Player Matchup

Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Gold II
NightlyKata
Susano
Gold II
Level 160
God Stats
2W - 0L
1,880 SR
Queue Stats
43W - 3L
1,803 MMR
Party 2
Chang'e
Chang'e
Platinum II
Synapzis
Chang'e
Platinum II
Level 160
God Stats
2W - 0L
1,267 SR
Queue Stats
51W - 7L
2,115 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,549 SR
1,806 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,632 SR
1,942 MMR
Cthulhu
Cthulhu
Gold IV
T1 Shots
Cthulhu
Gold IV
Level 50
God Stats
14W - 13L
1,770 SR
Queue Stats
46W - 52L
1,753 MMR
Party 1
Bellona
Bellona
Platinum II
Ugly Aim
Bellona
Platinum II
Level 108
God Stats
0W - 3L
1,431 SR
Queue Stats
124W - 145L
2,099 MMR
Party 1
Discordia
Discordia
Platinum I
xAmaterasuo
Discordia
Platinum I
Level 160
God Stats
2W - 3L
1,695 SR
Queue Stats
190W - 189L
1,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
5 / 1 / 17
8,866
887
10,114
13,668
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Susano
14
13 / 0 / 7
10,360
1,036
12,369
8,585
3,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Synapzis
Chang'e
11
5 / 4 / 12
8,369
837
7,360
8,761
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
BacchusScyllaTiamatTsukuyomiAphrodite

VS

Bans
PersephoneOdinCupidGuan YuChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
T1 Shots
Cthulhu
10
2 / 5 / 3
7,693
769
6,991
12,417
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Ugly Aim
Bellona
10
3 / 9 / 1
7,557
756
5,901
13,379
7,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
xAmaterasuo
Discordia
9
0 / 9 / 3
6,609
661
5,997
8,959
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
23
Kills
5
5
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
1
17
13.5
W
Susano
13
0
7
16.5
W
Chang'e
Synapzis
Chang'e
5
4
12
2.75
L
Cthulhu
T1 Shots
Cthulhu
2
5
3
0.7
L
Bellona
Ugly Aim
Bellona
3
9
1
0.39
L
Discordia
xAmaterasuo
Discordia
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,843
Damage
18,889
31,014
Taken
34,755
18,266
Mitigated
21,162
13,207
Healing
1,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,114
3,036
0
7,194
13,668
11,572
520
5,304
8,122
0
24,843
W
Susano
12,369
3,602
0
771
8,585
3,425
665
3,082
5,389
0
50,411
W
Chang'e
Synapzis
Chang'e
7,360
709
2,186
3,056
8,761
3,269
171
4,222
4,383
28,562
0
L
Cthulhu
T1 Shots
Cthulhu
6,991
856
122
806
12,417
10,894
0
2,446
9,555
21,178
0
L
Bellona
Ugly Aim
Bellona
5,901
1,782
0
683
13,379
7,840
0
3,021
10,054
0
15,236
L
Discordia
xAmaterasuo
Discordia
5,997
103
0
30
8,959
2,428
0
1,351
7,250
24,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,595
Gold Earned
21,859
137
Minions Killed
78
0
Camps Cleared
0
592,612
Distance Traveled
531,018
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,866
887
27
3
0
195,174
5
W
Susano
10,360
1,036
66
7
0
216,800
1
W
Chang'e
8,369
837
44
4
0
180,638
3
L
Cthulhu
7,693
769
25
3
0
208,908
0
L
Bellona
7,557
756
14
1
0
160,376
3
L
Discordia
6,609
661
39
4
0
161,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role