
36,204
28,664
1,523
2,448
19,169
5,582
0
12,224
6,945
0
59,021
L
Anubis
33,447
2,801
0
13,588
26,710
16,202
0
14,090
12,620
100,383
0
L
Fenrir
Qoobs
Fenrir
18,047
4,338
0
1,305
16,836
9,271
0
7,827
9,000
0
22,683
L
14,524
7,266
0
1,322
24,967
10,542
0
13,189
11,778
0
24,732
W
Jormungandr
WarlockHell
Jormungandr
9,400
814
506
698
18,865
16,333
0
9,715
9,150
30,940
0
W
12,024
4,412
0
268
17,277
13,054
0
10,799
6,478
0
21,173
W
Kukulkan
iCerMeNoz
Kukulkan
16,079
2,385
0
0
11,288
3,552
0
5,098
6,190
33,150
0
L
2,233
503
0
420
14,837
6,869
0
8,033
6,804
6,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,044
Gold Earned
63,739
239
Minions Killed
215
12
Camps Cleared
3
1,133,157
Distance Traveled
1,067,357
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,502
1,116
78
6
3
220,551
0
L
Fafnir
13,264
1,020
16
1
1
244,924
0
W
Xbalanque
17,330
1,333
54
4
3
207,459
0
L
Anubis
14,512
1,116
172
13
2
214,165
0
L
Fenrir
12,484
960
10
1
0
244,437
0
L
Skadi
12,031
925
13
1
0
200,258
0
W
Jormungandr
12,492
961
49
4
1
224,571
0
W
Bellona
12,492
961
15
1
3
234,949
2
W
Kukulkan
13,228
1,018
43
3
2
245,627
0
L
Hel
11,448
881
4
0
0
163,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role