Player Matchup

Anubis
Anubis
AniketosZeSwift
Anubis
Level 142
God Stats
20W - 22L
1,667 SR
Queue Stats
165W - 143L
1,631 Elo+
Party 1
Achilles
Achilles
BrotherDarknes
Achilles
Level 126
God Stats
2W - 3L
1,427 SR
Queue Stats
358W - 310L
1,483 Elo+
Party 1
Apollo
Apollo
IsraelEpstein12
Apollo
Level 68
God Stats
12W - 13L
1,570 SR
Queue Stats
95W - 86L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
KRVD7
Hou Yi
Level 118
God Stats
7W - 11L
1,415 SR
Queue Stats
328W - 281L
1,448 Elo+
Party 2
Cerberus
Cerberus
ZTheWolf
Cerberus
Level 36
God Stats
6W - 2L
1,779 SR
Queue Stats
45W - 40L
1,487 Elo+
Party 1
Team Averages
Level 98
1,572 SR
1,506 Elo+

VS

Team Averages
Level 94
1,396 SR
1,537 Elo+
Ullr
Ullr
Andresjales
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,585 Elo+
Party 4
Olorun
Olorun
Getuhm
Olorun
Level 104
God Stats
1W - 2L
1,287 SR
Queue Stats
859W - 856L
1,488 Elo+
Party 3
Hel
Hel
Koda5
Hel
Level 129
God Stats
1W - 2L
1,407 SR
Queue Stats
34W - 38L
1,535 Elo+
Party 4
Mercury
Mercury
MonkeyĐLuffy
Mercury
Level 105
God Stats
1W - 5L
1,539 SR
Queue Stats
952W - 953L
1,485 Elo+
Party 3
Yemoja
Yemoja
Webter1501
Yemoja
Level 24
God Stats
0W - 1L
1,246 SR
Queue Stats
3W - 2L
1,590 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 0
8,207
631
7,528
4,231
2,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
11
0 / 1 / 4
6,962
536
3,954
7,580
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 2
6,689
515
7,924
8,396
3,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hou Yi
KRVD7
Hou Yi
15
7 / 0 / 0
8,799
677
7,924
6,414
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
ZTheWolf
Cerberus
10
0 / 0 / 3
6,566
505
4,046
4,298
2,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,275
406
4,038
9,416
3,242
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Getuhm
Olorun
10
0 / 4 / 1
5,847
450
3,516
9,309
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hel
Koda5
Hel
12
1 / 3 / 1
7,156
550
3,358
7,641
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
12
1 / 2 / 1
6,793
523
1,559
9,372
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Webter1501
Yemoja
8
0 / 0 / 0
5,491
422
2,233
6,640
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
2
2
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
4
1
0
4
W
Achilles
0
1
4
2
L
Olorun
Getuhm
Olorun
0
4
1
0.13
W
1
0
2
2
W
Hou Yi
KRVD7
Hou Yi
7
0
0
7
L
Hel
Koda5
Hel
1
3
1
0.5
L
Mercury
1
2
1
0.75
L
Yemoja
Webter1501
Yemoja
0
0
0
0
W
Cerberus
ZTheWolf
Cerberus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,376
Damage
14,704
30,919
Taken
42,378
13,352
Mitigated
13,643
14,159
Healing
17,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,038
2,057
0
1,416
9,416
3,242
284
2,265
7,151
0
27,953
W
7,528
177
0
2,072
4,231
2,077
598
1,708
2,523
51,835
0
W
Achilles
3,954
727
0
3,674
7,580
2,883
0
1,703
5,877
0
37,882
L
Olorun
Getuhm
Olorun
3,516
1,321
50
2,430
9,309
2,601
208
1,650
7,659
30,080
0
W
7,924
4,389
0
3,152
8,396
3,280
993
2,003
6,393
0
46,564
W
Hou Yi
KRVD7
Hou Yi
7,924
3,770
0
2,743
6,414
2,961
609
1,753
4,661
0
62,646
L
Hel
Koda5
Hel
3,358
34
1,957
3,980
7,641
2,141
260
4,750
2,891
37,379
0
L
Mercury
1,559
341
0
2,234
9,372
2,883
0
1,185
8,187
0
40,735
L
Yemoja
Webter1501
Yemoja
2,233
1,103
2,896
2,773
6,640
2,776
152
1,724
4,916
8,770
0
W
Cerberus
ZTheWolf
Cerberus
4,046
206
0
2,518
4,298
2,151
232
1,940
2,358
14,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,223
Gold Earned
30,562
397
Minions Killed
301
0
Camps Cleared
0
1,246,879
Distance Traveled
1,254,122
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,275
406
53
4
0
229,903
0
W
Anubis
8,207
631
111
9
0
217,874
5
W
Achilles
6,962
536
72
6
0
268,529
4
L
Olorun
5,847
450
57
4
0
217,079
2
W
Apollo
6,689
515
85
7
0
234,092
1
W
Hou Yi
8,799
677
107
8
0
261,422
2
L
Hel
7,156
550
104
8
0
250,357
5
L
Mercury
6,793
523
74
6
0
312,004
0
L
Yemoja
5,491
422
13
1
0
244,779
3
W
Cerberus
6,566
505
22
2
0
264,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role