Player Matchup

Ymir
Ymir
Ac3NovA
Ymir
Level 14
God Stats
14W - 9L
1,500 SR
Queue Stats
195W - 200L
1,383 Elo+
Solo
Fenrir
Fenrir
Aktau666
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Bellllk
Tiamat
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 12L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bjornss
Tsukuyomi
Level 22
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 76L
1,344 Elo+
Solo
Anhur
Anhur
luckygamble04
Anhur
Level 16
God Stats
2W - 4L
1,309 SR
Queue Stats
13W - 19L
1,351 Elo+
Solo
Team Averages
Level 19
1,462 SR
1,399 Elo+

VS

Team Averages
Level 9
1,453 SR
1,347 Elo+
Guan Yu
Guan Yu
ACC504
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
AriesRulezWorld
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
VIOLAGRINGOS
Ra
Level 6
God Stats
5W - 3L
1,264 SR
Queue Stats
5W - 4L
1,180 Elo+
Party 1
Discordia
Discordia
WaylandGx
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,377 Elo+
Solo
Serqet
Serqet
kikmego26
Serqet
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ac3NovA
Ymir
15
5 / 2 / 11
9,893
521
6,202
10,844
6,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Aktau666
Fenrir
16
12 / 1 / 3
11,313
595
10,452
10,186
3,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
Bellllk
Tiamat
17
19 / 1 / 2
12,473
656
18,276
10,617
8,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Bjornss
Tsukuyomi
15
5 / 5 / 5
10,227
538
7,872
15,856
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 1
9,440
497
1,634
9,590
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ACC504
Guan Yu
11
0 / 13 / 2
7,161
377
3,720
15,200
12,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 15 / 6
7,822
412
2,956
16,847
9,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 8 / 2
8,742
460
5,994
10,468
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
WaylandGx
Discordia
16
6 / 3 / 3
9,742
513
14,855
8,494
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
kikmego26
Serqet
11
1 / 7 / 4
7,847
413
3,040
13,053
4,072
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
42
Kills
12
12
Deaths
46
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ACC504
Guan Yu
0
13
2
0.08
W
Ymir
Ac3NovA
Ymir
5
2
11
5.25
W
Fenrir
Aktau666
Fenrir
12
1
3
13.5
L
1
15
6
0.27
W
Tiamat
Bellllk
Tiamat
19
1
2
20
W
Tsukuyomi
Bjornss
Tsukuyomi
5
5
5
1.5
L
4
8
2
0.63
L
Discordia
WaylandGx
Discordia
6
3
3
2.5
L
Serqet
kikmego26
Serqet
1
7
4
0.43
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,436
Damage
30,565
57,093
Taken
64,062
28,470
Mitigated
30,859
15,187
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ACC504
Guan Yu
3,720
941
106
606
15,200
12,220
58
3,975
11,225
0
31,254
W
Ymir
Ac3NovA
Ymir
6,202
875
0
373
10,844
6,443
32
6,948
3,316
27,391
0
W
Fenrir
Aktau666
Fenrir
10,452
3,569
0
993
10,186
3,672
250
2,627
7,058
0
51,333
L
2,956
1,042
0
103
16,847
9,022
59
7,860
8,987
0
21,522
W
Tiamat
Bellllk
Tiamat
18,276
5,562
0
6,909
10,617
8,799
8,511
3,836
6,215
76,806
0
W
Tsukuyomi
Bjornss
Tsukuyomi
7,872
1,969
0
4,177
15,856
6,233
2,363
3,725
11,752
0
57,802
L
5,994
1,308
494
1,805
10,468
2,938
596
3,240
7,228
35,933
0
L
Discordia
WaylandGx
Discordia
14,855
1,939
0
0
8,494
2,607
0
5,212
3,282
51,596
0
L
Serqet
kikmego26
Serqet
3,040
1,094
0
1,373
13,053
4,072
42
4,191
8,862
0
25,823
W
1,634
886
0
2,735
9,590
3,323
3,099
2,267
7,075
0
47,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,346
Gold Earned
41,314
438
Minions Killed
323
0
Camps Cleared
0
1,693,223
Distance Traveled
1,640,399
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,161
377
52
3
0
322,868
2
W
Ymir
9,893
521
47
2
0
383,183
0
W
Fenrir
11,313
595
93
5
0
386,790
6
L
Bellona
7,822
412
43
2
0
325,559
0
W
Tiamat
12,473
656
127
7
0
295,269
2
W
Tsukuyomi
10,227
538
97
5
0
364,657
1
L
Ra
8,742
460
80
4
0
290,302
0
L
Discordia
9,742
513
98
5
0
338,508
0
L
Serqet
7,847
413
50
3
0
363,162
3
W
Anhur
9,440
497
74
4
0
263,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role