Player Matchup

Hun Batz
Hun Batz
EvilGrEeKs45
Hun Batz
Level 29
God Stats
3W - 2L
1,268 SR
Queue Stats
382W - 449L
1,387 Elo+
Solo
Anhur
Anhur
Flopsie
Anhur
Level 28
God Stats
10W - 6L
1,489 SR
Queue Stats
75W - 20L
1,789 Elo+
Solo
Yemoja
Yemoja
TINY_DELTA115
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
TempusMusa
Khepri
Level 10
God Stats
2W - 3L
1,153 SR
Queue Stats
18W - 32L
1,359 Elo+
Solo
Cthulhu
Cthulhu
amaro0956
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2
Team Averages
Level 15
1,382 SR
1,464 Elo+

VS

Team Averages
Level 28
1,462 SR
1,427 Elo+
Da Ji
Da Ji
 
Da Ji
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DimmerWolf63957_
Zeus
Level 28
God Stats
47W - 45L
1,481 SR
Queue Stats
331W - 396L
1,342 Elo+
Party 1
Ymir
Ymir
Sakuraneko335
Ymir
Level 40
God Stats
56W - 52L
1,542 SR
Queue Stats
548W - 572L
1,296 Elo+
Party 1
Olorun
Olorun
TikiBrownie
Olorun
Level 23
God Stats
14W - 17L
1,286 SR
Queue Stats
27W - 29L
1,374 Elo+
Solo
Guan Yu
Guan Yu
iamdacocoman
Guan Yu
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EvilGrEeKs45
Hun Batz
12
6 / 6 / 5
7,872
525
6,832
13,340
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Flopsie
Anhur
14
13 / 6 / 4
9,395
626
13,412
13,988
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 11 / 1
5,865
391
1,779
10,874
3,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
TempusMusa
Khepri
9
0 / 6 / 8
6,441
429
1,143
9,590
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
amaro0956
Cthulhu
7
0 / 13 / 1
5,063
338
4,297
13,582
6,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
10 / 3 / 9
8,907
594
10,322
10,802
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
13 / 2 / 11
9,183
612
14,029
5,042
1,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 23
9,225
615
8,579
13,267
14,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
13
9 / 10 / 3
8,910
594
8,852
11,920
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
iamdacocoman
Guan Yu
11
2 / 3 / 9
7,190
479
3,597
5,843
3,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
20
Kills
41
42
Deaths
20
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
10
3
9
4.83
W
13
2
11
9.25
L
Hun Batz
EvilGrEeKs45
Hun Batz
6
6
5
1.42
L
Anhur
Flopsie
Anhur
13
6
4
2.5
W
7
2
23
9.25
L
1
11
1
0.14
L
Khepri
TempusMusa
Khepri
0
6
8
0.67
W
Olorun
9
10
3
1.05
L
Cthulhu
amaro0956
Cthulhu
0
13
1
0.04
W
Guan Yu
iamdacocoman
Guan Yu
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,463
Damage
45,379
61,374
Taken
46,874
25,276
Mitigated
28,243
6,654
Healing
8,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,322
5,752
0
3,759
10,802
4,689
224
685
10,025
0
45,121
W
14,029
2,655
87
786
5,042
1,583
1,428
932
4,050
40,602
0
L
Hun Batz
EvilGrEeKs45
Hun Batz
6,832
1,873
0
1,828
13,340
4,651
189
4,203
8,942
0
31,031
L
Anhur
Flopsie
Anhur
13,412
6,422
0
3,599
13,988
5,134
248
9,050
4,774
0
49,207
W
8,579
2,212
0
823
13,267
14,638
1,010
3,089
9,880
32,461
0
L
1,779
547
600
76
10,874
3,511
0
5,716
5,133
13,787
0
L
Khepri
TempusMusa
Khepri
1,143
126
0
423
9,590
5,718
88
5,931
3,407
10,139
0
W
Olorun
8,852
4,992
415
1,762
11,920
3,344
1,701
1,104
10,740
29,335
0
L
Cthulhu
amaro0956
Cthulhu
4,297
922
0
128
13,582
6,262
34
6,104
7,403
13,021
0
W
Guan Yu
iamdacocoman
Guan Yu
3,597
719
268
770
5,843
3,989
345
807
4,960
0
18,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,636
Gold Earned
43,415
203
Minions Killed
259
0
Camps Cleared
0
1,228,696
Distance Traveled
1,283,343
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,907
594
68
5
0
252,927
1
W
Zeus
9,183
612
56
4
0
232,860
0
L
Hun Batz
7,872
525
61
4
0
235,290
1
L
Anhur
9,395
626
75
5
0
236,013
0
W
Ymir
9,225
615
48
3
0
271,928
0
L
Yemoja
5,865
391
19
1
0
248,131
0
L
Khepri
6,441
429
18
1
0
243,797
3
W
Olorun
8,910
594
47
3
0
234,008
0
L
Cthulhu
5,063
338
30
2
0
265,465
1
W
Guan Yu
7,190
479
40
3
0
291,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role